List of highest-grossing media franchises

This is a list of the highest-grossing media franchises. This includes media franchises that started as a book, film, video game, comic book or television series and have expanded to other forms of media. This list covers every aspect of a particular franchise, such as box office, sales from merchandise, home entertainment, and revenue from video games, among other things, if such information is available.

The list includes the total revenue figure and the revenue breakdown. For franchises where a total revenue figure is not known to have been reported, an estimate is given based on combined revenue from different media. For franchises where a reported figure is not up-to-date, an updated estimate is given based on available data.

List

Media franchises that have grossed over $3 billion (USD)
Franchise Year of inception Total revenue (USD) Revenue breakdown (est.) Original media Creator(s) Owner(s)
Pokémon 1996 est. $85 billion[lower-alpha 3]

</ref>

Video game Satoshi Tajiri Nintendo (trademark)
The Pokémon Company
(Nintendo, Game Freak, Creatures)
(copyright)
Hello Kitty 1974 est. $83 billion Cartoon Yuko Shimizu
Shintaro Tsuji
Sanrio
Winnie the Pooh 1966 est. $75 billion Animated cartoon Walt Disney Animation
A. A. Milne
E. H. Shepard
The Walt Disney Company
Mickey Mouse & Friends 1928 est. $70 billion Animated cartoon Walt Disney
Ub Iwerks
The Walt Disney Company
Anpanman 1973 est. $60 billion Manga Takashi Yanase Froebel-kan
Harry Potter 1997 est. $45 billion[lower-alpha 21] Novel J. K. Rowling J. K. Rowling (books)
Warner Bros. (AT&T) (films)
Disney Princess 2000 est. $45 billion Animated series Andy Mooney The Walt Disney Company
Star Wars 1977 est. $40 billion[lower-alpha 24] Film George Lucas Lucasfilm
(The Walt Disney Company)
Mario 1981 est. $35 billion Arcade game Shigeru Miyamoto Nintendo
Shōnen Jump 1968 est. $34 billion[lower-alpha 30]

</ref>

Manga Shueisha Shueisha
(Hitotsubashi Group)
(manga)
Bandai Namco (games)
Marvel Cinematic Universe 2008 est. $28 billion Film Marvel Studios Marvel Entertainment
(The Walt Disney Company)
Spider-Man 1962 est. $25.6 billion Comic book Stan Lee
Steve Ditko
Marvel Entertainment
(The Walt Disney Company)
(comics)
Sony (films)
Batman 1939 est. $25.2 billion Comic book Bob Kane
Bill Finger
DC Entertainment
(AT&T)
Gundam 1979 est. $24.7 billion Anime Yoshiyuki Tomino Sunrise
(Bandai Namco Holdings)
Dragon Ball 1984 est. $22.3 billion Manga Akira Toriyama Bird Studio
Shueisha (Hitotsubashi Group)
(manga)
Toei Animation (anime)
Barbie 1959 est. $22.3 billion[lower-alpha 72] Animated film Ruth Handler Mattel
Cars 2006 est. $21.7 billion Animated film John Lasseter The Walt Disney Company
Fist of the North Star 1983 est. $21 billion Manga Buronson
Tetsuo Hara
Shueisha
(Hitotsubashi Group)
(manga)
Toei Animation (anime)
Sega Sammy Holdings
(games/pachinko)
Toy Story 1995 est. $20.2 billion Animated film Pixar The Walt Disney Company
James Bond 1953 est. $19.9 billion[lower-alpha 83] Novel Ian Fleming Metro-Goldwyn-Mayer
Yu-Gi-Oh! 1996 est. $19.8 billion Manga Kazuki Takahashi Shueisha
(Hitotsubashi Group)
One Piece 1997 est. $19.7 billion Manga Eiichiro Oda Shueisha
(Hitotsubashi Group)
Toei Animation
Bandai Namco (games)
Peanuts 1950 est. $17.4 billion 4-koma comic Charles M. Schulz Sony Music Entertainment Japan
(Sony Corporation)
DHX Media
Transformers 1984 est. $16.8 billion Animated series Takara
Hasbro
Nobuyuki Okude
Hasbro
Takara Tomy
KochiKame 1976 est. $16.3 billion Manga Osamu Akimoto Shueisha
(Hitotsubashi Group)
Neon Genesis Evangelion 1994 est. $16.2 billion Anime Hideaki Anno
Gainax
Tatsunoko Production
Khara[lower-alpha 100][294][295]
Super Sentai / Power Rangers 1975 est. $16.2 billion Television series Shotaro Ishinomori
Haim Saban
Shuki Levy
Toei Company
Hasbro
Bandai Namco Holdings
Call of Duty 2003 est. $16 billion Computer game Infinity Ward Activision
(Activision Blizzard)
Dora the Explorer 2000 est. $15.7 billion Animated series Chris Gifford
Valerie Walsh
Eric Weiner
Nickelodeon
(Viacom)
The Simpsons 1989 est. $15.3 billion[lower-alpha 105] Animated series Matt Groening 20th Century Fox
Pac-Man 1980 est. $15.1 billion Arcade game Toru Iwatani
Namco
Bandai Namco Entertainment
(Bandai Namco Holdings)
Middle-earth / Lord of the Rings 1937 $14.9 billion[lower-alpha 109]
  • Book sales $4.125 billion[313]
  • Box office $5.896 billion[314]
  • Home video sales $4.194 billion[313]
  • Merchandise sales $435 million[313]
  • Licensing $225 million[313]
Novel J. R. R. Tolkien Tolkien Estate (books)
Warner Bros. (AT&T) (films)
Looney Tunes 1930 est. $14.2 billion Animated cartoon Warner Bros. Warner Bros. (AT&T)
SpongeBob SquarePants 1999 est. $14.1 billion Animated series Stephen Hillenburg Nickelodeon
(Viacom)
Space Invaders 1978 est. $13.9 billion Arcade game Tomohiro Nishikado Taito
(Square Enix)
The Lion King 1994 est. $13.7 billion Animated film Roger Allers
Rob Minkoff
The Walt Disney Company
Teenage Mutant Ninja Turtles 1984 est. $12.7 billion Comic book Kevin Eastman
Peter Laird
Viacom
Dragon Quest 1986 est. $12.2 billion Video game Yuji Horii
Koichi Nakamura
Akira Toriyama
Square Enix
Final Fantasy 1987 est. $11.6 billion Video game Hironobu Sakaguchi
Hiromichi Tanaka
Nasir Gebelli
Square Enix
Ultraman 1966 est. $11.5 billion Television series Eiji Tsuburaya Tsuburaya Productions
(Bandai Namco Holdings)
Street Fighter 1987 est. $11.5 billion Arcade game Takashi Nishiyama
Hiroshi Matsumoto
Capcom
Frozen 2013 est. $11.3 billion Animated film Chris Buck
Jennifer Lee
The Walt Disney Company
Superman 1938 est. $11.1 billion Comic book Jerry Siegel
Joe Shuster
DC Entertainment
(AT&T)
Warcraft 1994 est. $10.8 billion Computer game Allen Adham
Frank Pearce
Michael Morhaime
Blizzard Entertainment
(Activision Blizzard)
Star Trek 1966 est. $10.6 billion[lower-alpha 138] Television series Gene Roddenberry CBS Corporation
Paramount Pictures
(Viacom)
Dungeon Fighter Online 2005 est. $10.5 billion Computer game Neople Nexon
Naruto 1999 est. $10.1 billion Manga Masashi Kishimoto Shueisha
(Hitotsubashi Group)
Pierrot
JoJo's Bizarre Adventure 1987 est. $9.8 billion Manga Hirohiko Araki Shueisha
(Hitotsubashi Group)
Angry Birds 2009 est. $8.78 billion Mobile game Jaakko Iisalo Rovio
Thomas & Friends 1946 est. $8.75 billion Book Wilbert Awdry
Christopher Awdry
Egmont Group
Mattel
Grand Theft Auto 1997 est. $8.56 billion Computer game David Jones
Mike Dailly
Rockstar Games
(Take-Two Interactive)
Despicable Me / Minions 2010 est. $8.36 billion Animated film Sergio Pablos Illumination Entertainment
(Comcast)
Jurassic Park 1990 est. $8.19 billion Novel Michael Crichton Alfred A. Knopf (novel)
Universal Pictures (Comcast) (film)
Sesame Street / The Muppets 1966 est. $7.91 billion
  • Merchandise sales $7.839 billion[lower-alpha 151]
  • Box office $452 million[416]
  • TV licensing $96 million[417]
  • DVD & Blu-ray sales $71 million[416]
  • VHS sales $2 million[379]
Television series Jim Henson
Joan Ganz Cooney
Lloyd Morrisett
The Muppets Studio
(The Walt Disney Company)
Sesame Workshop
Pirates of the Caribbean 2003 est. $7.91 billion Film The Walt Disney Company The Walt Disney Company
X-Men 1963 est. $7.78 billion Comic book Stan Lee
Jack Kirby
Marvel Entertainment
(The Walt Disney Company)
Pretty Cure / Glitter Force 2004 est. $7.53 billion Anime Izumi Todo
