Television encoding systems by nation; countries using the PAL system are shown in blue.
This is a list of best-selling game consoles by region. This page consists of countries in Asia, North America, Europe, and other PAL regions. PAL, short for Phase Alternating Line, is a colour encoding system for analogue television used in broadcast television systems in most countries broadcasting at 576i, such as Europe and Asia.
Asia
Japan
Manufacturer |
Console |
Released |
Units sold |
Nintendo |
Nintendo DS |
December 2, 2004 |
32,990,000[3] |
Nintendo |
Game Boy and Game Boy Color |
April 21, 1989 |
32,470,000[3] |
Nintendo |
Nintendo 3DS |
February 26, 2011 |
24,700,000[3] |
Sony |
PlayStation 2 |
March 4, 2000 |
21,454,325[4] |
Nintendo |
Famicom (NES) |
July 15, 1983 |
19,350,000[3] |
Nintendo |
Super Famicom (Super NES) |
November 21, 1990 |
17,170,000[3] |
Nintendo |
Game Boy Advance |
February 21, 2001 |
16,960,000[3] |
Sony |
PlayStation Portable |
December 12, 2004 |
16,867,853[5] |
Nintendo |
Wii |
December 2, 2006 |
12,750,000[3] |
Sony |
PlayStation 3 |
November 11, 2006 |
10,426,448 |
NEC |
PC Engine (TurboGrafx-16) |
October 30, 1987 |
8,000,000[6] |
Sony |
PlayStation 4 |
February 22, 2014 |
5,856,863[7] |
Sony |
PlayStation Vita |
December 17, 2011 |
5,643,626[7] |
Nintendo |
Nintendo 64 |
June 23, 1996 |
5,540,000[3] |
Sega |
Sega Saturn |
November 22, 1994 |
5,000,000[8] |
Nintendo |
Nintendo Switch |
March 3, 2017 |
4,380,000[3] |
Nintendo |
Nintendo GameCube |
September 14, 2001 |
4,040,000[3] |
Sega |
Mega Drive |
October 29, 1988 |
3,580,000[9] |
Nintendo |
Wii U |
December 8, 2012 |
3,340,000[3] |
Sega |
Dreamcast |
November 27, 1998 |
2,320,000[10] |
Microsoft |
Xbox 360 |
December 10, 2005 |
1,448,665[5] |
Sega |
Sega Mark III (Master System) |
October 20, 1985 |
1,000,000[11] |
Microsoft |
Xbox One |
September 4, 2014 |
87,592[7] |
North America
Region-wide
Manufacturer |
Console |
Released |
Units sold |
Nintendo |
Nintendo DS |
November 21, 2004 |
59,930,000[3] |
Nintendo |
Wii |
November 19, 2006 |
48,640,000[3] |
Sony |
PlayStation 2 |
October 26, 2000 |
47,680,000[1] |
Nintendo |
Game Boy and Game Boy Color |
July 31, 1989 |
44,060,000[3] |
Nintendo |
Game Boy Advance |
June 11, 2001 |
41,640,000[3] |
Sony |
PlayStation |
September 9, 1995 |
40,780,000[2] |
Nintendo |
Nintendo Entertainment System |
October 18, 1985 |
34,000,000[3] |
Nintendo |
Nintendo 3DS |
March 27, 2011 |
25,170,000[3] |
Nintendo |
Super Nintendo Entertainment System |
August 23, 1991 |
23,350,000[3] |
Sega |
Genesis (Mega Drive) |
August 14, 1989 |
21.4-22.4 million[lower-alpha 1] |
Nintendo |
Nintendo 64 |
September 29, 1996 |
20,630,000[3] |
Nintendo |
Nintendo GameCube |
November 18, 2001 |
12,940,000[3] |
Nintendo |
Nintendo Switch |
March 3, 2017 |
7,140,000[3] |
Nintendo |
Wii U |
November 18, 2012 |
6,490,000[3] |
Canada
Based on figures from the NPD Group, as of August 1, 2008:[12]
Manufacturer |
Console |
Released |
Units sold |
Nintendo |
Nintendo 64 |
September 29, 1996 |
1,300,000[13] |
Nintendo |
Wii |
November 19, 2006 |
1,060,000 |
