Outline of technology

The following outline is provided as an overview of and topical guide to technology:

Technology collection of tools, including machinery, modifications, arrangements and procedures used by humans. Engineering is the discipline that seeks to study and design new technologies. Technologies significantly affect human as well as other animal species' ability to control and adapt to their natural environments.

Components of technology

Branches of technology

  • Aerospace flight or transport above the surface of the Earth.
    • Space exploration the physical investigation of the space more than 100 km above the Earth by either manned or unmanned spacecraft.
  • Applied physics physics which is intended for a particular technological or practical use. It is usually considered as a bridge or a connection between "pure" physics and engineering.
  • Agriculture cultivation of plants, animals, and other living organisms.
    • Fishing activity of trying to catch fish. Fish are normally caught in the wild. Techniques for catching fish include hand gathering, spearing, netting, angling and trapping.
      • Fisheries a fishery is an entity engaged in raising or harvesting fish which is determined by some authority to be a fishery. According to the FAO, a fishery is typically defined in terms of the "people involved, species or type of fish, area of water or seabed, method of fishing, class of boats, purpose of the activities or a combination of the foregoing features".
      • Fishing industry industry or activity concerned with taking, culturing, processing, preserving, storing, transporting, marketing or selling fish or fish products. It is defined by the FAO as including recreational, subsistence and commercial fishing, and the harvesting, processing, and marketing sectors.
    • Forestry art and science of tree resources, including plantations and natural stands. The main goal of forestry is to create and implement systems that allow forests to continue a sustainable provision of environmental supplies and services.
    • Organic gardening and farming
    • Sustainable agriculture
  • Communication
    • Books
    • Telecommunication the transfer of information at a distance, including signaling, telegraphy, telephony, telemetry, radio, television, and data communications.
  • Computing any goal-oriented activity requiring, benefiting from, or creating computers. Computing includes designing and building hardware and software systems; processing, structuring, and managing various kinds of information; doing scientific research on and with computers; making computer systems behave intelligently; creating and using communications and entertainment media; and more.
    • Computer engineering discipline that integrates several fields of electrical engineering and computer science required to develop computer systems, from designing individual microprocessors, personal computers, and supercomputers, to circuit design.
      • Computers general purpose devices that can be programmed to carry out a finite set of arithmetic or logical operations. Since a sequence of operations can be readily changed, computers can solve more than one kind of problem.
    • Computer science the study of the theoretical foundations of information and computation and of practical techniques for their implementation and application in computer systems.
    • Information technology the acquisition, processing, storage and dissemination of vocal, pictorial, textual and numerical information by a microelectronics-based combination of computing and telecommunications.
    • Software engineering the systematic approach to the development, operation, maintenance, and retirement of computer software.
      • Programming the process of designing, writing, testing, debugging, and maintaining the source code of computer programs.
      • Software development development of a software product, which entails computer programming (process of writing and maintaining the source code), but also encompasses a planned and structured process from the conception of the desired software to its final manifestation.
      • C++ one of the most popular programming languages with application domains including systems software, application software, device drivers, embedded software, high-performance server and client applications, and entertainment software such as video games.
      • Perl high-level, general-purpose, interpreted, dynamic programming language. Used for text processing, CGI scripting, graphics programming, system administration, network programming, finance, bioinformatics, and more.
    • Software one or more computer programs and data held in the storage of the computer for one or more purposes. In other words, software is a set of programs, procedures, algorithms and its documentation concerned with the operation of a data processing system.
      • Free software software that can be used, studied, and modified without restriction.
      • Search engines information retrieval systems designed to help find information stored on a computer system.
    • Internet the global system of interconnected computer networks that use the standard Internet Protocol Suite (TCP/IP).
    • Computer industry
      • Apple Inc. manufacturer and retailer of computers, hand-held computing devices, and related products and services.
      • Google Google Inc. and its Internet services including Google Search.
  • Construction building or assembly of any physical structure.
  • Design the art and science of creating the abstract form and function for an object or environment.
    • Architecture the art and science of designing buildings.
  • Electronics
  • Energy
    • Energy development ongoing effort to provide abundant, efficient, and accessible energy resources through knowledge, skills, and construction.
    • Energy storage the storage of a form of energy that can then be used later.
    • Nuclear technology the technology and application of the spontaneous and induced reactions of atomic nuclei.
    • Wind energy
    • Solar energy
  • Engineering the application of science, mathematics, and technology to produce useful goods and systems.
    • Chemical engineering the technology and application of chemical processes to produce useful materials.
    • Computer engineering
    • Control engineering
    • Electrical engineering the technology and application of electromagnetism, including electricity, electronics, telecommunications, computers, electric power, magnetics, and optics.
    • Geoengineering
    • Software engineering the technology and application of a systematic approach to the development, operation, maintenance, and retirement of computer software.
  • Firefighting act of extinguishing fires. A firefighter fights fires to prevent destruction of life, property and the environment. Firefighting is a professional technical skill.
  • Forensic science application of a broad spectrum of sciences to answer questions of interest to a legal system. This may be in relation to a crime or a civil action.
  • Health
    • Biotechnology applied biology that involves the use of living organisms and bioprocesses in engineering, technology, medicine and other fields requiring bioproducts.
    • Ergonomics the study of designing equipment and devices that fit the human body, its movements, and its cognitive abilities.
  • Hydrology The study of the movement, distribution, and quality of water on Earth and other planets, including the hydrologic cycle, water resources and environmental watershed sustainability.
  • Industry production of an economic good or service.
    • Automation use of machinery to replace human labor.
    • Industrial machinery
    • Machines devices that perform or assist in performing useful work.
    • Manufacturing use of machines, tools and labor to produce goods for use or sale. The term may refer to a range of human activity, from handicraft to high tech, but is most commonly applied to industrial production, in which raw materials are transformed into finished goods on a large scale.
    • Robotics deals with the design, construction, operation, structural disposition, manufacture and application of robots.
  • Information science
    • Cartography the study and practice of making maps. Combining science, aesthetics, and technique, cartography builds on the premise that reality can be modeled in ways that communicate spatial information effectively.
    • Library science technology related to libraries and the information fields.
  • Military science the study of the technique, psychology, practice and other phenomena which constitute war and armed conflict.
  • Mining extraction of mineral resources from the earth.
  • Nanotechnology The study of manipulating matter on an atomic and molecular scale. Generally, nanotechnology deals with structures sized between 1 and 100 nanometre in at least one dimension, and involves developing materials or devices possessing at least one dimension within that size.
  • Prehistoric technology technologies that emerged before recorded history (i.e., before the development of writing).
  • Sustainability capacity to endure. In ecology, the word describes how biological systems remain diverse and productive over time. Long-lived and healthy wetlands and forests are examples of sustainable biological systems. For humans, sustainability is the potential for long-term maintenance of well being, which has environmental, economic, and social dimensions.
  • Transport the transfer of people or things from one place to another.
    • Rail transport means of conveyance of passengers and goods by way of wheeled vehicles running on rail tracks consisting of steel rails installed on sleepers/ties and ballast.
    • Vehicles mechanical devices for transporting people or things.
      • Automobiles human-guided powered land-vehicles.
      • Bicycles human-powered land-vehicles with two or more wheels.
      • Motorcycles single-track, engine-powered, motor vehicles. They are also called motorbikes, bikes, or cycles.
      • Vehicle components
        • Tires ring-shaped coverings that fit around wheel rims

