List of game engine recreations
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from the original. The result of a proper engine clone is often the ability to play a game on modern systems that the old game could no longer run on. It also opens the possibility of community collaboration, as many engine remake projects tend to be open source.
In most cases a clone is made in part by studying and reverse engineering the original executable, but occasionally, as was the case with some of the engines in ScummVM, the original developers have helped the projects by supplying the original source code—those are so-called source ports.
Video game | Name of game engine recreation | Status | License |
---|---|---|---|
The Settlers II | Return to the Roots (RttR) | Playable, Active, July 31, 2015 | GPLv3 |
Warcraft: Orcs & Humans | Alpha-WC1 | ? | ? |
Neverwinter Nights | xoreos (Bioware's Aurora engine and its derivatives) |
Active | GPLv3+ |
Neverwinter Nights 2 | |||
Star Wars: Knights of the Old Republic | |||
Star Wars Knights of the Old Republic II: The Sith Lords | |||
Jade Empire | |||
Sonic Chronicles: The Dark Brotherhood | |||
The Witcher | |||
Dragon Age: Origins | |||
Dragon Age II | |||
BVE Trainsim | openBVE | Complete | Public domain software |
ELF Corporation | ANISE | ? | ? |
Eye of the Beholder II | ArcEngine | ? | ? |
Spectalum[1] | ? | ? | |
Bermuda Syndrome | Bermuda Syndrome engine reimplementation | ? | ? |
Blood Omen: Legacy of Kain | Blood Omnicide | ? | ? |
Cannon Fodder | Open Fodder | Complete | GPLv3+ |
Fallout 2 | Falltergeist | Active | GPLv3 |
Carmageddon | OpenC1 | ? | ? |
Commander Keen | Commander Genius | ? | ? |
Escape from Colditz | Colditz Escape | Complete | ? |
Freelancer | Librelancer | Active | Mozilla Public License 1.1 |
The Castles of Dr. Creep | Castles of Dr. Creep | Complete | ? |
Theme Hospital | CorsixTH | Playable,[2] Active | MIT License |
Curse of the Azure Bonds | Curse of the Azure Bonds | ? | New BSD |
Jedi engine (Blood, Outlaws) | DarkXL | ? | ? |
J.R.R. Tolkien's The Lord of the Rings, Vol. I | lotr | playable | LPGLv2.1+ |
Doom | DelphiDoom, Doomsday, Doom Legacy, ZDoom, ZDaemon, GZDoom, Zandronum, Chocolate Doom, Eternity, and many more. |
some active, many playable, several finished | ? |
Dune II | DuneLegacy,[3] OpenDUNE, Dune Dynasty | ? | ? |
OpenRA | Playable, active, multiplayer | GPLv3 | |
Die by the Sword | Die by the Sword – Xtended | ? | ? |
F-1 Spirit | F1-Spirit Remake[4] | ? | ? |
Knytt Stories | knyttds[5] | ? | ? |
RPG Maker 2000 | EasyRPG | Playable, active | GPLv3+ |
RPG Maker 2003 | |||
RPG Maker XP | mkxp | Playable, active | GPLv2+ |
RPG Maker VX | |||
RPG Maker VX Ace | |||
Elite | Elite – The New Kind | ? | ? |
Frontier: Elite II | Frontier 1337 | ? | ? |
GLFrontier | ? | ? | |
Frontier: First Encounters | jjFFE | ? | ? |
The Great Giana Sisters | OpenGGS[6] | active | GPLv2 |
RollerCoaster Tycoon | FreeRCT (reverse engineered) | ? | ? |
RollerCoaster Tycoon 2 | OpenRCT2 | Playable, active | GPLv3 |
The Temple of Elemental Evil (video game) | Temple+[7] | Playable, active | ? |
Heroes of Might and Magic II | Free Heroes II Engine | ? | ? |
Alone in the Dark | Free in the Dark | ? | ? |
Duke Nukem | Freenukum, ReDuke[8] | ? | ? |
Duke Nukem 3D | EDuke32 | ? | ? |
Prince of Persia | FreePrince | ? | ? |
Syndicate | FreeSynd | ? | ? |
Z-machine | Frotz, ZIP, JZIP, Zip 2000, Zip Infinity and Nitfol | ? | ? |
Grand Theft Auto 2 | GTA2NET | ? | ? |
