Motive Studios

Motive Studios
Subsidiary
Industry Video game industry
Founded July 13, 2015 (2015-07-13)
Founder Jade Raymond
Headquarters Montreal, Quebec, Canada
Number of locations
2 studios (2018)
Key people
Jade Raymond (general manager)
Kim Swift (design director)
Products Star Wars Battlefront series (2017–present)
Number of employees
100+ (May 2017)[1]
Parent Electronic Arts
Website www.ea.com/motivestudios/

Motive Studios is a Canadian video game development studio owned and operated by Electronic Arts. Founded in July 2015 by Jade Raymond, a former Ubisoft executive and Assassin's Creed producer, Motive Studios was created to specialize in action-adventure games as well as create new intellectual properties. Their first announced project is to work with Redwood Shores-based Visceral Games on an upcoming Star Wars video game.[2][3]

Motive Studios focuses in making action-adventure games and helping Electronic Arts to build up new intellectual properties.[4][5]

Electronic Arts announced in January 2017 that they have hired Kim Swift as design director within Motive.[6]

EA's BioWare Montreal was merged into Motive Studios in August 2017.[7] On June 1, 2018, Motive Studios opened a branch in Vancouver.[8]

Games developed

Year Title Platform(s) Notes
2017 Star Wars Battlefront II[9] Microsoft Windows, PlayStation 4, Xbox One In collaboration with Criterion Games and EA DICE
TBD Untitled Star Wars video game[10] In development; originally in collaboration with Visceral Games until the studio's closure in October 2017

References

  1. https://venturebeat.com/2017/05/09/jade-raymonds-ea-motive-studio-now-employs-more-than-100-people/
  2. Crecente, Brian (July 13, 2015). "Former Ubisoft studio head Jade Raymond opens EA studio in Montreal". Retrieved September 27, 2015.
  3. Takhashi, Dean (August 17, 2015). "Jade Raymond's journey to EA, Star Wars games, and a new Montreal studio". VentureBeat. Retrieved September 27, 2015.
  4. Pereira, Chris (October 15, 2015). "EA Wants to Expand Into the GTA, Assassin's Creed "Gigantic Action" Game Genre". GameSpot. Retrieved November 17, 2015.
  5. Saed, Sherif (November 17, 2015). "EA working on its own action game in the style of Assassin's Creed". VG247. Retrieved November 17, 2015.
  6. Makuch, Eddie (January 19, 2017). "Portal, Left 4 Dead Developer Kim Swift Joins EA". GameSpot. Retrieved January 19, 2017.
  7. Kerr, Chris (August 1, 2017). "EA confirms BioWare Montreal is merging with Motive". Gamasutra. Retrieved August 1, 2017.
  8. https://www.gamasutra.com/view/news/319217/Battlefront_II_developer_EA_Motive_expands_with_Vancouver_opening.php
  9. Goldfarb, Andrew (June 12, 2016). "E3 2016: EA Motive Is Working On Star Wars Battlefront Sequel". IGN. Retrieved June 13, 2016.
  10. Karmali, Luke (July 13, 2015). "Jade Raymond Starts New Studio To Work On Amy Hennig's Star Wars Game". IGN. Retrieved September 27, 2015.
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