Microsoft |
Xbox 360 |
November 22, 2005 |
870,000 |
Sony |
PlayStation 3 |
November 17, 2006 |
520,000 |
United States
Based on figures from the NPD Group:
Manufacturer |
Console |
Released |
Units sold |
Nintendo |
Nintendo DS |
November 21, 2004 |
47 million[14] |
Nintendo |
Wii |
November 19, 2006 |
45.4 million[15] |
Sony |
PlayStation 2 |
October 26, 2000 |
41.12 million[16][17] |
Nintendo |
Super Nintendo Entertainment System |
August 23, 1991 |
Greater than 20.million |
Sega |
Genesis (Mega Drive) |
August 14, 1989 |
20.4 million[lower-alpha 1] |
Microsoft |
Xbox 360 |
November 22, 2005 |
11.6 million[28] |
Sony |
PlayStation Portable |
March 24, 2005 |
11.56 million[16][17] |
Sony |
PlayStation 3 |
November 17, 2006 |
5.7 million[28] |
NEC |
TurboGrafx-16 (PC Engine) |
August 29, 1989 |
2.5 million[29] |
Sega |
Master System |
June 1986 |
2 million[30] |
Atari |
Atari 7800 |
January 1986 |
2 million[31] |
Sega |
Sega Saturn |
May 11, 1995 |
2 million[8] |
Europe
Region-wide
Manufacturer |
Console |
Released |
Units sold |
Sony |
PlayStation 2 |
November 24, 2000 |
48 million[32] |
Sony |
PlayStation |
September 29, 1995 |
40.12 million[2] |
Nintendo |
Nintendo 64 |
March 1, 1997 |
4.5 million[33] |
Western Europe
Manufacturer |
Console |
Released |
Units sold |
Sega |
Mega Drive |
November 30, 1990 |
8 million[34] |
Sega |
Master System |
September 1987 |
6.8 million[35] |
Germany
Manufacturer |
Console |
Released |
Units sold |
Sega |
Mega Drive |
November 30, 1990 |
800,000[35] |
Sega |
Master System |
September 1987 |
500,000[35] |
Atari |
Atari 2600 |
1978 |
450,000[36] |
Mattel |
Intellivision |
1982 |
100,000[36] |
Spain
Manufacturer |
Console |
Release |
Units sold |
Nintendo |
Nintendo DS |
2005 |
5.7 million (as of 2012)[37] |
Sony |
PlayStation 2 |
2000 |
5 million (as of 2009)[38] |
Nintendo |
Wii |
2006 |
2.7 million (as of 2011)[39] |
Sony |
PlayStation 3 |
2007 |
2.7 million (as of 2014)[40] |
Nintendo |
Game Boy |
January 1991[41] |
2.3 million (as of 1999)[42] |
Sony |
PlayStation 4 |
2013 |
2.2 million (as of 2018)[43] |
Sony |
PlayStation Portable |
2005 |
2.1 million (as of 2009)[44] |
Nintendo |
Nintendo 3DS |
2011 |
2 million (as of 2018)[43] |
Nintendo |
Game Boy Advance |
2001 |
1.6 million (as of 2004)[45] |
Sony |
PlayStation |
1995 |
1.4 million (as of 1999)[46] |
Microsoft |
Xbox 360 |
2005 |
1 million (as of 2012)[47] |
Sega |
Mega Drive |
1990 |
600 000 (as of 1994)[48][35] |
Sony |
PlayStation Vita |
2012 |
600 000 (as of 2015)[49] |
Sega |
Master System |
1987 |
550 000 (as of 1993)[35] |
Nintendo |
NES |
1987 |
440 000 (as of 1993)[35] |
Nintendo |
Switch |
2017 |
340 000 (as of 2018)[50] |
Microsoft |
Xbox One |
2013 |
305 000[50]~500 000[51] (as of 2018) |
Nintendo |
SNES |
June 1992 |
300 000 (as of 1994)[35] |
Nintendo |
GameCube |
2002 |
Less than 300 000 (as of 2006)[52] |
Sega |
Dreamcast |
14 October 1999 |
200 000 (as of 2001)[53] |
Sega |
Saturn |
7 July 1995[54] |
70 000 (as of 1997)[55] |
United Kingdom
Based on figures from GfK Chart-Track, as of January 3, 2009,[56] unless noted otherwise.
