1985 in video games

1985 saw many sequels and prequels in video games and several new titles such as Gradius, Super Mario Bros. and Duck Hunt.

List of years in video games

Events

Business

Notable releases

Games

Arcade
  • January – Konami releases Yie Ar Kung-Fu, which lays the foundations for modern fighting games.[1]
  • March – Tehkan releases Gridiron Fight, an American football sports game featuring the use of dual trackball controls.
  • April – Atari Games releases Paperboy with a controller modeled after bicycle handlebars,
  • May – Namco releases Metro-Cross.
  • May – Konami releases Gradius in Japan (called Nemesis elsewhere).
  • May – Capcom releases Commando, a vertically-scrolling on-foot shooter which inspires many games with similar themes and gameplay.
  • July – Namco releases Baraduke (Alien Sector in the US).
  • July – Sega releases Hang-On by Yu Suzuki and AM2. It is the first of Sega's Super Scaler games.[2][3] Its motorbike cabinet is controlled using the body, starting a "Taikan" trend of motion controlled hydraulic cabinets in arcades some two decades before motion controls become popular on video game consoles.[4]
  • September 19 – Capcom releases Ghosts 'n Goblins, originally titled Makaimura in Japan. It was one of the most popular arcade games of the year, and went on to spawn a series of later games.
  • September 20 – Namco releases Motos.
  • October – Sega releases Space Harrier by Yu Suzuki and AM2. It further develops the pseudo-3D sprite-scaling graphics of Hang-On and uses an analog flight stick for movement.
  • October – Atari Games releases Gauntlet. Based on the lesser known Atari 8-bit game Dandy, Gauntlet is highly profitable, letting players insert additional quarters for more health.
  • December – Namco releases Sky Kid, a side-scrolling shooter allowing two players simultaneously.
  • Tehkan releases Tehkan World Cup, which lays the foundations for association football/soccer games with an above view of the field.[5]
Console
Computer

Hardware

North American release of the Nintendo Entertainment System
Arcade
Computer
Console

References

  1. GameCenter CX - 1st Season, Episode 09. Retrieved on September 19, 2009
  2. http://www.extentofthejam.com/pseudo/
  3. https://web.archive.org/web/20131113174154/http://www.1up.com/features/disappearance-suzuki-part-1?pager.offset=2
  4. https://web.archive.org/web/20131113173854/http://www.1up.com/features/disappearance-suzuki-part-1?pager.offset=1
  5. "Tehkan World Cup - Videogame by Tehkan". Arcade-museum.com. Retrieved February 28, 2013.
  6. "Guinness World Records Gamer's Edition – Nintendo Records". Guinness World Records. Archived from the original on December 31, 2008. Retrieved December 5, 2008.
  7. Kaiser, Rowan (January 26, 2012). "Ultima: Most. Important. Game Series. Ever". Joystiq. Retrieved March 26, 2013.
  8. "Xanadu Next home page". Retrieved September 8, 2008. (Translation)
  9. Jeremy Parish. "Metroidvania". Metroidvania.com. GameSpite.net. Retrieved March 25, 2011.
  10. Kurt Kalata & Robert Greene. "Hydlide". Hardcore Gaming 101. Retrieved May 1, 2011.
  11. IGN Presents the History of SEGA: World War, IGN
  12. https://github.com/mamedev/mame/tree/master/src/mame/drivers/segahang.c%5B%5D
  13. "Archived copy". Archived from the original on January 25, 2016. Retrieved February 9, 2016.CS1 maint: archived copy as title (link)
  14. https://archive.org/stream/commodore-user-magazine-72/Commodore_User_Issue_72_1989_Sep#page/n89/mode/2up
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