Creation Club

Creation Club is a system of microtransactions designed by Bethesda Game Studios for its games Fallout 4 and The Elder Scrolls V: Skyrim. The system was launched for Fallout 4 on August 29, 2017.[1]

Despite being described by critics as "paid mods",[2][3] Bethesda has disputed this, as the content was made by independent creators using funding from Bethesda.[4] Journalists reported that Creation Club content was being automatically downloaded to players' hard drives, regardless of whether the players had purchased the content, which Bethesda said they were looking at how to fix.[5][6]

Reception

At launch, Creation Club was criticized for the content being too similar to free mods, and the requirement to purchase in-game credits with real-world currency.[4][7]

A number of modders supported the system, however, due to its "improved quality control process" and the fact that existing mods cannot be stolen and sold by others.[3]

References

  1. McWhertor, Michael (August 28, 2017). "Fallout 4 Creation Club goes live, and yes there is horse armor". Polygon.
  2. Allan, Darren (August 30, 2017). "Bethesda starts charging for mods as Creation Club launches for Fallout 4". TechRadar.
  3. 1 2 Wood, Austin (July 8, 2017). "Top Fallout 4 and Skyrim modders weigh in on Bethesda's Creation Club". PC Gamer. Retrieved September 1, 2017.
  4. 1 2 Livingston, Christopher (August 31, 2017). "I spent $15 on Fallout 4's Creation Club content, and here's what I got". PC Gamer.
  5. Brown, Fraser (September 4, 2017). "Bethesda's Creation Club archive is being downloaded automatically". PC Gamer.
  6. Blake, Vikki (September 3, 2017). "Bethesda's Creation Club is forcing players to auto-download unpurchased mod files". PCGamesN.
  7. Jim Sterling (August 30, 2017). Bethesda's paid mods that aren't paid mods but are paid mods (The Jimquisition) (YouTube).
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