List of highest-grossing mobile games

List

Rank
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Game Revenue Initial release Publisher(s) Genre(s) Ref
Monster Strike $8,120,000,000 August 8, 2013 Mixi Physics / Puzzle [lower-alpha 1]
Puzzle & Dragons $7,703,000,000 February 20, 2012 GungHo Online Entertainment Puzzle / RPG [lower-alpha 2]
Honor of Kings / Arena of Valor $7,495,400,000 November 26, 2015 Tencent Games MOBA [lower-alpha 3]
Clash of Clans $6,400,000,000 August 2, 2012 Supercell Strategy [12]
Candy Crush Saga $5,410,000,000 November 14, 2012 King Puzzle [lower-alpha 4]
Pokémon Go $4,700,000,000 July 6, 2016 Niantic Augmented reality [lower-alpha 5]
Fate/Grand Order $4,049,000,000 July 30, 2015 Aniplex RPG / Gacha [lower-alpha 6]
Game of War: Fire Age $2,800,000,000 July 25, 2013 Machine Zone Strategy [20]
PUBG Mobile $2,551,000,000 March 19, 2018 Tencent Games Battle royale [lower-alpha 7]
Fantasy Westward Journey $2,529,000,000 March 26, 2015 NetEase MMORPG [lower-alpha 8]
Dragon Ball Z: Dokkan Battle $2,000,000,000 January 30, 2015 Bandai Namco Entertainment RPG / Gacha [29]
Candy Crush Soda Saga $2,000,000,000 October 20, 2014 King Puzzle [30]
Clash Royale $2,000,000,000 March 2, 2016 Supercell Real-time strategy [31]
Gardenscapes $1,900,000,000 August 2016 Playrix Puzzle [32]
Roblox $1,500,000,000 December 11, 2012 Roblox Corporation GCS, MMO [33]
Disney Tsum Tsum $1,500,000,000 January 29, 2014 LINE Puzzle [34][35]
Lineage M $1,388,000,000 June 21, 2017 NCsoft MMORPG [lower-alpha 9]
Summoners War: Sky Arena $1,350,000,000 June 12, 2014 Com2Us TBS / MMO [40]
Lineage 2 Revolution $1,300,000,000 December 14, 2017 Netmarble Games MMORPG [lower-alpha 10]
Knives Out $1,153,000,000 November 23, 2017 NetEase Battle royale [lower-alpha 11]
Homescapes $1,400,000,000 September 2017 Playrix Puzzle [46]
Hay Day $1,000,000,000 June 21, 2012 Supercell Simulation [47]
Boom Beach $1,000,000,000 November 11, 2013 Supercell Strategy [48]
Mobile Strike $1,000,000,000 July 11, 2015 Machine Zone Strategy [49]
Garena Free Fire $1,000,000,000 December 4, 2017 Garena Battle royale [50]
Fortnite $1,000,000,000 April 2, 2018 Epic Games Battle royale [51]
Township $842,000,000 Playrix [52]
Lords Mobile $825,000,000 February 26, 2016 IGG Strategy / MMO [53]
QQ Speed Mobile $799,000,000 2017 Tencent Games Racing [54]
Granblue Fantasy $751,000,000 March 10, 2014 Cygames RPG / Gacha [lower-alpha 12]
Fishdom $701,600,000 Playrix [56]
Hearthstone $660,000,000 April 16, 2014 Blizzard Entertainment DCCG [57]
Jikkyō Powerful Pro Yakyū $600,000,000 December 18, 2014 Konami Sports / Baseball [lower-alpha 13]
Pro Yakyū Spirits A $577,000,000 October 21, 2015 Konami Sports / Baseball [lower-alpha 14]
The Idolmaster Cinderella Girls: Starlight Stage $559,000,000 September 3, 2015 Bandai Namco Entertainment DCCG / Rhythm [lower-alpha 15]
Tetris $532,000,000 2005 The Tetris Company / Blue Planet Software Puzzle [lower-alpha 16]
Final Fantasy XV: A New Empire $518,400,000 June 29, 2017 Machine Zone / Square Enix Strategy [62]
Minecraft $500,000,000 October 7, 2011 Mojang Sandbox / Survival [63]
Fire Emblem Heroes $500,000,000 February 2, 2017 Nintendo Tactical RPG [64]
White Cat Project $437,000,000 July 14, 2014 Colopl Action RPG [lower-alpha 17]
8 Ball Pool $400,000,000 October 2010 Miniclip Sports / Pool [65]
Mobile Legends: Bang Bang $350,000,000 July 11, 2016 Moonton MOBA [66]
Dragon Quest Walk $325,000,000 September 12, 2019 Square Enix Augmented reality [lower-alpha 18]
Black Desert Mobile $300,000,000 2019 Kakao Games MMORPG [67]