Toei Animation
Toei Company
Asahi Broadcasting Corporation
Asatsu-DK
Sonic the Hedgehog 1991 est. $7.24 billion Video game Yuji Naka
Naoto Ohshima
Hirokazu Yasuhara
Sega
(Sega Sammy Holdings)
Bleach 2001 est. $7.22 billion Manga Tite Kubo Shueisha
(Hitotsubashi Group)
Pierrot
Doraemon 1969 est. $6.85 billion Manga Fujiko F. Fujio Shogakukan-Shueisha
(Hitotsubashi Group)
Ben 10 2005 est. $6.68 billion Animated series Man of Action Studios Cartoon Network (AT&T)
Bandai Namco Holdings (toys)
Sailor Moon 1991 est. $6.64 billion[lower-alpha 164] Manga Naoko Takeuchi Kodansha
Toei Animation
Twilight 2005 est. $6.39 billion Novel Stephenie Meyer Little, Brown and Company
Summit Entertainment
Digimon 1997 est. $6.36 billion Digital pet Akiyoshi Hongo
Toei Animation
Bandai
Toei Company
Bandai Namco Holdings
Tamagotchi 1996 est. $6.2 billion Digital pet Aki Maita
Akihiro Yokoi
Bandai
Bandai Namco Holdings
Puzzle & Dragons 2012 est. $6.1 billion Mobile game GungHo Online GungHo Online
Ice Age 2002 $6 billion[lower-alpha 180][467]
  • Box office $2.9 billion[468]
  • Retail sales $1.3 billion[468]
Animated film Blue Sky Studios 20th Century Fox
Minecraft 2009 est. $5.81 billion Computer game Mojang Microsoft Studios
Aladdin 1992 est. $5.77 billion Animated film Walt Disney Animation
Youhenna Diab
The Walt Disney Company
(franchise)
Sega Sammy Holdings
(games/pachinko)
The Phantom of the Opera 1986 est. $5.76 billion Musical theatre Andrew Lloyd Webber Andrew Lloyd Webber
Shrek 1990 est. $5.74 billion Novel William Steig
DreamWorks Animation
Universal Pictures
(Comcast)
League of Legends 2009 est. $5.69 billion Computer game Riot Games Tencent Games
Fast & Furious 2001 est. $5.59 billion
  • Box office $5.139 billion[488]
  • DVD & Blu-ray sales $449 million[488]
Film Gary Scott Thompson Universal Pictures
(Comcast)
Westward Journey 2001 est. $5.55 billion Computer game NetEase NetEase
Resident Evil 1996 est. $5.24 billion Video game Shinji Mikami
Tokuro Fujiwara
Capcom
Case Closed / Detective Conan 1994 est. $5.16 billion Manga Gosho Aoyama Shogakukan
(Hitotsubashi Group)
TMS Entertainment
(Sega Sammy Holdings)
Halo 2001 est. $5.011 billion Video game Bungie Microsoft
Mortal Kombat 1992 $5 billion[lower-alpha 195][495] Arcade game Midway Games Chicago
Ed Boon
John Tobias
Warner Bros. (AT&T)
A Song of Ice and Fire /
Game of Thrones
1996 est. $4.98 billion Novel George R. R. Martin Random House
WarnerMedia (AT&T)
DC Extended Universe 2013 est. $4.919 billion Film DC Entertainment DC Entertainment
(AT&T)
Monster Strike 2013 est. $4.81 billion Mobile game Yoshiki Okamoto Mixi
Slam Dunk 1990 est. $4.81 billion Manga Takehiko Inoue Shueisha
(Hitotsubashi Group)
Friends 1994 est. $4.67 billion Television series David Crane
Marta Kauffman
Bright/Kauffman/Crane Productions
Beyblade 1999 est. $4.6 billion Manga Takao Aoki Shogakukan
(Hitotsubashi Group)
The Big Bang Theory 2007 est. $4.57 billion Television series Chuck Lorre
Bill Prady
CBS Corporation
Warner Bros. (AT&T)
Kumamon 2010 est. $4.53 billion Cartoon Kumamoto Prefecture Kumamoto Prefecture
Yo-kai Watch 2013 est. $4.37 billion Video game Level-5 Level-5
Nintendo
Assassin's Creed 2007 est. $4.34 billion Video game Patrice Désilets
Jade Raymond
Corey May
Ubisoft
My Little Pony 1984 est. $4.3 billion Animated cartoon Lauren Faust
Bonnie Zacherle
Hasbro
Rurouni Kenshin / Samurai X 1994 est. $4.28 billion Manga Nobuhiro Watsuki Shueisha
(Hitotsubashi Group)
Hunter × Hunter 1998 est. $4.15 billion Manga Yoshihiro Togashi Shueisha
(Hitotsubashi Group)
Seinfeld 1989 est. $4.06 billion Television series Larry David
Jerry Seinfeld
National Broadcasting Company
(Comcast)
The Hunger Games 2008 est. $4.05 billion[lower-alpha 217] Novel Suzanne Collins Scholastic Corporation
Lionsgate
Mission: Impossible 1966 $4 billion[lower-alpha 219][561] Television series Bruce Geller Paramount Pictures
(Viacom)
Strawberry Shortcake 1979 est. $4 billion
  • Retail sales $4 billion[275]
  • DVD sales $2.6 million[563]
Greeting card American Greetings American Greetings
Gran Turismo 1997 est. $4 billion
  • Video games $4 billion[564]
Video game Kazunori Yamauchi
Polyphony Digital
Sony
Beauty and the Beast 1991 est. $3.98 billion Animated film Don Hahn
Gabrielle-Suzanne de Villeneuve
The Walt Disney Company
Kinnikuman / Ultimate Muscle 1987 est. $3.82 billion Manga Yudetamago Shueisha
(Hitotsubashi Group)
Toei Company
G.I. Joe 1942 est. $3.7 billion Comic Dave Breger Hasbro
Candy Crush Saga 2012 est. $3.68 billion Mobile game King King
(Activision Blizzard)
Disney Fairies 2005 est. $3.59 billion Book Andy Mooney
J. M. Barrie
The Walt Disney Company
Monster Hunter 2004 est. $3.58 billion Video game Capcom Capcom
Lego Movie 2014 est. $3.57 billion Animated film Phil Lord
Christopher Miller
Warner Bros. (AT&T)
The Lego Group
Terminator 1984 est. $3.52 billion[lower-alpha 229] Film James Cameron
Gale Anne Hurd
Skydance Media
Magic: The Gathering 1993 est. $3.52 billion Card game Richard Garfield Wizards of the Coast
(Hasbro)
Skylanders 2011 $3.5 billion[lower-alpha 231][587] Video game Toys for Bob Activision
(Activision Blizzard)
The Wicked Years 1995 est. $3.5 billion Novel Gregory Maguire HarperCollins
The Legend of Zelda 1986 est. $3.44 billion Video game Shigeru Miyamoto Nintendo
Avatar 2009 est. $3.34 billion
  • Box office $2.788 billion[593]
  • DVD & Blu-ray sales $399 million[594]
  • Merchandise sales $153 million[595]
Film James Cameron 20th Century Fox
Astro Boy 1952 est. $3.15 billion Manga Osamu Tezuka Tezuka Productions
Tomb Raider 1996 est. $3.12 billion Video game Core Design Square Enix
Hamtaro 1997 est. $3.11 billion Manga Ritsuko Kawai Shogakukan
(Hitotsubashi Group)
Les Misérables 1980 est. $3.12 billion Musical theatre Alain Boublil
Victor Hugo
Cameron Mackintosh Overseas
Care Bears 1981 est. $3.06 billion Greeting card American Greetings American Greetings

See also

Notes

  1. 35% of franchise revenue was generated in Japan, while the other 65% was generated internationally.
  2. 1 2 See The Pokémon Company § Retail sales.
  3. Estimated revenue up until August 2018. Pokémon franchise revenue up until March 2017 was more than ¥6 trillion[1][lower-alpha 1] ($70 billion)
    • Up until 2012 – ¥4 trillion[2] ($50.13 billion)
    • 2013 – ¥200 billion[3][2] ($2.4 billion)[lower-alpha 2]
    • 2014 to May 2016 – ¥600 billion[4][3] ($6 billion)
    • June 2016 to March 2017 – over ¥1.2 trillion[1][4] ($11 billion)
  4. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 See List of highest-grossing video game franchises § List.
  5. Pokémon Trading Card Game – 25.7 billion card sales up until March 2018,[5] $3.99 per 10-card pack[6][7]$10,254.3 million.
  6. Sales of CoroCoro Comic manga magazine issues serializing Pocket Monsters and Pokémon Adventures manga series – ¥530 price
    • April 1996 to March 2018 – 281,421,695 copies – ¥149,153,498,350 ($1,329,709,580)
    • April 2017 to March 2018 – 9,380,001 copies<ref name='Coro' group='lower-alpha'>
  7. Pokémon manga sales revenue:
  8. Pokémon manga tankobon volume sales in the United States up until 2000 – 7.25 million copies,[8] $9.99 price[9]$72.43 million.
  9. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 See List of highest-grossing anime films § Highest-grossing anime franchises and film series.
