Motive Studios
| |
Subsidiary | |
Industry | Video game industry |
Founded | July 13, 2015 |
Founder | Jade Raymond |
Headquarters | Montreal, Quebec, Canada |
Number of locations | 2 studios (2018) |
Key people |
Jade Raymond (general manager) Kim Swift (design director) |
Products | Star Wars Battlefront series (2017–present) |
Number of employees | 100+ (May 2017)[1] |
Parent | Electronic Arts |
Website |
www |
Motive Studios is a Canadian video game development studio owned and operated by Electronic Arts. Founded in July 2015 by Jade Raymond, a former Ubisoft executive and Assassin's Creed producer, Motive Studios was created to specialize in action-adventure games as well as create new intellectual properties. Their first announced project is to work with Redwood Shores-based Visceral Games on an upcoming Star Wars video game.[2][3]
Motive Studios focuses in making action-adventure games and helping Electronic Arts to build up new intellectual properties.[4][5]
Electronic Arts announced in January 2017 that they have hired Kim Swift as design director within Motive.[6]
EA's BioWare Montreal was merged into Motive Studios in August 2017.[7] On June 1, 2018, Motive Studios opened a branch in Vancouver.[8]
Games developed
Year | Title | Platform(s) | Notes |
---|---|---|---|
2017 | Star Wars Battlefront II[9] | Microsoft Windows, PlayStation 4, Xbox One | In collaboration with Criterion Games and EA DICE |
TBD | Untitled Star Wars video game[10] | In development; originally in collaboration with Visceral Games until the studio's closure in October 2017 |
References
- ↑ https://venturebeat.com/2017/05/09/jade-raymonds-ea-motive-studio-now-employs-more-than-100-people/
- ↑ Crecente, Brian (July 13, 2015). "Former Ubisoft studio head Jade Raymond opens EA studio in Montreal". Retrieved September 27, 2015.
- ↑ Takhashi, Dean (August 17, 2015). "Jade Raymond's journey to EA, Star Wars games, and a new Montreal studio". VentureBeat. Retrieved September 27, 2015.
- ↑ Pereira, Chris (October 15, 2015). "EA Wants to Expand Into the GTA, Assassin's Creed "Gigantic Action" Game Genre". GameSpot. Retrieved November 17, 2015.
- ↑ Saed, Sherif (November 17, 2015). "EA working on its own action game in the style of Assassin's Creed". VG247. Retrieved November 17, 2015.
- ↑ Makuch, Eddie (January 19, 2017). "Portal, Left 4 Dead Developer Kim Swift Joins EA". GameSpot. Retrieved January 19, 2017.
- ↑ Kerr, Chris (August 1, 2017). "EA confirms BioWare Montreal is merging with Motive". Gamasutra. Retrieved August 1, 2017.
- ↑ https://www.gamasutra.com/view/news/319217/Battlefront_II_developer_EA_Motive_expands_with_Vancouver_opening.php
- ↑ Goldfarb, Andrew (June 12, 2016). "E3 2016: EA Motive Is Working On Star Wars Battlefront Sequel". IGN. Retrieved June 13, 2016.
- ↑ Karmali, Luke (July 13, 2015). "Jade Raymond Starts New Studio To Work On Amy Hennig's Star Wars Game". IGN. Retrieved September 27, 2015.