SIE Santa Monica Studio

Santa Monica Studio, LLC
Subsidiary of SIE Worldwide Studios
Industry Video game industry
Founded 1999 (1999) in Santa Monica, California
Headquarters Los Angeles, California, United States
Key people
Shannon Studstill (head of studio)
Products Kinetica
God of War series
Parent Sony Interactive Entertainment
Website Official website

Santa Monica Studio, LLC is an American first-party video game developer and part of SIE Worldwide Studios, which is owned by Sony Interactive Entertainment, known for developing the God of War series. It is based in Los Angeles, California and was established in 1999.[1]

History

Santa Monica Studio developed the Kinetica game engine that was first used in Kinetica and later in God of War and God of War II.

They have an external development branch that funds and provides support for a wide variety of games. External development runs an incubation program which has funded and housed independent developers, including Thatgamecompany and Giant Sparrow.[2]

On January 29, 2014, it was reported that the company is moving from Santa Monica to Playa Vista, Los Angeles.[3] Their new facility occupies a 20-acre site and allows the studio to house two independent studios as well as having an "improved sound bay and a motion capture studio".[4]

On February 25, 2014, the studio was hit by layoffs due to cancellation of a new intellectual property.[5][6]

Games developed

Game title U.S. release date Platform Notes
KineticaOctober 14, 2001PlayStation 2, PlayStation 4Internally developed
War of the MonstersJanuary 15, 2003PlayStation 2, PlayStation 4Collaborated development with Incognito Entertainment
Downhill DominationJuly 22, 2003PlayStation 2Collaborated development with Incognito Entertainment
God of WarMarch 22, 2005PlayStation 2Internally developed
The ConOctober 18, 2005PlayStation PortableCollaborated development with Think & Feel Inc.
Neopets: The Darkest FaerieNovember 26, 2005PlayStation 2Collaborated development with Idol Minds
Blast FactorNovember 17, 2006PlayStation 3Collaborated development with Bluepoint Games
FlowFebruary 22, 2007PlayStation 4, PlayStation 3, PlayStation Vita, PlayStation PortableIncubated development with Thatgamecompany
God of War IIMarch 13, 2007PlayStation 2Internally developed
Calling All Cars!May 10, 2007PlayStation 3Collaborated development with Incognito Entertainment
God of War: BetrayalJune 20, 2007Mobile phoneCollaborated development with Javaground and Sony Online Entertainment-Los Angeles
PixelJunk RacersSeptember 13, 2007PlayStation 3Developed by Q-Games
Everyday ShooterOctober 11, 2007PlayStation 3Developed by Queasy Games
WarhawkAugust 28, 2007PlayStation 3Collaborated development with Incognito Entertainment
PixelJunk MonstersJanuary 24, 2008PlayStation 3Developed by Q-Games
Twisted Metal Head-On: Extra Twisted EditionFebruary 5, 2008PlayStation 2Collaborated development with Eat Sleep Play
God of War: Chains of OlympusMarch 4, 2008PlayStation PortableCollaborated development with Ready at Dawn
FlowMarch 6, 2008PlayStation PortablePort handled by SuperVillain Studios
PixelJunk EdenJuly 31, 2008PlayStation 3Developed by Q-Games
Linger in ShadowsOctober 9, 2008PlayStation 3Collaborated development with Plastic Studios
Everyday ShooterDecember 4, 2008PlayStation PortablePort handled by Backbone Entertainment
FlowerFebruary 12, 2009PlayStation 4, PlayStation 3, PlayStation VitaIncubated development with Thatgamecompany
Fat PrincessJuly 3, 2009PlayStation 3Collaborated development with Titan Studios and Atomic Operations
.detunedSeptember 17, 2009PlayStation 3Collaborated development with .theprodukkt
God of War CollectionNovember 17, 2009PlayStation 3, PlayStation VitaPorts handled by Bluepoint Games (PS3) and Sanzaru Games (PS Vita)