See also

Notes

  1. Monster Strike:
    • As of October 2018 – $7.2 billion[1]
    • 2019 (Japan) – ¥101.6 billion ($920 million)[2]
  2. Puzzle & Dragons:
    • As of October 2018 – $7 billion[3]
    • 2019 (Japan) – ¥77.6 billion ($703 million)[2]
  3. Honor of Kings / Arena of Valor:
    • 2016 – ¥10.7 billion ($1.61 billion)[4]
    • 2017–2018 – $3.54 billion[5]
    • 2019 – $1.6 billion[6]
    • January, 2020 – $151.3 million[7]
    • February, 2020 – $121.6 million[8]
    • March, 2020 – $112 million[9]
    • April, 2020 – $156 million[10]
    • May, 2020 – $204.5 million[11]
    • January-May, 2020 – $745.4 million
  4. Candy Crush Saga:
    • As of October 2018 – $3.91 billion[13]
    • 2019 – $1.5 billion[6]
  5. Pokemon Go:
    • 2016–2017 – $2 billion[14]
    • 2018 – $1.3 billion[15]
    • 2019 – $1.4 billion[6]
  6. Fate/Grand Order
    • 2015–2016 – $646 million[16]
    • 2017 – $982 million[17]
    • 2018 – ¥134.8 billion+ ($1,221 million+)
      • Japan – ¥120.4 billion[18]
      • Overseas (January–June) – ¥14.4 billion[19]
    • 2019 – $1.2 billion[6]
  7. PUBG Mobile:
    • As of December 2019 – $1.5 billion[21]
    • January, 2020 – $176.3 million[22]
    • February, 2020 – $191.6 million[23]
    • March, 2020 – $232 million[24]
    • April, 2020 – $225.2 million[25]
    • May, 2020 – $226 million[26]
    • January-May, 2020 – $1.051 billion
  8. Fantasy Westward Journey mobile game grossed over $800 million in China by 2016,[27] $1.5 billion worldwide in 2017,[17] and $229 million during June–October 2018.[28]
  9. Lineage mobile games:
  10. Lineage mobile games:
  11. Knives Out:
    • 2018 – $465 million[45]
    • 2019 (Japan) – ¥76 billion ($688 million)[2]
  12. Granblue Fantasy (Japan) – ¥82.9 billion ($751 million)
    • 2017 (January–October) – ¥20.9 billion[55]
    • 2018 – ¥33.9 billion[18]
    • 2019 – ¥28.1 billion[2]
  13. Jikkyō Powerful Pro Yakyū (Japan) – ¥66.3 billion ($600 million)
    • 2017 (January–October) – ¥17.2 billion[55]
    • 2018 – ¥30.3 billion[18]
    • 2019 – ¥18.8 billion[2]
  14. Pro Yakyū Spirits A (Japan) – ¥63.7 billion ($577 million)
    • 2018 – ¥25.3 billion[18]
    • 2019 – ¥38.4 billion[2]
  15. The Idolmaster Cinderella Girls: Starlight Stage (Japan) – ¥61.7 billion ($559 million)
    • 2017 – ¥26.6 billion[58]
    • 2018 – ¥22.5 billion[18]
    • 2019 – ¥12.6 billion[2]
  16. Tetris mobile game – 132 million paid downloads, as of June 2011.[59]
    • 100 million downloads up until January 2010, at $5 price,[60] grossed approximately $500 million.
    • 32 million downloads between February 2010 and June 2011, at $0.99 price,[61] grossed approximately $32 million.
  17. White Cat Project (Japan) – ¥48.3 billion ($437 million)
    • 2017 (January–October) – ¥14.9 billion[55]
    • 2018 – ¥21.3 billion[18]
    • 2019 – ¥12.1 billion[2]
  18. Japan (2019) – ¥35.9 billion ($325 million)[2]

