Fallout 76

Fallout 76
Cover art showing a T-51 series Power Armor helmet, one of the series' hallmarks
Developer(s) Bethesda Game Studios[lower-alpha 1]
Publisher(s) Bethesda Softworks
Director(s) Todd Howard
Composer(s) Inon Zur[2]
Series Fallout
Engine Creation Engine[1]
Platform(s)
Release November 14, 2018
Genre(s) Action role-playing
Mode(s) Multiplayer

Fallout 76 is an upcoming online multiplayer action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the ninth game in the Fallout series and serves as a narrative prequel to the series.[lower-alpha 2] It is scheduled to be released for Microsoft Windows, PlayStation 4, and Xbox One on November 14, 2018.

Gameplay

Fallout 76 will be Bethesda Game Studios' first online multiplayer game.[3][4][lower-alpha 3] Players may play individually or with a party of up to three others.[6][7] All the servers for the game will be dedicated, with the player automatically allocated to one of them.[4] While the game is expected to launch with public servers only, game director Todd Howard revealed plans for private servers to be introduced some time after the game's launch. These private servers will allow players to invite friends to play in order to prevent undesirable aspects of player versus player gameplay such as griefing from affecting an individual player's experience of the game. Howard described the delay as being necessary to allow Bethesda time to assure the stability of public servers.[8] Elements of previous Fallout games will be present and modified to work with the real-time game. The V.A.T.S. system—a mechanic first introduced in Fallout 3 that allows players to pause the game to target specific locations on an enemy's body to attack—will be used in Fallout 76 as a real-time system, though it will still allow players to specify targets on an enemy's body.[9]

The game will feature an open world four times the size of that of Fallout 4.[10] The game world is called "Appalachia" and is a representation of West Virginia. It features recreations of real locations in the region, including the West Virginia State Capitol, The Greenbrier, Woodburn Circle, New River Gorge Bridge, and Camden Park.[11][12][13][14] The game will also feature numerous new mutated monsters, several of which—such as the Mothman and the Flatwoods monster—were inspired by West Virginian folklore.[14][15][16]

The game will include revisions to the SPECIAL progression system. Character attributes fall into one of seven categories: strength, perception, endurance, charisma, intelligence, agility and luck. As the player levels up, they will be able to spend skill points to boost their attributes on a scale of one to fifteen. Players will be able to choose perks, or passive abilities that offer gameplay bonuses. These perks fall into each of the SPECIAL categories and take the form of trading cards. Each card has a value and the player can adopt perks equal to their respective value; for example, if the player has a strength rating of five, then they may equip strength perks worth five points. The player can merge similar cards together to create more powerfulalbeit more expensiveperks. The system is designed to encourage the player to recognise the situation they are in and choose perks that aid them rather than passively selecting them and having them for the duration of the game.

Fallout 76 will not feature any human non-player characters (NPCs) as all surviving humans will be other players.[17] This required Bethesda to change their approach to storytelling as previous games in the series relied on NPCs to assign quests, engage the player in dialog and advance the overall narrative. Fallout 76 will instead use a combination of NPCs in the form of robots, recordings such as collectible holotapes, terminals throughout the game world, and environmental storytelling where the player uncovers fragments of a narrative by exploring locations that they then piece together themselves. Each of these elements had previously been used in the series, often to provide backstory for characters and the world of the game whilst remaining separate from the main narrative. According to Howard, this system allows Bethesda to tell a story whilst giving players a greater ability to create their own narratives.

The game will expand on Fallout 4's settlements by allowing the player the ability to build bases at any location of the map.[18] These creations will be assigned to the player's profile and will be removed from the game world when the player is offline to prevent progress from being lost. While other players will be able to attack player settlements while they are online, the game will preserve player creations in some form to prevent players from having to start over if their creations and progress are destroyed.