  10. Pokemon anime home entertainment media sales:
    • United States VHS and DVD sales in 2000 – 25 million units,[10] average $24.98 price[11]$625 million
    • Japan home video sales up until 2011 – average ¥3,144 price,[12] 3,963,169 units – ¥12,460,203,336 ($156,162,468)
      • Up until April 2000 – 3.5 million units[12]
      • 2004–2011 – average 3,647 sales per volume,[13] 127 volumes – 463,169 units
        • 2004–2007 – 64 volumes[14]
        • 2007–2011 – 63 volumes[15]
    • Japan home entertainment media sales in 2017 – ¥1,744,502,029[16] ($15,552,305)
    • Japan home entertainment media sales during January–June 2018 – ¥818,855,319[17] ($7,300,128)
  11. Hello Kitty merchandise retail sales:
    • As of 1990 – $448 million[18]
    • 1994 – $1.2 billion[19]
    • Japan sales during 1996–2002, 2004–2008 and 2012 – ¥2,887.58 billion ($36.19 billion)
      • 1996–1999 – ¥1,600 billion[20]
      • 2000 – ¥360 billion[21]
      • 2001–2002 – ¥302 billion[22]
      • 2004–2007 – ¥440 billion[22]
      • 2008 – ¥98.14 billion[23]
      • 2012 – ¥87.44 billion[22]
    • Overseas sales in 2002 – $1 billion[24]
    • Global sales in 2003 and 2009 – $9.75 billion
      • 2003 – $4.75 billion[25]
      • 2009 – $5 billion[26]
    • Global licensed merchandise sales during 2010–2011 – $8.2 billion
      • 2010 – $4.1 billion[27]
      • 2011 – $4.1 billion[28]
    • US sales in 2012 – $1.08 billion[29]
    • 2013 – $8 billion[30]
    • 2014 – $6.5 billion[31]
    • Licensed merchandise sales during 2015–2017 – $10.819 billion
      • 2015 – $3.756 billion[32]
      • 2016 – $4.4 billion[33]
      • 2017 – $2.663 billion[34]
  12. 1 2 See Ribon § Circulation.
  13. Sales of Ribon manga magazine issues serializing Hello Kitty manga series – 4,663,328 copies, ¥390 price[35]¥1,818,697,920 ($22,793,557)
  14. Known music CD sales in Japan – ¥203,619,500[36][37][38] ($3 million)
  15. Winnie the Pooh retail sales:
    • Up until 2010 – $56.859 billion
      • $3 billion in 1995.[39] $3.3 billion in 1998.[39] ¥95.01 billion[22] ($834 million)[40] in 1999. $6 billion in 2000.[41] $5 billion in 2001.[42] $7 billion in 2002.[43] $5.6 billion in 2003.[44] $5.3 billion in 2004.[45] $6 billion in 2005.[46] $6.9 billion in 2006.[47] $1 billion in 2007.[48] ¥65,629.56 million[23] ($635 million)[49] in 2008. ¥55,195 million[50] ($590 million)[51] in 2009. $5.7 billion in 2010.[52]
    • 2011 – $1.09 billion in North America.[53] ¥53.96 billion ($676 million) in Japan.[22]
    • 2012 – $3.17 billion[54]
    • 2013–2017 – $2.808 billion in 2013.[54] $2.732 billion in 2014.[55] $2.74 billion in 2015.[32] $2.791 billion in 2016. $1.649 billion in 2017.[34]
  16. Mickey Mouse & Friends retail sales:
    • As of 1990 – $448 million[18]
    • 1999–2001 – ¥336.6 billion ($2.77 billion)[58]
      • ¥131.03 billion in 1999.[22] ¥120 billion in 2000.[59] ¥85.58 billion in 2001.[22]
    • 2002–2010 – $39.411 billion
      • $4.7 billion in 2002.[60] $5.8 billion in 2003.[44] $5.3 billion in 2004.[45] $6 billion in 2005.[46] ¥84.09 billion[22] ($723 million)[61] in 2006. $6 billion in 2007.[62] ¥88,122.32 million[23] ($853 million)[49] in 2008. ¥96,827.8 million[50] ($1,035 million)[51] in 2009. $9 billion in 2010.[52]
    • 2011 – $750 million in North America.[53] ¥105.35 billion ($1.32 billion) in Japan.[22]
    • 2012 – $4.122 billion[54]
    • 2013–2017 – $4.568 billion in 2013.[54] $4.719 billion in 2014.[63] $4.262 billion in 2015. $4.247 billion in 2016.[32] $3.233 billion in 2017.[34]
  17. 1991 VHS release of Fantasia earned $209 million in sales.[64] $70 million DVD sales since 2006.[65]
  18. [66][67][68][69][70]
  19. See Anpanman § Reception.
  20. ¥2 billion[71] ($25.07 million).
  21. In December 2015, it was estimated that the Harry Potter franchise had generated $25 billion up until then.[72] This estimate is for the entire Wizarding World franchise, including the Fantastic Beasts series.
  22. $3.9 billion Harry Potter home entertainment revenue up until 2014.[75] $58 million Fantastic Beasts and Where to Find Them DVD and Blu-ray sales between March 2017 and August 2018.[76]
  23. $300 million up until 2001.[77] $1 billion in 2002.[78] $1.3 billion in 2003.[77] $2 billion in 2004.[79] $3 billion in 2005.[78] $3.4 billion in 2006.[80] $4 billion in 2007.[81] $4 billion in 2008.[82] $3.7 billion in 2009.[83] $4.4 billion in 2010.[52] $1.6 billion in 2011.[53] $3 billion in 2012.[84] $2.885 billion in 2013.[54] $2.568 billion in 2014.[55] $2.635 billion in 2015.[32] $2.724 billion in 2016. $2.133 billion in 2017.[34]
  24. Estimated revenue up until September 2018. It was previously estimated that the Star Wars franchise had generated $42 billion in total revenue up until 2014.[85]
  25. $32 billion up until 2014.[85] $2.842 billion in 2015.[32] $3.049 billion in 2016. $2.403 billion in 2017.[34]
  26. Star Wars home video revenue:
  27. Mario franchise's licensed merchandise sales:
    • Donkey Kong$2.3 million (US sales as of 1985)[90]
    • Super Mario Bros.$4.32 billion
      • Japan (2006–2012) – ¥282,138.2 million ($3.54 billion)
        • 1999 – ¥13.66 billion[22]
        • 2001 – ¥23.8 billion[22]
        • 2003 – ¥13.77 billion[22]
        • 2005–2007 – ¥97.67 billion[22]
        • 2008 – ¥46,680.2 million[23]
        • 2010 – ¥45.6 billion[22]
        • 2012 – ¥40,958 million[91]
      • Japan (2013) – ¥37,052 million[92] ($380 million)
      • Overseas – $400 million (as of 2016)[93]
  28. Sales of CoroCoro Comic issues serializing Super Mario-kun manga from November 1990 to March 2018 – 321,431,695 copies,[lower-alpha 28] ¥530 price[94]¥170,358,798,350 ($1,518,755,810).
  29. Does not include anime/film/game/pachinko/merchandise revenue of Shōnen Jump manga series (e.g. Dragon Ball, One Piece, Fist of the North Star, Naruto, etc.), with the exception of Jump crossover video games.
  30. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 See Weekly Shōnen Jump § Circulation figures.
  31. 1 2 See Shonen Jump (magazine) § Circulation.
  32. 1 2 3 See V Jump § Circulation.
  33. Jump magazine sales:
  34. 1 2 Dragon Ball tankōbon manga volume sales:
    • Dragon Ball – $3,013,437,133
      • Japan sales – 159.5 million copies up until 2014[153]¥81,655,500,000 ($1,015,437,133)
        • Tankōbon sales up until 2000 – 126 million copies,[154] ¥400 price[155][156]¥50,400 million ($632 million)
        • Kanzenban sales during 2002–2012 – 30.63 million copies,[157][154] ¥933 price[158][159]¥28,577,790,000 ($358,162,552)
        • Kanzenban sales during 2013–2014 – 2.87 million copies,[153][157] ¥933 price[158][159]¥2,677,710,000 ($25,274,581)
      • Overseas sales – 200 million copies sold overseas (350 million worldwide sales[160][161][162] and 150 million Japan sales[163] up until 2008), $9.99 price[164]$1,998 million
    • Dragon Ball Super (Japan sales) – 1,858,170 copies,[lower-alpha 67] ¥400 price[165][166]¥743,268,000 ($6,699,045)
  35. 1 2 One Piece manga tankōbon volume sales:
    • Japan – 365 million copies,[262] ¥410 ($5.10) price[157]¥146,000 million ($1,862 million)
    • Overseas – 75 million copies,[262] $9.99 price[263]$749.3 million
  36. 1 2 Naruto manga tankōbon volume sales:
  37. 1 2 Fist of the North Star manga tankōbon volume sales – 100 million copies[229][230]
    • Japan – 60 million tankōbon copies,[231] at average ¥800 price,[232][233] grossed approximately ¥48,000 million ($602 million).
    • Overseas – 40 million graphic novel copies,[163] at average $15.95 price,[234] grossed approximately $638 million.
  38. 1 2 KochiKame manga tankōbon volume sales – 157 million tankōbon sales,[153] at average ¥410 price,[281] grossed approximately ¥64,370 million ($807 million).