Grand Theft Auto III | OpenRW | Active | GPLv3+ |
Heretic (video game) | ZDoom, Doomsday | Finished | ? |
Hexen | ZDoom, Doomsday | Finished | ? |
Mega Lo Mania | Gigalomania | active | GPL |
Midnight Club II | OpenMC2 | active | GPLv3 |
Heart of Darkness | HODe | ? | ? |
Heroes of Might and Magic III | VCMI project | playable, active | GPLv2+ |
Dungeon Keeper | KeeperFX (reverse engineered) | Playable, September 23, 2015 | ? |
Dungeon Keeper 2 | OpenKeeper | Active | ? |
The Lord of the Rings by Interplay | Lord of the Rings game engine | ? | LGPLv2 |
The Legend of Sword and Fairy (also known as PAL) | SDLPAL | Active | ? |
Lemmings (Windows version) | Lemmini | ? | ? |
Magnetic Scrolls adventure games (e.g. 'The Pawn, Guild of Thieves) | Magnetic | ? | ? |
Might and Magic IV and V | ScummVM, openXeen |
active, in development | GPL |
Might and Magic VI, VII, VIII | World of might and magic | active, in development | ? |
Need For Speed | Need For Speed:XNA | ? | ? |
Need For Speed II | Need For Speed II SE[9] | active | MIT license |
bishōjo games created by D.O., ZyX, CD Bros., Purple, Will, and ilex such as Crescendo | Nekoze | ? | ? |
Nuclear War | Netnuclear | Playable | ? |
Another World | New RAW (Rewritten engine for Another World) | ? | ? |
Nicky Boum | Nicky | Playable, non-active | ? |
Cave Story | NXEngine | ? | ? |
The Settlers | Freeserf | active | GPLv3 |
The Sims | Simitone | Active | Mozilla Public License |
The Sims Online | FreeSO | Playable, Active | Mozilla Public License |
Age of Empires II | openage | active development | GPLv3 |
Arcanum: Of Steamworks and Magick Obscura | OpenArcanum | ? | ? |
Imperium Galactica | OpenIG | ? | ? |
Creatures | openc2e | ? | ? |
Grand Theft Auto | OpenGTA | ? | ? |
Jazz Jackrabbit | OpenJazz | ? | ? |
Medal of Honor Allied Assault | OpenMoHAA | ? | ? |
Master of Orion II: Battle at Antares | 2ooM | December 15, 2005 | GPL |
OpenMOO2 | ? | ? | |
The Elder Scrolls II: Daggerfall | DaggerXL / XL Engine[10][11] | ? | MIT[12] |
Daggerfall Unity[13][14] | ? | ? | |
The Elder Scrolls III: Morrowind, Oblivion and future Gamebryo-based TES games | Project Aedra | ? | ? |
OpenMW | Playable, active | GPLv3 | |
The Crystal Scrolls | ? | LPGLv3 | |
Outcast | OpenOutcast | ? | ? |
Outpost | OutpostHD | Active | Permissive license[15] / proprietary[16] |
SubSpace | Continuum[17] | complete | ? |
SimCity 2000 | OpenSC2K[18] | ? | ? |
SimTower | OpenSkyscraper | ? | ? |
Command & Conquer: Generals – Zero Hour | Thyme | Active | GPLv2 |
OpenSAGE[19] | Active | LPGLv3 | |
Command & Conquer Tiberian Dawn | FreeCNC | ? | ? |
OpenRA | Playable, active, multiplayer | ? | |
Red Alert 1 | FreeRA | ? | ? |
OpenRedAlert, based on FreeCNC and FreeRA | ? | ? | |
Red Alert++[20][21] | ? | ? | |
OpenRA | Playable, active, multiplayer | ? | |
Dune 2000 Tiberian Sun Red Alert 2 |
OpenRA[22][23] | Playable, active, multiplayer | ? |
Silencer (video game) | zSilencer | Finished | ? |
Tomb Raider classic series | OpenRaider | ? | ? |
OpenTomb | Active | LGPLv3 | |
OpenLara | Active | BSD 2-Clause | |
Tomb Raider 5 Decompilation Project | Active | ? | |
Theme Hospital | CorsixTH | Playable, active | ? |
Titus the Fox | OpenTitus | Playable | GPLv3 |
Transport Tycoon Deluxe | OpenTTD (reverse engineered) | Playable, active development, numerous plugins | GPLv2 |
freescape engine used for games like Driller and Castle Master | Phantasma | ? | ? |
Wizardry | p-interp | ? | ? |