Players will be able to use nuclear weapons to reshape the game world. After acquiring launch codes, the player can access missile silos and fire a missile at any point on the map. This will irradiate the area, which the player can then explore to find rare weapons, gear and items; however, it will also attract powerful enemies and the player will need to be sufficiently strong to survive.[18]

Fallout 76 also includes a photo mode. The player has the ability to pose their character and choose from a variety of facial expressions and filters. [19]

Premise

Setting

Fallout 76 is a narrative prequel to previous Fallout games. It is set in an alternate version of history,[20] and takes place in 2102, twenty-five years after a nuclear war that devastated the Earth. The player character is a resident of Vault 76, a fallout shelter that was built in West Virginia to house America's best and brightest minds. The player character exits the Vault on "Reclamation Day" as part of a plan to re-colonize the Wasteland.[21]

Development

Fallout 76 uses a modified version of Bethesda's Creation Engine designed to accommodate multiplayer gameplay.[1] Work on modifying the engine was carried out by Bethesda Game Studios Austin.[1] The modified engine also allowed the development team to incorporate new lighting models, rendering processes and more accurate terrain mapping. These allowed the development team to create a world with sixteen times more detail than was possible with previous iterations of the Creation Engine. The game also includes a dynamic weather system that allows for localized climatic conditions and greater draw distances mean that these weather events can be observed by the player from far away.[22]

Release

The game was announced on May 30, 2018; the announcement was preceded by a twenty-four hour live stream on Twitch showing a Vault Boy bobblehead toy in front of a monitor with a "Please Stand By" test pattern screen, a signature image of the series. This stream was watched by a total of over two million people, with more than one hundred thousand people watching at any time.[23]

Details of the game were announced by Howard during Bethesda's press conference at the Electronic Entertainment Expo on June 10, 2018, including its anticipated release date of November 14, 2018. As it is Bethesda Game Studio’s first experience with a fully online game, Howard confirmed that there will be an open beta phase, beginning on October 23, 2018 for Xbox One, and October 30, 2018 for PlayStation 4 and PC. [6]

Reception

In response to the announcement that the game would only feature multiplayer, a petition was created by fans of the series which called for the game to include a single-player mode. The petition received thousands of signatures within a day.[24][25]

Following the announcement of Fallout 76, there was a burst of interest in tourism in West Virginia. The website "West Virginia Explorer" reported an increase of fifteen times the visitors to the site in the days after the announcement, while management of the Camden Park amusement park said there was an increase in people looking to purchase park merchandise.[26]

The teaser trailer shown at the Electronic Entertainment Expo featured a cover version of John Denver's song "Take Me Home, Country Roads".[27][28][29] Fans of the series expressed interest in the song, prompting Bethesda to announce plans to release the song on digital musical services, with all proceeds from it being donated to Habitat for Humanity, assuring a minimum US$100,000 donation.[30]

Notes

  1. Additional work carried out by Bethesda Game Studios Austin.[1]
  2. The opening chapter of Fallout 4 takes place twenty-five years prior to Fallout 76, but the remainder of the game takes place two hundred years later.
  3. In 2006, Interplay Entertainment and Masthead Studios started development of Fallout Online, a massively multiplayer online game set in the Fallout world. The game was canceled in 2012 after a legal dispute between Interplay and Bethesda Softworks that saw Bethesda purchase the rights to the game in an out-of-court settlement.[5]