  39. 1 2 Bleach manga tankōbon volume sales – 120 million copies[428]
    • Japan – 90 million copies,[231] ¥390 price[429]¥35,100 million ($440 million)
    • Overseas – 30 million copies, $9.99 price[430]$300 million
  40. 1 2 Slam Dunk manga tankōbon volume sales – 121 million copies,[153] ¥390 price[514]¥47,190 million ($591.43 million)
  41. 1 2 JoJo's Bizarre Adventure manga tankōbon volume sales – 100 million copies,[401] ¥390 price[402]¥39,000 million ($489 million)
  42. Captain Tsubasa manga tankōbon volume sales – 82 million copies, average ¥400 price<ref>"キャプテン翼 1". Shueisha. Retrieved September 26, 2018.
  43. Tankōbon volume sales of Shōnen Jump manga series:
  44. 1 2 Kinnikuman / Ultimate Muscle manga tankōbon volume sales – 75 million copies,[569] ¥400 price[570]¥39,000 million ($376 million)
  45. 1 2 Rurouni Kenshin manga tankōbon volume sales – 70 million copies,[550] average ¥410 price[551]¥28,700 million ($360 million)
  46. 1 2 Hunter × Hunter manga tankōbon volume sales – 66.3 million copies as of 2014[153] (60.6 million up until 2012),[554] ¥390 price[555]¥25,857 million ($324,063,164)
  47. 1 2 Dragon Quest manga tankōbon volume sales:
  48. 1 2 Yu-Gi-Oh manga sold 40 million tankōbon volumes,[231] at ¥390 price,[255][256] grossing approximately ¥15,600 million ($196 million).
  49. MCU films$17.53 billion[97]
    Inhumans$3.5 million[98]
  50. Marvel Cinematic Universe merchandise sales:
    • Iron Man$300 million in 2010.[27]
    • Avengers$332 million in 2012.[29] $325 million in 2013.[99] $1 billion in 2014.[100] $1.004 billion in 2015.[32] $1.242 billion in 2016. $1.227 billion in 2017.[34]
  51. $5 billion up until April 2018.[101] $84 million since May 2018.[102]
  52. See Marvel Cinematic Universe tie-in comics § Sales.
  53. $1 billion licensed merchandise sales for Sony up until 2001.[103] $2.7 billion in 2002.[104] $1.3 billion in 2003.[105] ¥22.66 billion ($284 million) Japan sales during 2005–2007.[22] $70 million Spider-Man 3 pre-release toy sales in 2007.[106] $590 million Spider-Man merchandise sales in 2010.[107] $325 million in 2011.[53] $1.285 billion in 2012. $1.333 billion in 2013.[54] $1.453 billion in 2014.[55] $1.512 billion in 2015.[32] $1.551 billion in 2016. $1.402 billion in 2017.[34]
  54. Box office and home video revenue of Spider-Man films:
  55. Spider-Man comic sales – $1,063,142,335
    • Up until April 2014 – 360 million copies[112]
      • Amazing Spider-Man sales between 1966 and 2011 – 140,298,400 copies – $296,953,780[113] – $978,282,666
      • Spider-Woman sales between 1979 and 1982 – 4,271,694 copies – $2,350,480[114]
      • Ultimate Spider-Man sales between 2000 and 2009 – 16,306,921 copies – $68,606,541[115]
      • 2012–2013 – 7,523,100 copies – $34,530,834[116]
      • January–April 2014 – 1,531,991 copies – $7,538,028[116]
      • Other 190,067,894 copies, at average $2.99 price[113]$568,303,003
    • May–December 2014 – $14,782,534[116][117]
    • 2015 – $21,306,211[118]
    • 2016 – $19,443,889[119]
    • 2017 – $16,970,754[120]
    • January–August 2018 – $12,356,281[121]
  56. 1 2 3 4 5 6 7 8 9 10 See Pachinko § Franchises.
  57. $16 billion up until 2012.[123] $494 million in 2013.[99] $578 million in 2014.[99] $982 million retail sales in 2015.[32] $1.1 billion in 2016. $1.024 billion in 2017.[34]
  58. $650 million VHS and DVD sales for Batman, Batman Returns, Batman Forever and Batman & Robin up until 2005.[124] $562 million DVD and Blu-ray sales for films released since 2008.[125]
  59. [126][127][128][129][130][131][132]
  60. See Cultural impact of Gundam § Licensed merchandise.
  61. Gundam retail sales:
    • Merchandise sales during 1979–1999 – $5 billion[134]
    • Bandai's net income from Bandai Gundam merchandise sales between April 2000 and 2007 – ¥252.8 billion ($3.17 billion)
      • April 2000 to March 2001 – ¥24.7 billion[135]
      • April 2001 to March 2002 – ¥33.5 billion[136]
      • 2004 – ¥42.8 billion[137]
      • 2005 – ¥42.8 billion[137]
      • 2006 – ¥54.5 billion[137]
      • 2007 – ¥54.5 billion[138]
    • Licensed merchandise sales in Japan during 2000–2012 and 2015–2016 – ¥679.53 billion ($8.51 million)[lower-alpha 61]
    • Video game sales in Japan during 2000–2007 – $691 million[lower-alpha 4]
    • Anime home video sales in Japan up until 2006 – 11.9 million units,[139] average ¥3,990 price[140]¥47,481 million ($595.07 million)
    • Bandai Namco's net income from Bandai Gundam retail sales from April 2008 to June 2018 – $6,330.45 million
      • April 2008 to March 2011 – $1,481.2 million[141]
      • April 2011 to March 2012 – ¥44.7 billion[142] ($560.22 million)
      • April 2012 to March 2013 – ¥65.2 billion ($668.03 million)[142]
      • April 2013 to March 2014 – ¥80.2 billion ($757 million)[143]
      • April 2014 to March 2016 – ¥155.3 billion ($1.43 billion)[143][144]
      • April 2016 to June 2018 – ¥160.8 billion ($1,434 million)[144][145][146]
  62. Gundam home entertainment media (video, music, novels, manga volumes)[147] sales:
    • Anime home video sales in Japan up until 2006 – 11.9 million units,[139] average ¥3,990 price[140]¥47,481 million ($595.07 million)
    • DVD and Blu-ray sales in Japan during 2007–2012 – ¥11,294.3 million[148] ($142 million)
    • Japan sales in 2013 – ¥1,749.1 million[149] ($17 million)
    • DVD and Blu-ray sales in Japan during 2014 – ¥785.5 million[148] ($7.41 million)
    • Japan sales between 2015 and June 2018 – ¥13,780,386,308 ($125,382,234)
      • 2015–2016 – ¥9,140,616,021[147][150] ($84,018,498)
      • 2017 – ¥3,112,180,179[16] ($27,745,210)
      • January–June 2018 – ¥1,527,590,108[17] ($13,618,526)
    • Gundam Thunderbolt (2017) DVD and Blu-ray sales in the United States – $124,053[151]
    • Gundam Build Fighters Special Disc (2018) DVD and Blu-ray sales in Japan – ¥29,100,000[148] ($259,428)
  63. See Gundam Ace § Circulation.
  64. Sales revenue of Jump manga magazine issues serializing Dragon Ball manga series:
  65. Dragon Ball merchandise sales:
    • Merchandise sales up until 2011 – $5 billion[152]
    • Japan licensed merchandise sales in 2012 – ¥7.67 billion[22] ($96.13 million)
    • Bandai Namco's net income from Dragon Ball toy sales between April 2012 and June 2018 – $539.41 million
      • April 2012 to March 2013 – ¥4.8 billion ($60 million)[143]
      • April 2013 to March 2014 – ¥6.4 billion ($60.41 million)[143]
      • April 2014 to March 2016 – ¥17.4 billion ($160 million)[143][144]
      • April 2016 to June 2018 – ¥29 billion ($259 million)[144][145][146]
  66. See Dragon Ball Super § Manga.
  67. Dragon Ball home entertainment media:
    • Video rental revenue in 1991 – $9.5 million[167]
    • Dragon Ball anime film VHS sales in Japan – 500,000 sales,[168] ¥2,800 price[169]¥1,400,000,000 ($18 million)
    • Dragon Ball anime DVD and Blu-ray sales in Japan[170]¥29,872,246,400 ($374.39 million)
      • Dragon Ball¥2,291,270,800 (26 volumes at ¥3,800 each,[171] 23,191 sales per volume)[13]
      • Dragon Ball Z¥9,490,800,200 (49 volumes at ¥3,800 each,[172] 50,971 sales per volume)[13][173]
      • Dragon Ball GT¥2,212,181,400 (11 volumes at ¥3,800 each,[174] 52,923 sales per volume)[13]
      • Dragon Ball Dragon Box – ¥3,150,000,000 (30,000 volume sales,[175] ¥105,000 price)[176]
      • Dragon Ball Z Dragon Box (volumes 1–2) – ¥6,350,000,000 (32,000 and 31,500 volume sales,[177][178] ¥100,000 price)[176]
      • Dragon Ball GT Dragon Box – ¥3,071,250,000 (58,500 volume sales,[179] ¥100,000 price)[176] ¥52,500 price)[176]
      • Dragon Ball Movies Dragon Box – ¥3,139,500,000 (59,800 volume sales,[173] ¥52,500 price)[176]
      • Dragon Ball Super¥167,244,000 (12,670 units,[180] ¥13,200 average price)[181]
    • Funimation's Dragon Ball Z anime DVD sales in the United States during 1999–2012 – $625 million (25 million sales,[152] average $24.98 price)[182][183]
    • Toei Animation's Dragon Ball anime earnings (overseas sales/licensing and domestic licensing) between April 2003 and March 2017 – $572 million
      • April 2003 to March 2012 – ¥21.837 billion ($274 million)[184][185]
      • April 2012 to March 2013 – ¥1.06 billion ($11 million)[186]
      • April 2013 to March 2014 – ¥1.174 billion ($11.08 million)[187]
      • April 2014 to March 2016 – ¥7.004 billion ($64.38 million)[188]
      • April 2016 to March 2018 – ¥23.706 billion ($211.34 million)[189][190]
    • $16.3 million DVD and Blu-ray sales in the United States for the film releases Dragonball Evolution (2009)[191] and Dragon Ball Z: Resurrection 'F' (2015).[192]
    • United States DVD and Blu-ray sales of anime TV series during January–May 2018 – $10.5 million[193]
  68. Dragon Ball trading card sales:
    • Carddass sales – 2 billion Dragon Ball Carddass trading cards sold, at ¥20 price,[194] grossing approximately ¥40 billion ($501.32 million).