God of War IIIMarch 16, 2010PlayStation 3Internally developed
PixelJunk MonstersApril 27, 2010PlayStation PortableDeveloped by Q-Games
Fat Princess: Fistful of CakeMay 4, 2010PlayStation PortablePort handled by Super Villain Studios
God of War: Ghost of SpartaNovember 2, 2010PlayStation PortableCollaborated development with Ready at Dawn
PixelJunk ShooterDecember 10, 2010PlayStation 3Developed by Q-Games
PixelJunk Shooter 2March 1, 2011PlayStation 3Developed by Q-Games
PixelJunk SideScrollerOctober 25, 2011PlayStation 3Developed by Q-Games
God of War: Origins CollectionSeptember 13, 2011PlayStation 3Port handled by Ready at Dawn
Carnival IslandNovember 15, 2011PlayStation 3Collaborated development with Magic Pixel Games
Twisted MetalFebruary 14, 2012PlayStation 3Collaborated development with Eat Sleep Play
Escape PlanFebruary 22, 2012PlayStation 4, PlayStation VitaCollaborated development with Fun Bits Interactive. Port handled by Wholesale Algorithms (PS4)
JourneyMarch 13, 2012PlayStation 3Collaborated development with Thatgamecompany
DaturaMay 8, 2012PlayStation 3Collaborated development with Plastic Studios
StarhawkMay 8, 2012PlayStation 3Collaborated development with LightBox Interactive
PixelJunk 4amMay 15, 2012PlayStation 3Developed by Q-Games
SorceryMay 22, 2012PlayStation 3Collaborated development with The Workshop
Sound ShapesAugust 7, 2012PlayStation 4, PlayStation 3, PlayStation VitaCollaborated development with Queasy Games, Wholesale Algorithms (PlayStation 4 version)
God of War SagaAugust 28, 2012PlayStation 3Internally developed/collaborated development with Ready at Dawn. Ports handled by Bluepoint Games and Ready at Dawn
The Unfinished SwanOctober 23, 2012PlayStation 4, PlayStation 3, PlayStation VitaIncubated development with Giant Sparrow, Armature Studio (PlayStation 4, PlayStation Vita version)
PlayStation All-Stars Battle RoyaleNovember 20, 2012PlayStation 3, PlayStation VitaCollaborated development with SuperBot Entertainment, Bluepoint Games (PS Vita version)
God of War: AscensionMarch 12, 2013PlayStation 3Internally developed
HohokumAugust 12, 2014PlayStation 4, PlayStation 3, PlayStation VitaCollaborated development with Honeyslug
Fat Princess: Piece of CakeNovember 3, 2014PlayStation Vita, iOS, AndroidCollaborated development with One Loop Games
The Order: 1886February 20, 2015PlayStation 4Collaborated development with Ready at Dawn.
God of War III RemasteredJuly 14, 2015PlayStation 4Port handled by Wholesale Algorithms.
Everybody's Gone to the RaptureAugust 11, 2015PlayStation 4, Microsoft WindowsCollaborated development with The Chinese Room, made first debut release on PC (via Steam).
Fat Princess AdventuresDecember 5, 2015PlayStation 4Collaborated development with Fun Bits Interactive
BoundAugust 16, 2016PlayStation 4, PlayStation VRDeveloped by Plastic Studios[7]
Here They LieOctober 13, 2016PlayStation 4, PlayStation VRCollaborated development with The Tangentlemen[8]
God of WarApril 20, 2018PlayStation 4Internally developed

References

  1. http://www.worldwidestudios.net/santamonica
  2. "thatgamecompany". Get In Media.
  3. Purchese, Robert (January 29, 2014). "A Peek At Our New Studio, expanding". Eurogamer. Gamer Network. Retrieved January 29, 2014.
  4. "Sony Santa Monica not involved with The Last Guardian".
  5. Moriarty, Colin (February 25, 2014). "Layoffs Hit God of War Studio Sony Santa Monica". IGN. Imagine Games Network. Retrieved February 26, 2014.
  6. Yin-Poole, Wesley (February 27, 2014). "God of War developer Sony Santa Monica suffers layoffs". Eurogamer. Gamer Network. Retrieved February 27, 2014.
  7. "PlayStation.Blog". PlayStation.Blog.
  8. "PlayStation.Blog". PlayStation.Blog.
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