References

  1. Spannbauer, Adam (October 23, 2018). "Monster Strike Revenue Passes $7.2 Billion, Making It the Highest Earning App of All Time". Sensor Tower.
  2. "2019年アプリ収益予測". #セルラン分析/ゲーム株『Game-i』 (in Japanese). 2020-01-12. Retrieved 2020-01-12.
  3. "Monster Strike and Puzzle & Dragons have grossed more than $7 billion each". Pocket Gamer. October 24, 2018.
  4. "World's top-grossing game Honour of Kings is coming to Europe and the US". TechNode. July 7, 2017.
  5. "Tencent's Honor of Kings Led Mobile Game Revenue in 2018 with Almost $2 Billion Grossed". Sensor Tower. 10 January 2019.
  6. "2019 Year In Review: Digital Games and Interactive Media". SuperData Research. Nielsen Media Research. 2 January 2020. Retrieved 12 January 2020.
  7. Chapple, Craig. "Top Mobile Games by Worldwide Revenue for January 2020". Sensor Tower Blog. Retrieved 2020-06-25.
  8. Chapple, Craig. "Top Mobile Games by Worldwide Revenue for February 2020". Sensor Tower Blog. Retrieved 2020-06-25.
  9. Chapple, Craig. "Top Mobile Games by Worldwide Revenue for March 2020". Sensor Tower Blog. Retrieved 2020-06-25.
  10. Chapple, Craig. "Top Mobile Games by Worldwide Revenue for April 2020". Sensor Tower Blog. Retrieved 2020-06-25.
  11. Chapple, Craig. "Top Mobile Games by Worldwide Revenue for May 2020". Sensor Tower Blog. Retrieved 2020-06-25.
  12. Fogel, Stefanie; Fogel, Stefanie (2019-03-05). "'Clash Royale' Made $2.5 Billion in Revenue in Three Years (Analyst)". Variety. Retrieved 2019-09-21.
  13. Harris, Iain; Writer, Staff (October 9, 2018). "King's Candy Crush Saga hits $3.91 billion in lifetime revenues". pocketgamer.biz. Retrieved 2019-09-24.
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  16. Chapple, Craig (30 January 2020). "Fate/Grand Order Surpasses $4 Billion After Becoming Japan's Top Grossing Mobile Game of 2019". Sensor Tower. Retrieved 11 April 2020.
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  33. Chapple, Craig. "Roblox Mobile Surpasses $1.5 Billion in Lifetime Player Spending". Sensor Tower Blog. Retrieved 2020-06-26.
  34. Clayton, Natalie; Writer, Staff. "Disney Tsum-Tsum's $1.5 billion success story bodes well for Dr. Mario World". pocketgamer.biz. Retrieved 2019-09-24.
  35. "Nintendo's Dr. Mario World Developer Built a Disney Puzzle Game That Just Made $1.5 Billion". Sensor Tower. 4 February 2019. Retrieved 2019-09-24.
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  39. "Lineage 2: Revolution Has Amassed $1.5 Billion from Players Worldwide". Sensor Tower. 23 January 2019. Retrieved 9 June 2019.
  40. "Summoners War Revenue Is Strong as Ever After Passing $1.3 Billion". Sensor Tower. 24 August 2018. Retrieved 2019-09-23.
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  63. "Nintendo's Fire Emblem Heroes Has Grossed $500 Million Since Launch". Sensor Tower. 12 February 2019. Retrieved 2019-09-23.
  64. "Miniclip Racks Up $400 Million in 8 Ball Pool Revenue". Sensor Tower. 12 September 2018. Retrieved 2019-09-23.
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