    • Dragon Ball Heroes card sales – ¥50 billion[195] ($460 million)
  69. $362 million box office gross for the Dragon Ball anime film series.[lower-alpha 9] $58.23 million box office gross for Dragonball Evolution (2009).[191]
  70. Dragon Ball music sales in Japan – ¥3,744,412,530 ($46,928,344)
  71. Barbie became a media franchise starting in 1987, with the debut of the Barbie animated film series. Earlier Barbie toy sales prior to 1987 are not included here.
  72. $1.6 billion between 1987 and 1994.[207] $1.9 billion in 1997.[208] $1.52 billion in 2002.[209] $3.6 billion in 2003.[210] $3.3 billion in 2008.[211] $550 million in 2010.[27] $1 billion in 2011.[212] $1,275.3 million sales in 2012.[213] $3 billion in 2013.[214] $1,934.5 million during 2014–2015.[215] $1 billion in 2016.[216] $954.9 million in 2017.[213]
  73. Barbie DVD and Blu-ray sales:
    • DVD sales up until March 2006 – 27 million units[217]$621 million
    • Since April 2006 – $39 million
      • Barbie Fairytopia: Mermaidia DVD grossed $8,431,486 in the United States after April 2006.[221] Later films grossed $30,618,137 on DVD and Blu-ray in the United States.[222]
  74. $10 billion up until 2011.[223] $2.527 billion in 2012. $2.3 billion in 2013.[54] $2.025 billion in 2014.[55] $1 billion in 2015.[224] $588 million in 2016. $674 million in 2017.[34]
  75. Cars series grossed $1.408 billion.[225] Planes series grossed $390 million.[226][227]
  76. Cars series grossed $536 million.[228]
  77. Fist of the North Star console game retail sales in Japan:
  78. Fist of the North Star DVD and Blu-ray sales in Japan:
  79. Japan licensed merchandise sales in 2005 – ¥2.09 billion[22] ($26.19 million)
  80. Toy Story and Toy Story 2 generated $6.6 billion up until 2009.[239] Toy Story 3 (2010) generated nearly $10 billion up until 2014.[240] $1 billion in 2015.[224]
  81. $903.2 million Toy Story and Toy Story 2 box office revenue.[242] $1.7 billion Toy Story 3 box office and TV revenue up until 2016.[243]
  82. In October 2015, it was projected that the James Bond franchise would be worth an estimated £13 bllion ($19.9 billion) after the release of Spectre.[244]
  83. Approximately $11,161,168,406 up until 2011 (25,175,567,833 card sales,[247] $3.99 per 9-card pack)[248][249]
  84. Yu-Gi-Oh merchandise sales:
    • Japan sales up until 2002 – $2 billion[250]
    • Worldwide sales in 2003 – $1.6 billion[44]
    • Japan sales during 2005, 2007–2008 and 2010 – ¥32.46 billion[22] ($257.3 million)
    • Licensed merchandise sales outside Asia during 2015–2017 – $620 million ($120 million in 2015,[251] $200 million in 2016,[252] $300 million in 2017)[253]
  85. See Yu-Gi-Oh! Duel Links § Reception.
  86. Yu-Gi-Oh video games:
  87. One Piece merchandise sales:
    • Japan merchandise sales up until June 2004 – $1 billion[257]
    • Japan merchandise sales between 2005 and 2012 – ¥214.502 billion ($3,130 million)
      • 2005–2008 – ¥36.24 billion[22]
      • Bandai Namco toy sales during April–December 2009 – ¥1 billion[258]
      • 2010 – ¥40.75 billion[22] ($454.19 million)
      • 2011 – ¥72,751.8 million[259]
      • 2012 – ¥100 billion[260]
    • Japan licensed merchandise sales during 2013–2014 – $1.082 billion
      • 2013 – ¥60,759 million[92] ($623 million)
      • 2014 – ¥48,672 million[261] ($459 million)
    • Bandai Namco's net income from One Piece toy sales from April 2016 to June 2018 – ¥42.7 billion[144][145][146] ($381 million)
  88. One Piece home entertainment media:
    • Japan video sales of anime TV series – ¥9,821,281,050 ($123.09 million)
      • Episodes 1–130[13]¥7,319,218,725 (38 volumes,[264] 15 four-episode volumes[264] at ¥5,040,[265] 23 three-episode volumes[264] at ¥4,725,[266] 39,719 sales per volume)[13]
      • Later episodes – ¥2,502,062,325 (529,537 units,[180] ¥4,725 price)[267]
    • Toei Animation's One Piece anime earnings (overseas sales/licensing and domestic licensing) between April 2003 and December 2017 – ¥52.707 billion ($561 million)
      • April 2003 to March 2012 – ¥15.345 billion ($192.32 million)[268][184][185]
      • April 2012 to March 2013 – ¥6.186 billion ($63.38 million)[186]
      • April 2013 to March 2014 – ¥5.289 billion ($50 million)[187]
      • April 2014 to March 2016 – ¥12.091 billion ($111.14 million)[188]
      • April 2016 to March 2018 – ¥16.125 billion ($144 million)[189][190]
    • DVD & Blu-ray sales of Strong World film in Japan during August 23–29 week of 2010 – ¥2.16 billion[269] ($27.06 million)
    • DVD & Blu-ray sales of film releases in the United States since 2012 – $2.2 million[270][271][272]
    • Home entertainment media sales in Japan between 2013 and June 2018 – ¥34,316,124,528 ($324,449,745)
      • 2013 – ¥11,061.3 million[149] ($113.33 million)
      • 2015–2016 – ¥13,847,321,193[147][150] ($127,281,479)
      • 2017 – ¥6,824,804,717[16] ($60,843,405)
      • January–June 2018 – ¥2,582,698,618[17] ($23,024,861)
  89. Peanuts retail sales:
    • As of 1990 – $448 million[18]
    • Late 1990s – $1 billion[273]
    • Japan sales during 2000–2009 and 2011 – ¥401.67 billion ($5,034 million)
      • 2000 – ¥65 billion[59]
      • 2001–2002 – ¥87.75 billion[22]
      • 2003 – ¥40 billion[59]
      • 2004–2007 – ¥151.84 billion[22]
      • 2008 – ¥20.94 billion[274]
      • 2011 – ¥36.14 billion[22]
    • Global sales in 2010 – $2 billion[27]
    • US sales in 2011 – $600 million[53]
    • 2012 – $1.141 billion[54]
    • 2013–2017 – $6.887 billion
      • $1.167 billion in 2013.[54] $1.194 billion in 2014.[55] $1.5 billion in 2015.[275] $1.468 billion in 2016. $1.558 billion in 2017.[34]
  90. Transformers retail sales:
    • 1984–1992 – $1 billion US toy sales[277]
    • 2005 – ¥2.25 billion[22] ($28.2 million) in Japan
    • 2007–2016 – $10 billion[278]
    • 2017 – $652 million[34]
  91. Home entertainment sales from 2007 to 2014
  92. Fields Corporation sold 2.317 million Evangelion pachinko and pachislot machines,[283] at an average unit price of $5,000,[284] grossing approximately $11.585 billion.
  93. Evangelion merchandise sales up until 2012 – ¥196 billion ($2.46 billion)
    • Up until 2006 – ¥150 billion[285]
    • 2007–2008 – ¥15.66 billion[22]
    • 2010–2012 – ¥30.32 billion[22]
  94. Evangelion home entertainment sales:
    • Video sales up until 1997 – $800 million[286]
    • DVD and Blu-ray sales in the United States between March 2011 and June 2018 – $11 million[287]
    • 2013 home entertainment media sales in Japan – ¥3,968.5 million[149] ($37.46 million)
  95. "A Cruel Angel's Thesis" song played an estimated 300 million times at Japanese karaoke venues up until 2016,[288] at an average price of ¥250 ($2.50) per playback,[289] generating an estimated revenue of $750 million.
  96. See Music of Neon Genesis Evangelion § Release details.
  97. Evangelion manga volumes sold 23 million tankōbon copies,[290] at ¥626 price,[291] grossing approximately ¥14,398 million ($180.45 million).
  98. 367,316 software sales for PlayStation 2 in Japan grossed ¥2,400,210,306[292] ($30,081,593).