The Sims Online | Project Dollhouse | ? | ? |
Touhou 6 ~ The Embodiment of Scarlet Devil | PyTouhou | Playable, active | GPLv3 |
Final Fantasy VII | Q-Gears | ? | ? |
Another World | RAW (Rewritten engine for Another World) | ? | ? |
Flashback: The Quest for Identity | REminiscence | ? | ? |
Panzer General II | Open General | playable, active | BSD license |
Dungeon Master, Chaos Strikes Back, and Dungeon Master II | Chaos Strikes Back for Windows (and Linux, MacOS X, Pocket PC) (reverse engineered) |
Finished | ? |
RTC | Playable | ? | |
StarCraft | SCSharp | ? | ? |
GoldSrc-compatible (Half-Life 1) game engine | Xash, Sing | Playable | ? |
StarCraft | StarGus with Stratagus | ? | GPLv2 |
Total Annihilation | Spring Engine (with eXtended Total Annihilation or zeroK) | Playable | GPL-2.0, GPL-3.0, other |
Total Annihilation 3D | Incomplete | ? | |
Little Big Adventure | TwinEngine | ? | ? |
Key dating sim games | Waffle | ? | ? |
adventure games created with World Builder | wage | ? | ? |
Warcraft II: Tides of Darkness | Wargus with Stratagus | ? | ? |
Betrayal at Krondor | xBaK | ? | ? |
Clannad | xclannad | ? | ? |
Key ren'ai games using the AVG32 engine, especially Kanon, Air and Clannad | xkanon | stalled | GPL |
RLVM | Playable, active | GPL | |
Rick Dangerous | xrick | ? | ? |
UFO: Enemy Unknown | Openxcom[24] | playable, active, finished | GPL 3+ |
X-COM: Terror from the Deep | |||
Ultima IV | xu4 | playable | GPLv2 |
Ultima VI | Nuvie | ? | ? |
Ultima VII: The Black Gate | Exult[25] | Playable, active | GPL-2.0 |
Ultima VII Part Two: Serpent Isle | |||
Ultima VIII | Pentagram | ? | ? |
Ultima online on Freeshards | Iris2 | ? | ? |
Urban Assault | UA_source[26] | Playable | GPLv2 |
Zork Nemesis & Zork Grand Inquisitor | Zengine | ? | ? |
Zak McKracken and the Alien Mindbenders | The Mindbender adventure engine from the former Zak McKracken and the Alien Rockstars project |
? | ? |
Adventure Game Interpreter (AGI) engine by Sierra adventure games | NAGI | ? | ? |
SCI engine | FreeSCI | ? | ? |
Adventure Game Interpreter (AGI) engine, Cinématique, Gob, Groovie, Kyra | ScummVM ScummVM supported games |
Playable[27] | GPL-2.0 |
Multimedia Applications Development Environment (MADE engine) | |||
SCUMM | |||
Sierra's Creative Interpreter (SCI) | |||
M4, Parallaction, and others | |||
Grim Fandango (GrimE-based) | ResidualVM | Playable[28] | GPL-2.0 |
Escape from Monkey Island | |||
Myst III: Exile | |||
Baldur's Gate II: Shadows of Amn (Infinity Engine-based) | GemRB | Playable[29] | GPL-2.0 |
Icewind Dale | |||
Icewind Dale II | |||
Planescape: Torment | |||
Thief: The Dark Project (Dark Engine-based) | OpenDarkEngine (i.e., not The Dark Mod), NewDark | Active | GPL-2.0 |
Thief II: The Metal Age | |||
System Shock 2 | |||
Gothic | REGoth | Active | GPLv3 |
Gothic II | |||
Video game | Name of game engine recreation | Status | License |
Video game | Name of source port or community continuation | Status | License |
---|---|---|---|
Abuse (video game) | Abuse | Finished | GPL-2, WTFPL-2 |
Aliens versus Predator (1999) | avp | ? | ? |
avp_GLES | ? | ? | |
Arx Fatalis | Arx Libertatis | Playable | GPL 3+ |
Dink Smallwood | Gnu FreeDink | Finished | GPL / Zlib |
Fish Fillets | Fish Fillets NG | Finished | GPL 2 |
Marathon Trilogy | Aleph One | Finished | GPL |
Tyrian | OpenTyrian | ? | ? |
Video game | Name of source port or community continuation | Status | License |
See also
References
- ↑ spectalum
- ↑ "CorsixTH on PlayDeb".
