Ego (game engine)
Ego Game Technology Engine is a video game engine developed by Codemasters.
Ego is a modified version of the Neon game engine that was used in Colin McRae: Dirt and was developed by Codemasters and Sony Computer Entertainment using Sony Computer Entertainment's PhyreEngine cross-platform graphics engine.[1] The Ego engine was developed to render more detailed damage and physics as well as render large-scale environments.[2]
Games using EGO
- Colin McRae: Dirt (2007)
- Race Driver: Grid (2008)
- Colin McRae: Dirt 2 (2009)
- F1 2009 (2009)
- Operation Flashpoint: Dragon Rising (2009)
- F1 2010 (2010)
- Operation Flashpoint: Red River (2011)
- Dirt 3 (2011)
- F1 2011 (2011)
- Dirt: Showdown (2012)
- F1 2012 (2012)
- F1 Race Stars (2012)
- Grid 2 (2013)
- F1 2013 (2013)
- Grid Autosport (2014)
- F1 2014 (2014)
- Dirt Rally (2015)
- F1 2015 (2015)
- F1 2016 (2016)
- Dirt 4 (2017)
- F1 2017 (2017)
- F1 2018 (2018)
- Dirt Rally 2.0 (2019)
- Bodycount (2011)
References
- ↑ "DiRT 2 demo: PS3/Xbox 360 performance showdown". Eurogamer. 28 August 2009. Retrieved 15 August 2010.
- ↑ "Codemasters® revs in-house game engine, reveals new name: EGO™ Game Technology Engine". GamesIndustry.biz. 6 December 2007. Retrieved 27 October 2017.
This article is issued from
Wikipedia.
The text is licensed under Creative Commons - Attribution - Sharealike.
Additional terms may apply for the media files.