  99. Formerly Gainax.
  100. 1 2 Power Rangers / Super Sentai licensed merchandise sales:
    • Power Rangers licensed toy sales during 1993–1999 – $6 billion wholesale revenue[302]
    • Super Sentai licensed merchandise sales in Japan between 2001 and 2012 – ¥337.81 billion[23] ($4,233 million)
      • 2001–2002 – ¥61.16 billion[22]
      • 2003 – ¥39.61 billion[22]
      • 2004 – ¥35.8 billion[22]
      • 2005 – ¥44.76 billion[22]
      • 2006 – ¥29.15 billion[22]
      • 2007 – ¥17.21 billion[22]
      • 2008 – ¥37.3 billion[23]
      • 2009 – ¥36.6 billion[50]
      • 2010 – ¥30.24 billion[22]
      • 2012 – ¥5.98 billion[22]
    • Power Rangers licensed merchandise sales between 2012 and 2017 – $2.198 billion
      • 2012–2013 – $633 million[54]
      • 2014 – $326 million[55]
      • 2015 – $330 million[32]
      • 2016–2017 – $909 million[34]
    • Super Sentai licensed merchandise sales in Japan during 2013–2014 – $760 million
      • 2013 – ¥38 billion[92] ($389.34 million)
      • 2014 – ¥39.21 billion[261] ($370.18 million)
  101. Super Sentai / Power Rangers retail sales:
    • Bandai Namco's net income from Bandai Power Rangers merchandise sales between April 2005 and March 2012 – ¥123.3 billion[296][297][298][299][142] ($1.55 billion)
    • Bandai Namco's net income from Bandai's Super Sentai / Power Rangers merchandise and video game sales between April 2012 and June 2018 – $1.224 billion
      • April 2012 to March 2013 – ¥20.8 billion[142] ($213.11 million)
      • April 2013 to March 2014 – ¥25.3 billion[143] ($239 million)
      • April 2014 to March 2016 – ¥42.3 billion[300] ($389 million)
      • April 2016 to March 2018 – ¥40.4 billion[145] ($360.17 million)
      • April 2018 to June 2018 – ¥2.6 billion[146] ($23.18 million)
    • Licensed merchandise sales – $13.191 billion[lower-alpha 101]
    • Film DVD & Blu-ray sales in the United States – $15 million[301]
  102. $13 billion retail sales up until 2014.[304] $933 million in 2015. $915 million in 2016.[305] $565 million licensed merchandise sales in 2017.[34]
  103. Home Entertainment Sales up until 2005
  104. Estimated revenue as of December 2017. The franchise was reported to have an estimated total revenue of $13.015 billion as of May 2017.[307]
  105. $4.6 billion up until 2011.[308] $725 million during 2012–2013.[54] $390 million in 2014,[55] $396 million in 2015,[32] $707 million during 2016–2017.[34]
  106. Arcade and software revenue up until 2016
  107. Buckner & Garcia's Pac-Man Fever album and "Pac-Man Fever" single – $32 million[312]
  108. Middle-earth / Lord of the Rings franchise grossed an estimated $19.827 billion in total revenue up until January 2018.[313]
  109. Looney Tunes franchise retail sales:
    • Looney Tunes series – $7.88 billion
      • $3.5 billion up until 1996.[315] $603 million in 2010.[27] $624 million in 2012. $617 million in 2013.[54] $628 million in 2014.[55] $639 million in 2015.[32] $645 million in 2016. $624 million in 2017.[34]
    • Space Jam$6 billion[316]
  110. See List of Looney Tunes feature films § Box office.
  111. $12 billion up until 2015.[317] $907 million in 2016. $712 million in 2017.[34]
  112. Arcade and software revenue up until 2016
  113. "Space Invaders" (Player One) – 100,000 units in Australia,[321] grossed approximately $522,000.[322]
  114. $3 billion up until 1998.[324] ¥5.59 billion ($70 million) in 1999.[22]
  115. $6 billion up until 1994.[327] $475 million during 2009–2012.[328] $850 million in 2013.[54] $1.026 billion in 2014.[55] $1.021 billion in 2015.[32] $1.093 billion in 2016. $823 million in 2017.[34]
  116. Dragon Quest merchandise sales in Japan up until 2012 – ¥78.86 billion ($988.34 million)
    • Up until 1990 – ¥12 billion[333]
    • Licensed merchandise sales between 2001 and 2012:
      • 2001 & 2003 – ¥18.89 billion[22]
      • 2005–2007 – ¥20.48 billion[22]
      • 2008 – ¥9.7 billion[274][22]
      • 2010–2012 – ¥17.79 billion[22]
  117. Final Fantasy licensed merchandise sales in Japan between 2003 and 2010 – ¥33.21 billion ($416.22 million)
    • 2003 – ¥9.35 billion
    • 2005–2007 – ¥21.6 billion
    • 2010–2012 – ¥2.26 billion
  118. Video disc sales of Final Fantasy films:
  119. Ultimania series sold 10 million books,[344] at average ¥1,700 price,[345] grossing approximately ¥17,000 million ($213.06 million).
  120. Final Fantasy: The Spirits Within grossed $85,131,830 worldwide.[347] Kingsglaive: Final Fantasy XV grossed $6,585,787 worldwide, including $4.2 million in China,[348] $907,524 in Japan, $269,980 in the United States,[349] and $1,208,283 in other territories.[349][343]
  121. Approximately $14 million up until 2017 (5.5 million booster pack sales,[351] $4 booster pack price).[352]
  122. Ultraman merchandise sales:
    • Up until 1987 – $7.4 billion[353]
    • Japan licensed merchandise sales between 1999 and 2012 – ¥188.94 billion ($2.37 billion)
      • 1999 – ¥33.62 billion[354][22]
      • 2001 – ¥22.33 billion[22]
      • 2003 – ¥19.38 billion[22]
      • 2004 – ¥30.21 billion[22]
      • 2005 – ¥19.64 billion[22]
      • 2006 – ¥12.81 billion[22]
      • 2007 – ¥12.91 billion[22]
      • 2008 – ¥10.93 billion[274]
      • 2010–2012 – ¥27.11 billion[22]
    • Bandai Namco's net income from Bandai Ultraman merchandise sales between April 2005 and March 2018 – $524 million
      • April 2005 to March 2012 – ¥25.2 billion ($316 million)[296][297][298][299][142]
      • April 2012 to March 2013 – ¥2 billion ($20.49 million)[142]
      • April 2013 to March 2014 – ¥3.2 billion ($30.2 million)[143]
      • April 2014 to March 2016 – ¥5.9 billion ($54.23 million)[143][144]
      • April 2016 to March 2018 – ¥11.5 billion ($103 million)[144][145][146]
  123. Ultraman home video sales in Japan up until 2006 – 5.78 million units,[139] average ¥3,800 price[355]¥21,964 million ($275.27 million).
  124. $16 million Japan box office gross for Street Fighter II: The Animated Movie (1994).[356] $99,423,521 worldwide box office gross for Street Fighter (1994).[357] $12,764,201 worldwide box office gross for Street Fighter: The Legend of Chun-Li (2009).[358]
  125. $11,240,000 Street Fighter II: The Animated Movie video sales.[359][360][356] $5,903,599 Legend of Chun-Li DVD sales.[361]
  126. Street Fighter (1994) soundtrack – 500,000 sales in the US,[362] average $14.48 price[363]
  127. $5 billion merchandise sales up until 2014.[364] $1.573 billion licensed merchandise sales in 2015.[32] $1.598 billion in 2016. $1.404 billion in 2017.[34]
  128. $30 million pre-Broadway gross revenue.[367] $52 million Broadway gross revenue.[368]
  129. 1 2 Superman DVD and Blu-ray sales – $529 million ($383 million since 2008)
    • Superman films$382 million ($296 million since 2008)
      • North America – $282 million ($196 million since 2008)[373]
      • Man of Steel (2013) overseas sales – $100 million[374]
    • Smallville (DVD) – $100 million ($40 million since 2008)[375]
    • Justice League (2017) – $47 million[376]
  130. $1.8 billion retail sales up until 2007.[369] $383 million DVD and Blu-ray sales since 2008.[lower-alpha 130] Merchandise sold $280 million in 2010,[27] $554 million during 2012–2013,[54] $305 million in 2014,[55] $725 million in 2015,[32] $812 million in 2016, and $722 million in 2017.[34]
  131. See Superman in film § Box office performance.
  132. Superman box office:
  133. Superman comic sales – 600 million copies[371]
    • 1960–1987 – 165,693,146 copies – $49,241,585[372]
    • 1993–1996 – 13,023,420 copies – $20,869,974[116]
    • 2009–2013 – 9,592,700 copies – $40,137,364[116]
    • Other 411,690,734 copies, at average $2.99 price[116]$1,230,955,295
  134. Superman television revenue:
  135. See Action Comics § Sales.
  136. Superman VHS sales and rentals:
  137. $10 billion franchise revenue up until June 2016.[384] $343.5 million Star Trek Beyond box office revenue since July 2016.[385] $38 million Star Trek Beyond DVD and Blu-ray sales since October 2016.[386] $180 million merchandise sales in 2017.[34]
  138. $3.5 billion retail sales up until 1998.[387] Licensed merchandise sold $150 million in 2010,[27] $275 million during 2012–2013,[54] $148 million in 2014,[55] $149 million in 2015,[32] $159 million in 2016, and $180 million in 2017.[34]
  139. Naruto licensed merchandise sales in Japan between 2003 and 2012 – ¥101 billion ($1.27 billion)
    • 2003 – ¥8.67 billion[22]
    • 2005–2008 – ¥72.02 billion[22]
    • 2010–2012 – ¥20 billion[22]
  140. Naruto video game sales:
    • Naruto series – $442.2 million
      • 2003–2004 retail sales in Japan – 1,962,504 units, average ¥6,560 price – ¥12,874,222,540[394] ($161,351,329)
      • Bandai Namco's Naruto net sales from April 2005 to March 2006 – ¥3.4 billion ($43 million)[296]
      • 2007–2009 retail sales in Japan – 367,786 units, average ¥6,040 price – ¥2,221,390,063[394] ($27,840,457)
      • Bandai Namco's Naruto net sales from April 2016 to June 2018 – ¥23.5 billion ($210 million)[144][145][146]
    • Shōnen Jump video game appearances – $119.3 million[lower-alpha 4]
  141. Naruto anime home entertainment media sales:
    • DVD and Blu-ray sales in Japan – ¥1,177,143,975 ($15 million)
      • Naruto – 92,477 volumes,[180] at average ¥4,095 price,[395] grossed approximately ¥378,693,315 ($4,746,125).