- ↑ Have You Played… Dune II Remake Dune Legacy? on Rock, Paper, Shotgun by Alec Meer (September 19th, 2015)
- ↑ F-1 Spirit remake on Brain Games
- ↑ Knytt Stories DS on rodrigoroman.com
- ↑ about Archived 2016-03-14 at the Wayback Machine. on openggs.romanhoegg.ch "As of August 2009 I have been given permission to use the C64 sprites of the original game by Manfred Trenz" (2009)
- ↑ http://www.rpgcodex.net/forums/index.php?threads/project-temple-released.98904/
- ↑ https://forums.duke4.net/topic/6509-reduke-duke-nukem-1-for-windows/
- ↑ NFSIISE on github.com
- ↑ Smith, Adam (2011-11-18). "Mods And Ends: Daggerfall & The XL Engine". Rock, Paper, Shotgun. Retrieved 2013-10-04.
[XL Engine] [...] it's a custom-built framework to run old games. Essentially, it totally overhauls them, with all sorts of visual enhancements and improved modding support, so it's almost as if they are being ported onto modern systems.
- ↑ XL Engine For Games Is Being Brought To Linux by Michael Larabel on phoronix.com (22 July 2011)
- ↑ XLengine on github
- ↑ Aussie-Made Tools Let You Play Daggerfall In Your Browser (Or Modify It With A Modern Engine) by Logan Booker on kotaku.com (Jan 24, 2015)
- ↑ One For The Weekend: Daggerfall Tools For Unity by Shaun Green on Rock, Paper, Shotgun (2015-01-25)
- ↑ LICENSE.txt on svn.outpostuniverse.org:8443
- ↑ OutpostHD - An Outpost Redesign - OutpostHD (Formerly known as Outpost:MIA) on outpost2.net "Currently I’m using the original Outpost graphics as created in the early 90’s. They are old and primitive with no support for transparency and are in an 8-bit color depth. I’ve been converting them to modern PNG formats and optimizing the sprite sheets for use in a modern graphics engine." (September 27, 2015)
- ↑ How Fans Revived 'Subspace,' a Forgotten 20-Year-Old Game About Spaceships by Emanuel Maiberg on vice.com (July 6, 2015)
- ↑ ea-takes-down-open-source-simcity-2000-remake on torrentfreak.com
- ↑ "Free, open source re-implementation of SAGE". OpenSAGE at GitHub. GitHub. Retrieved 2018-03-12.
- ↑ "RedAlert++". Red Alert ++ website. Retrieved 2016-07-04.
An open source re-implementation of the C&C Red Alert engine. Written from scratch in C++, using SDL2 and OpenAL
- ↑ "Red Alert Plus Plus". Facebook. Retrieved 2016-07-04.
An open source re-implementation of the C&C Red Alert engine. Written from scratch in C++
- ↑ "What is OpenRA?". OpenRA website. The OpenRA Developers. Retrieved 2016-07-04.
The next major goal for OpenRA is to add support for the second generation of Command & Conquer games, starting with Tiberian Sun.
- ↑ "A Red Alert 2 mod for the OpenRA game engine". OpenRA at GitHub. GitHub. Retrieved 2016-07-04.
- ↑ UFO Defense as a valid option for terror by Phil Savage on PC Gamer (May 09, 2013)
- ↑ Wen, Howard (2003-04-24). "Exult: The Open Age of Ultima". Linuxdevcenter. O'Reilly Media. Retrieved 2016-01-19.
Exult replaces Ultima VII's engine so that the game can be played on other operating systems and platforms. It also expands the graphics capabilities of the game and adds features not present under the original engine. (A legal copy of Ultima VII is required in order to use Exult.) Lord British (aka Richard Garriott) himself, the creator of the entire Ultima franchise, has given the Exult team his unofficial blessing.
- ↑ UA:Source on metropolisdawn.com by Zidane (Jun 23, 2016)
- ↑ "ScummVM in Debian repos".
- ↑ "ResidualVM in Debian repos".
- ↑ "changelog [GemRB wiki]". Retrieved 2017-02-13.
GemRB is quite complete, especially regarding BG2, BG1 and IWD1 which can be played through. The whole Baldur's Gate saga is completable. There is of course still stuff to be done.
External links
- Open Source Game Clones, specialized in open source variants of commercial games