Technology by region

History of technology

History of technology

History of technology by period

Technological ages

Media about the history of technology

  • Connections documentary television series and 1978 book ("Connections" based on the series) created, written and presented by science historian James Burke. It took an interdisciplinary approach to the history of science and invention and demonstrated how various discoveries, scientific achievements, and historical world events were built from one another successively in an interconnected way to bring about particular aspects of modern technology. There were 3 seasons produced, and they aired in 1978, 1994, and 1997.
  • The Day the Universe Changed documentary television series written and presented by science historian James Burke, originally broadcast in 1985 by the BBC. The series' primary focus is on the effect of advances in science and technology on western society in its philosophical aspects. Ran for one season, in 1986.

History of technology by region

History of technology by field

Hypothetical technology

Potential technology of the future includes:

Hypothetical technology

  • Femtotechnology hypothetical term used in reference to structuring of matter on the scale of a femtometer, which is 10−15 m. This is a smaller scale in comparison to nanotechnology and picotechnology which refer to 10−9 m and 10−12 m respectively. Work in the femtometer range involves manipulation of excited energy states within atomic nuclei (see nuclear isomer) to produce metastable (or otherwise stabilized) states with unusual properties.

Philosophy of technology

Philosophy of technology

Management of technology

Advancement of technology

Politics of technology

Economics of technology

Technology education

Technology organizations

Science and technology think tanks

Technology media

For historical treatments, see Media about the history of technology, above

Books on technology

Technology periodicals

Websites

Fictional technology

Fictional technology

Persons influential in technology

See also

Further reading

  • Ambrose, Stanley H. (2 March 2001). "Paleolithic Technology and Human Evolution" (PDF). Science. 291 (5509): 1748–53. Bibcode:2001Sci...291.1748A. doi:10.1126/science.1059487. PMID 11249821. Archived from the original (PDF) on 14 June 2007. Retrieved 10 March 2007.
  • Huesemann, M.H., and J.A. Huesemann (2011). Technofix: Why Technology Won’t Save Us or the Environment, New Society Publishers, ISBN 0865717044.
  • Kremer, Michael (1993). "Population Growth and Technological Change: One Million B.C. to 1990". Quarterly Journal of Economics. 108 (3): 681–716. doi:10.2307/2118405. JSTOR 2118405. .
  • Kevin Kelly. What Technology Wants. New York, Viking Press, 14 October 2010, hardcover, 416 pages. ISBN 978-0670022151
  • Mumford, Lewis. (2010). Technics and Civilization. University of Chicago Press, ISBN 0226550273.
  • Rhodes, Richard. (2000). Visions of Technology: A Century of Vital Debate about Machines, Systems, and the Human World. Simon & Schuster, ISBN 0684863111.
  • Teich, A.H. (2008). Technology and the Future. Wadsworth Publishing, 11th edition, ISBN 0495570524.
  • Wright, R.T. (2008). Technology. Goodheart-Wilcox Company, 5th edition, ISBN 1590707184.

References

    Technology news



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