Decima (game engine)

Decima
Decima in action on Horizon Zero Dawn: graphic quality exhibited by the game engine was among the most praised elements of Horizon.
Developer(s)
Initial release November 2013 (2013-11)
Platform PlayStation 4
Type Game engine
License Proprietary

Decima is a proprietary game engine launched in November 2013. It houses tools, features, artificial intelligence, game physics, logics and worlds. The engine has a compatibility with 4K resolution and high-dynamic-range imaging used for PlayStation 4 games.

History

The engine is used for the first game Killzone Shadow Fall.[2] In June 2015, Guerrilla Games announced that Horizon Zero Dawn is using the engine for development.[3] In August 2015, Until Dawn was announced to be using the engine, being modified with Havok physics.[4][5] In December 2015, Until Dawn: Rush of Blood is used again, along with PlayStation VR.[6][7]

In June 2016, Hideo Kojima announced preparation for Kojima Productions' independent game Death Stranding, inspecting two engine candidates, of which the latter had been used to create the first teaser that was unveiled at the Electronic Entertainment Expo 2016 conference.[8][9] After receiving the Industry Icon award at The Game Awards 2016, Kojima premiered a trailer for the game with the engine's logo.[10][11] At PlayStation Experience, Kojima had announced that he had partnered with Guerrilla Games, using the engine for development, and had been given the source code with no contractual obligation.[12][13] According to executive producer Angie Smets, they had simply called it "the engine", until Kojima said he wanted to work with it and had to spontaneously come up with a name. They took it from the island that once symbolized the strong Dutch-Japanese trade relations.[14]

Features and naming

On December 3, 2016, the engine has artificial intelligence, game physics, logics, tools, features and resources for creating entire worlds, according to the PlayStation Experience.[15] It is compatible with 4K resolution and high-dynamic-range imaging.[16] The engine was named after Dejima, the island where a Dutch trading post appeared in the 17th century.[17] For a long time, the Netherlands was the only foreign country allowed to trade with Japan.[18]

Games using Decima

Title Year(s) Platform(s) Developer(s)
Killzone Shadow Fall 2013 PlayStation 4 Guerrilla Games
Until Dawn 2015 Supermassive Games
Until Dawn: Rush of Blood 2016
RIGS: Mechanized Combat League Guerrilla Cambridge
Horizon Zero Dawn 2017 Guerrilla Games
Death Stranding TBA Kojima Productions

References

  1. Renardson, Adam (February 23, 2017). "The Hideo Kojima Death Stranding interview: Strands, Decima and Guerrilla Games". PlayStation.Blog. Retrieved July 15, 2017.
  2. Leadbetter, Richard (November 24, 2013). "The technology of Killzone Shadow Fall". Eurogamer. Retrieved December 3, 2016.
  3. VanDervoot, Oliver (June 19, 2015). "Horizon: Zero Dawn Is 1080p/30fps And Uses Modified KIllzone: Shadowfall Engine". GamingBolt. Retrieved December 3, 2016.
  4. Imtiaz, Khurram (August 24, 2015). "PS4 Exclusive Until Dawn Shows The Power Of Killzone: Shadow Fall Engine In These Direct-Feed Screenshots". GearNuke. Retrieved December 3, 2016.
  5. Nunneley, Stephany (August 12, 2014). "Until Dawn has been "refocused, rewritten, rebuilt" for PS4 and DualShock 4". VG247. Retrieved December 3, 2016.
  6. Shea, Brian (December 11, 2015). "Supermassive Talks The Thrills Of Until Dawn: Rush Of Blood". Game Informer. Retrieved December 4, 2016 via GameStop.
  7. Shea, Brian (11 December 2015). "Supermassive Talks The Thrills Of Until Dawn: Rush Of Blood". GameInformer. Retrieved 4 December 2016.
  8. McWhertor, Michael (June 15, 2016). "Death Stranding's teaser probably won't be playable, Hideo Kojima says". Polygon. Vox Media. Retrieved December 3, 2016.
  9. Reiner, Andrew (June 15, 2016). "An Interview With Hideo Kojima". Game Informer. GameSpot. Retrieved December 3, 2016.
  10. Frank, Allegra (December 2, 2016). "Is Decima the name of Death Stranding's engine?". Polygon. Retrieved December 3, 2016 via Vox Media.
  11. Gartenberg, Chaim (December 1, 2016). "Watch a creepy new Death Stranding trailer featuring Mads Mikkelsen and Guillermo del Toro". The Verge. Retrieved December 3, 2016 via Vox Media.
  12. "Death Stranding's "Decima" Engine Revealed by Hideo Kojima; it's Guerrilla Games' Engine". DualShockers. December 3, 2016. Retrieved December 3, 2016.
  13. Rad, Chloi (December 3, 2016). "PSX 201: Death Stranding WIll Run on Guerrilla Games' Decima Engine". IGN. Retrieved December 3, 2016 via Ziff Davis.
  14. Guerilla Games is niet bang de lat hoog te leggen (Dutch), Algemeen Dagblad
  15. Rad, Chloi (December 3, 2016). "PSX 2016: Death Stranding Will Run on Guerrilla Games' Decima Engine". IGN. Retrieved December 3, 2016.
  16. Pereira, Chris (December 3, 2016). "Kojima Partnering With Killzone, Horizon Dev Guerrilla for Death Stranding". GameSpot. Retrieved December 3, 2016 via CBS Interactive.
  17. van Miltenburg, Olaf (December 5, 2016). "Kojima start studio at Guerrilla Games in Amsterdam". Tweakers.
  18. "Death Stranding - PlayStation Experience 2016: Panel Discussion". December 3, 2016.
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