      • Naruto: Shippuden – 171,948 volumes,[180] at ¥4,515 price,[396] grossed approximately ¥776,345,220 ($9,729,856).
      • Boruto: Naruto Next Generations – 1,462 volumes,[180] at ¥15,120 price,[397] grossed approximately ¥22,105,440 ($197,071).
    • Home entertainment media sales in Japan during 2013 and 2015 – ¥6,863,456,469 ($74 million)
      • 2013 – ¥2,909,800,000[149] ($36,468,229)
      • 2015 – ¥3,953,656,469[147] ($37,318,086)
    • DVD and Blu-ray sales of Naruto films in the United States since 2015 – $4 million
  142. See List of JoJo's Bizarre Adventure video games § Sales.
  143. JoJo's Bizarre Adventure video game sales in Japan:
  144. JoJo's Bizarre Adventure anime (2012 series) DVD and Blu-ray sales in Japan – ¥3,168.4 million[148] ($40 million)
  145. JoJo's Bizarre Adventure licensed merchandise sales in Japan during 2012 – ¥1.84 billion[22] ($23.06 million)
  146. $250 million in 2011.[404] $1.849 billion in 2012. $1.882 billion in 2013.[54] $1.16 billion in 2014.[55] $1.065 billion in 2015.[32] $1.277 billion in 2016. $814 million in 2017.[34]
  147. £1 billion ($1.61 billion) as of 2009.[407] $1.2 billion in 2010.[27] $390 million in 2011.[53] $998 million in 2012. $926 million in 2013.[54] $935 million in 2014.[55] $960 million in 2015.[32] $985 million in 2016. $726 million in 2017.[34]
  148. $370 million in 2013.[54] $667 million in 2014.[409] $1.264 billion in 2015.[32] $1.322 billion in 2016. $327 million in 2017.[34]
  149. $545 million up until 2004.[413] $133 million since 2015.[411]
  150. $1 billion in 1997.[414] $525 million in 2010.[415] $900 million in 2010.[27] $515 million in 2011.[53] $893 million in 2012. $923 million in 2013.[54] $792 million in 2014.[409] $792 million in 2015.[32] $775 million in 2016. $724 million in 2017.[34]
  151. $1.75 billion up until May 2017.[419] $31 million DVD and Blu-ray sales since September 2017.[420]
  152. Merchandise retail sales up until 2011.
  153. X-Men comic sales – 270 million copies[371]
    • 5,966,196 X-Men 2099 copies grossed $9,642,182.[423]
    • Other 264,033,804 copies, at average $1.73 price,[423] grossed approximately $456,778,481.
  154. See Pretty Cure § Merchandise.
  155. See Pretty Cure § Video games.
  156. Sonic the Hedgehog merchandise sales:
    • United States merchandise sales as of 1994 – $1 billion[424]
    • Japan licensed merchandise sales in 2003 – ¥3.74 billion[22] ($5 million)
  157. Sonic the Hedgehog comic sales – 1,945,000 sales, $3.99 average price[425]$7,760,550
  158. Bleach licensed merchandise sales in Japan between 2006 and 2012 – ¥20.71 billion ($260 million)
    • 2006–2008 – ¥15.63 billion[22]
    • 2010 – ¥1.94 billion[22]
    • 2011 – ¥1.61 billion[431]
    • 2012 – ¥1.53 billion[432]
  159. Bleach anime DVD and Blu-ray sales in Japan – 574,849 units,[433] ¥3,600 price[434]¥2,069,456,400 ($26 million).
  160. Bleach films at box office:
  161. See Doraemon § Merchandise.
  162. $6 billion up until 2013.[436] $681 million in 2014.[409]
  163. Sailor Moon franchise revenue:
    • Up until June 2012 – ¥500 billion[437] ($6.27 billion)
    • Toei Animation's Sailor Moon earnings between April 2013 and March 2018 – $22.1 million
      • April 2013 to March 2014 – ¥277 million ($3 million)[187]
      • April 2014 to March 2016 – ¥1.287 billion ($12 million)[188]
      • April 2016 to March 2018 – ¥796 million ($7.1 million)[189][190]
  164. Merchandise retail sales up until 2012.
  165. Sailor Moon anime's home entertainment media revenue:
    • VHS sales in Japan – 20 volumes sold 6,000,000 units up until 1995,[439] at ¥6,890 price,[440][441] grossing approximately ¥41,340 million ($518 million).
    • Sailor Stars DVD sales in Japan – ¥94,653,360 ($1.19 million) – 6 volumes, 1,623 sales per volume,[13] ¥9,720 price[442][443]
    • Sailor Moon Crystal DVD and Blu-ray sales in Japan – ¥295.4 million[148] ($3 million)
    • Toei Animation's Sailor Moon earnings (overseas sales/licensing and domestic licensing) between April 2009 and March 2018 – $24.1 million
      • April 2009 to March 2012 – ¥154 million ($2 million)[185]
      • April 2013 to March 2014 – ¥277 million ($3 million)[187]
      • April 2014 to March 2016 – ¥1.287 billion ($12 million)[188]
      • April 2016 to March 2018 – ¥796 million ($7.1 million)[189][190]
  166. See Nakayoshi § Circulation.
  167. Sales of Nakayoshi issues serializing Sailor Moon manga from December 1991 to February 1997 – 96,960,000 copies,[lower-alpha 167] ¥400 price[444]¥38,784,000,000 ($345,760,899).
  168. Sailor Moon video game sales up until 1995 – 10 releases with 200,000–300,000 sales each,[439] grossing approximately ¥16,718.4 million ($210 million).
  169. Sailor Moon manga sold 35 million tankōbon volumes,[438] at ¥400 price,[449] grossing approximately ¥14,000 million ($175.46 million).
  170. [453][454][455][456][22]
  171. Digital Monster virtual pet sales:
    • By 2005, Bandai sold more than 24 million units, at about ¥1,260 price,[457] grossing approximately ¥30,240 million ($379 million).
    • Bandai Namco's Digimon toy sales from April 2005 to March 2007 – ¥3.6 billion ($45.12 million)[296][297]
  172. Sales revenue of V Jump issues serializing Digimon manga series:[lower-alpha 33]
    • November 1998 to March 2012 – 22,055,333 copies, ¥550 price – ¥12,130,433,150 ($152,029,492)
    • Digimon World Re:Digitize from April 2013 to March 2018 – ¥7,895,251,650 ($73,442,086)
  173. See List of highest-grossing anime films § Highest-grossing anime franchises and film series.
  174. Digimon console game retail sales in Japan – $90,467,983
      • 2000–2002 releases – 216,890 units, average ¥4,430 price – ¥960,751,800[459] ($12,041,005)
      • 2006–2012 releases – 797,387 units, average ¥5,081 price – ¥4,051,533,280[460] ($50,777,457)
      • 2013–2014 releases – 958,518 units, average ¥5,911 price – ¥952,385,880[460] ($8,989,455)
      • 2014–2016 releases – 258,702 units, average ¥6,637 price – ¥1,717,000,040[460] ($15,782,280)
      • 2017 releases – 51,456 units, average ¥6,273 price – ¥322,801,200[460] ($2,877,786)
  175. Digimon home entertainment media:
    • Digimon anime DVD and Blu-ray re-release sales in Japan – ¥1,182,507,200[461] ($15 million)
    • Toei Animation's Digimon anime earnings (overseas sales/licensing and domestic licensing) from April 2003 to December 2017 – ¥4.324 billion ($44.1 million)
      • April 2003 to March 2012 – ¥2.659 billion ($33.32 million)[268][184][185]
      • April 2012 to March 2013 – ¥399 million ($4.09 million)[186]
      • April 2013 to March 2014 – ¥73 million ($689,038)[187]
      • April 2016 to March 2018 – ¥619 million ($6 million)[189][190]
  176. Tamagotchi digital pet sales – 82 million units up until September 2017, about ¥2,916 price[462]
    • Up until March 2012 – 78 million units[463]¥227,448 million ($2,851 million)
    • Between April 2013 and September 2017 – 4 million units – ¥11,664 million ($104 million)
  177. Tamagotchi licensed merchandise sales:
    • Up until 1999 – $1 billion[464]
    • Japan sales between 2005 and 2012 – ¥166.109 billion ($2,082 million)
      • 2005–2007 – ¥97.13 billion[22]
      • 2008 – ¥6.779 billion[23]
      • 2010–2012 – ¥62.2 billion[22]