References

  1. 1 2 3 4 Noclip (June 12, 2018). "The Making of Fallout 76 - Noclip Documentary". YouTube. Retrieved June 17, 2018.
  2. Fogel, Stefanie. "'Fallout,' 'Dragon Age' Series Composer Inon Zur to Score 'Fallout 76'". Variety. Retrieved August 20, 2018.
  3. "YouTube Live at E3 2018 Monday: Ninja, PlayStation & Ubisoft Press Conferences (Official Livestream)", YouTube, retrieved June 11, 2018
  4. 1 2 "Bethesda confirms 'Fallout 76 is entirely online'". Polygon. Retrieved June 11, 2018.
  5. "The Great Fallout Legal Battle Ends Without a Fallout MMO". Kotaku. Retrieved June 17, 2018.
  6. 1 2 "Fallout 76 is an online-only survival game coming out on November 14, 2018". The Verge. Retrieved June 11, 2018.
  7. Plagge, Kallie (June 10, 2018). "E3 2018: More Fallout 76 Details Revealed". GameSpot. Retrieved June 11, 2018.
  8. Sheppard, Harry (June 12, 2018). "Fallout 76 will have private servers". PCGamesN. Retrieved June 12, 2018.
  9. Peel, Jeremy (June 12, 2018). "Fallout 76 has a real-time VATS system". PCGamesN. Retrieved June 12, 2018.
  10. "Bethesda's 'Fallout 76' is four times the size of 'Fallout 4'". Digital Trends. June 10, 2018. Retrieved June 11, 2018.
  11. Horti, Samuel. "Fallout 76's map is called Appalachia, Bethesda confirms". PC Gamer. Retrieved September 22, 2018.
  12. "Fallout 76 May Take Place In 2102, The Earliest In The Franchise Yet". Cultured Vultures. May 30, 2018. Retrieved June 11, 2018.
  13. "Tracking the real-world locations of Fallout 76 hints at a massive game". Polygon. Retrieved June 11, 2018.
  14. 1 2 Lavender, Dave. "Video game to be based in a post-apocalyptic Mountain State". The Herald-Dispatch. Retrieved June 12, 2018.
  15. "Fans think West Virginia urban legend Mothman is in Fallout 76". The Verge. Retrieved June 11, 2018.
  16. Hood, Vic (June 11, 2018). "E3 2018 Bethesda conference: Fallout 76 release date, Doom Eternal and The Elder Scrolls VI confirmed". The Daily Telegraph. ISSN 0307-1235. Retrieved June 11, 2018.
  17. "Bethesda Game Studios on Twitter". Twitter. Retrieved June 11, 2018.
  18. 1 2 "Fallout 76 is an online game, and you can nuke other players". PC Gamer. Retrieved June 11, 2018.
  19. https://www.pcgamer.com/fallout-76-will-have-a-photo-mode-complete-with-poses-and-fancy-filters/
  20. Macgregor, Jody (July 28, 2018). "Major events in the Fallout timeline". PC Gamer. Retrieved August 14, 2018.
  21. Marks, Tom (May 31, 2018). "Fallout 76: The History Of Vault 76 And What It Means For Fallout 76". IGN. Retrieved June 11, 2018.
  22. Bethesda Softworks (June 12, 2018). "Bethesda Game Studios E3 2018 Showcase". YouTube. Retrieved June 17, 2018.
  23. "Two million people tuned into Bethesda's day-long stream of a toy". The Verge. Retrieved June 11, 2018.
  24. "Fallout 76 Petition Demands a Single-Player Only Mode". WWG. Retrieved June 13, 2018.
  25. "'Fallout 76' Single Player Petition: Thousands of Fans Demand Solo Campaign". Inverse. Retrieved June 13, 2018.
  26. Bailey, Dustin (June 18, 2018). "West Virginia tourist sites see massive traffic after Fallout 76 reveal". PCGamesN. Retrieved June 18, 2018.
  27. Dornbush, Jonathon (May 30, 2018). "How Fallout 3 Could Indicate Fallout 76's Setting". IGN. Retrieved June 11, 2018.
  28. Skrebels, Joe (May 30, 2018). "Fallout 76 Announced, Will Reportedly Be an 'Online Survival RPG'". IGN. Retrieved June 11, 2018.
  29. "Fallout 76 is the next game in the Fallout universe". Polygon. Retrieved June 11, 2018.
  30. Peel, Jeremy (June 14, 2018). "Fallout 76's 'Country Roads' cover is going on sale for charity". PCGamesN. Retrieved June 18, 2018.
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