  178. Japan console game sales between 2005 and 2008 – 2,434,062 units, ¥5,040 price[465]¥12,267,672,480 ($153,749,498).
  179. As of April 2016
  180. $1 million up until 2012.[469] $300 million in 2013.[54] $407 million in 2014.[55] $549 million in 2015.[32] $700 million in 2016. $679 million in 2017.[34]
  181. $624,750,000 Aladdin VHS sales in the United States.[470][471] $300 million Return of Jafar VHS sales worldwide.[472] $257,397,000 Aladdin and the King of Thieves VHS sales in the United States.[64][473]
  182. The Thief of Bagdad grossed over $1 million.[474] Aladdin grossed $504.1 million.[475] Aladin grossed 108.95 million (US$1.5 million).[476]
  183. Aladdin, during first month on DVD, grossed $85 million.[480][481] Aladdin grossed $36 million in Blu-ray sales.[482] Magi: The Labyrinth of Magic grossed ¥714 million ($9 million) from DVD and Blu-ray sales in Japan.[148]
  184. See Aladdin (soundtrack) § Certifications and sales.
  185. Aladdin (1992) soundtrack – 3.35 million sales,[lower-alpha 185] average $13.98 price[483]
  186. First two films grossed $1.6 billion.[487] Later films grossed $322 million.[486]
  187. Resident Evil films at box office:
  188. See Resident Evil: Degeneration § Reception.
  189. Resident Evil films on home video:
  190. See Weekly Shōnen Sunday § Circulation.
  191. Sales revenue of Weekly Shōnen Sunday issues serializing Detective Conan manga from January 1994 to March 2018 – ¥345,108,841,140 ($3,076,659,010)[lower-alpha 191]
  192. Detective Conan manga sold 200 million tankōbon volumes,[231] at ¥463 price,[492] grossing approximately ¥92,600 million ($1,161 million).
  193. Home entertainment media sales of ¥1,574.9 million ($15 million) in 2013,[149] ¥8,348,479,136 ($77 million) during 2015–2017,[147][150][16] and ¥1,798,001,848 ($16,029,258) during January–June 2018.[16]
  194. As of June 2000
  195. 70 million copies,[499] $9.99 price[500]
  196. $66,493,039 in 2012.[501] $36,519,093 in 2013.[502] $40,928,716 in 2014.[503] $34,173,270 in 2015.[504] $61,666,926 in 2016.[505] $26,215,537 in 2017.[506] $6,825,025 during January–June 2018.[507]
  197. $500 million up until May 2017.[510] $151 million between August 2017 and August 2018.[511]
  198. Slam Dunk films at Japan box office – ¥3.84 billion ($48.13 million)
    • 1994 – ¥2.57 billion[515]
    • 1995 – ¥1.27 billion[516]
  199. Slam Dunk anime DVD and Blu-ray sales in Japan – ¥1,476,261,200[517] ($19 million)
  200. $1.5 billion up until 2001.[518] $1 billion in 2014.[519] $1 billion in 2017.[520]
  201. More than $1 billion in the 1990s.[521] $166,232,281 during 2001–2002.[103]
  202. Sales up until 2015
  203. Beyblade: Fierce Battle grossed $3,216,050.[523] Beyblade: Sol Blaze, the Scorching Hot Invader grossed $5,737,369.[524]
  204. $1.74 billion in 2015. $1.83 billion in 2016.[525]
  205. Kumamon retail sales:
    • 2011–2012 – $1.2 billion[527]
    • 2013–2014 – ¥124.4 billion[528] ($1,174 million)
    • 2015 – ¥100.7 billion[529] ($926 million)
    • 2016 – $1.16 billion[530]
  206. Appeared in Yo-kai Watch: The Movie, which grossed $65 million in Japan.[531]
  207. Yo-kai Watch' merchandise sales:
    • Up until 2014 – $2 billion[532][533][534]
    • Licensed merchandise sales in Japan during 2015–2016   ¥158.266 billion[535][536] ($1,455 million)
    • Bandai Namco's net income from Yo-kai Watch merchandise sales during April–December 2017 – ¥3.2 billion[537] ($29 million)
  208. Japan retail sales – 12,016,283 units, average ¥4,662 price – ¥56,022,304,374 ($689,611,628)[538]
  209. ¥4,342,400,408 ($39 million) home entertainment media (Blu-ray, DVD, music, manga) sales in Japan during 2015.[147]
  210. $260 million in 2012.[54] $650 million in 2013.[541] $1 billion in 2014.[542] $1.2 billion in 2015.[543] $456 million merchandise sales in 2016. $660 million in 2017.[34]
  211. My Little Pony box office gross:
  212. See Rurouni Kenshin § Films.
  213. Estimated 839,086 anime DVD and Blu-ray sales in Japan (46 volumes,[552] average 18,241 units per volume),[148] average ¥4,860 price[553]¥4,077,957,960 ($51.11 million)
  214. 122,065 units in Japan,[180] average ¥4,104 price[556]¥500,954,760 ($6,278,415)
  215. TV revenue up until 2017
  216. $4 billion franchise revenue up until March 2016.[558]
  217. First three films grossed $600 million in home video sales and rentals.[558] The Hunger Games: Mockingjay – Part 2 grossed $52 million in DVD and Blu-ray sales since May 2016.[560]
  218. As of November 2011
  219. $425 million Beauty and the Beast (1991) box office gross.[565] $1.264 billion Beauty and the Beast (2017) box office gross.[566]
  220. $219.8 million Beauty and the Beast (1991) DVD and Blu-ray sales in the United States.[567] $85.9 million Beauty and the Beast (2017) DVD and Blu-ray sales in the United States.[568]
  221. See Kinnikuman § Anime adaptations.
  222. 194,672 units,[lower-alpha 222] average ¥10,584 price[571]¥2,060,408,448 ($26 million)
  223. $2.6 billion up until 1996.[572] $300 million in 2010.[27]
  224. $1.3 billion as of 2009.[239] $950 million in 2010.[27] $435 million in 2011.[53] $212 million in 2012. $200 million in 2013.[54]
  225. 1 2 See Tinker Bell (film series) § Box office performance.
  226. Monster Hunter licensed merchandise sales in Japan between 2007 and 2012 – ¥11,324.2 million ($142 million)
    • 2007 & 2010 – ¥9.33 billion[22]
    • 2012 – ¥1,994.2 million[574]
  227. The Lego Movie merchandise grossed up to 3.3 billion kr ($588 million) in 2014.[575] Lego Ninjago Movie merchandise grossed up to 12.6 billion kr ($1,872 million) in 2017.[576]
  228. Terminator franchise:
  229. Magic: The Gathering card sales:
    • 1993–1997 – $298 million (2 billion cards,[583] $8.95 per 60-card pack)[584]
    • 2008–2016 – $3.2 billion (20 billion cards,[585] $12 per 75-card pack)[584]
  230. As of January 2017
  231. $500 million in 2013.[54] $495 million in 2014.[55] $471 million in 2015. $392 million in 2016.[32]
  232. Wicked musical revenue:
    • Up until May 3, 2013 – $3 billion[484]
    • May 6, 2013 to September 9, 2018 – $498,911,229[588]
  233. The Legend of Zelda merchandise sales:
    • Japan licensed merchandise sales in 2003 & 2007 – ¥7.32 billion ($92 million)
    • Link Amiibo sales – $37.02 million – At least 2.85 million Link Amiibo sales up until February 2015,[589] $12.99 retail price.[590]
  234. 3 million+ copies,[591] $17.99 price[592]$54 million.
  235. Astro Boy manga sales – 100 million copies,[597] average ¥80 price[598]¥8 billion ($100.26 billion).
  236. Hamtaro retail sales in Japan:
    • Up until 2003 – $3 billion[602]
    • Merchandise sales during 2005–2006 – ¥8.68 billion[22] ($109 million)
  237. Care Bears films at box office:

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    Total as of August 31, 2014: $249,036,646
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    Total as of November 2, 2014: $22,492,845
    • "Frozen (2013) – International Box Office Results: Nigeria". Box Office Mojo. Retrieved September 3, 2014.
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    • "Frozen (2013) – International Box Office Results: United Kingdom". Box Office Mojo. Retrieved January 24, 2015.
    Total as of June 8, 2014: £39,090,985
    Total as of November 30, 2014: £40,960,083 ($1 = £0.63866)
    Total as of December 7, 2014: £41,087,765 ($1 = £0.64136)
    Total as of December 14, 2014: £41,170,608 ($1 = £0.636)
    Total as of November 26, 2017: £42,840,559 ($1 = £0.7497)
    Total as of December 3, 2017: £42,976,318 ($1 = £0.742)
    • "Frozen (2013) – International Box Office Results: Germany". Box Office Mojo. Retrieved March 30, 2016.
    Total as of March 30, 2014: €35,098,170
    Total as of October 18, 2015: €42,526,744
    nb. the exact euro to dollar conversion rate is unknown for earnings since April 2014, but the euro never fell below parity with the dollar during 2014 and 2015 (as can be verified by comparing the exchange rate on the individual date entries at the provided reference) so an approximate conversion rate of €1:$1 is used here to give a lower-bound.
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