Manufacturer |
Console |
Released |
Units sold |
Nintendo |
Nintendo DS |
March 11, 2005 |
8.8 million |
Nintendo |
Wii |
December 8, 2006 |
4.9 million |
Microsoft |
Xbox 360 |
December 2, 2005 |
3.2 million |
Sony |
PlayStation Portable |
September 1, 2005 |
3.2 million |
Sega |
Mega Drive |
November 30, 1990 |
2.1 million |
Sony |
PlayStation 3 |
March 23, 2007 |
1.9 million |
Sega |
Master System |
September 1987 |
1.35 million[35] |
Nintendo |
Nintendo 64 |
March 1, 1997 |
1.3 million[33] |
Nintendo |
Nintendo Entertainment System |
1987 |
1.1 million[35] |
Nintendo |
Super NES |
1987 |
1.05 million[35] |
Other PAL regions
Brazil
Manufacturer |
Console |
Released |
Units sold |
Sega |
Master System |
September 4, 1989 |
8 million[57] |
Sega |
Mega Drive |
1990 |
3 million[58] |
Middle East
Manufacturer |
Console |
Released |
Units sold |
Sony |
PlayStation 2 |
2003 |
5.2 million[59] |
Sony |
PlayStation Portable |
September 1, 2005 |
5.2 million[59] |
Nintendo |
Nintendo DS |
2005 |
850,000[59] |
Notes
- 1 2 Disparate sources from a variety of magazines provide a more detailed history of Sega's first party North American sales through 1997, totaling over 20.4 million. The New York Times stated in 1998 "the company sold some 20 million 16-bit Genesis consoles in the United States alone".[18]
- North American sales history
- 1989-1990: 1.2 million[19]
- 1991: 1.6 million[20]
1992: 4.5 million[21]
- 1993: 5.5 million[22]
1994: over 4 million[23]
- 1995: 2.1 million[24]
1996: 1.1 million[25]
1997: 400,000[26]
- Total: over 20.4 million
References
- 1 2 "PlayStation2 Cumulative Production Shipments of Hardware | CORPORATE INFORMATION | Sony Computer Entertainment Inc". SCEI. Archived from the original on 2011-07-03. Retrieved July 16, 2011.
- 1 2 3 "PlayStation Cumulative Production Shipments of Hardware". Sony Computer Entertainment. Archived from the original on 2007-08-07. Retrieved 2007-09-05.
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 "Consolidated Sales Transition by Region" (XLSX). Nintendo. 2018-03-31. Retrieved 2018-05-11.
- ↑ Brightman, James (2008-10-20). "Xbox 360 Growth in Japan Has Topped All Platforms from March to September". GameDaily. AOL. Retrieved 2008-10-25.
- 1 2 "PSP Japan's best-selling console in 2010". Eurogamer. April 1, 2011. Retrieved April 3, 2011.
- ↑ Parish, Jeremy (2014-08-01). "TurboGrafx-16 at 25: Remembering the Little PC Engine That Could". USgamer. Retrieved 2016-08-03.
- 1 2 3 "2017年国内家庭用ゲーム市場速報を発表 市場規模は3917.5億円で、Nintendo Switchがハード市場を大きく牽引 - ファミ通.com". Famitsu (in Japanese). January 9, 2018.
- 1 2 Stephanie Strom (1998-03-14). "Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market". The New York Times. Retrieved 2010-01-02.
- ↑ "Yearly market report". Famitsu Weekly. 306: ~4. June 21, 1996.
- ↑ Dreamcast#cite note-dcsales-2
- ↑ Nihon Kōgyō Shinbunsha (1986). "Amusement". Business Japan. Nihon Kogyo Shimbun. 31 (7–12): 89. Retrieved 24 January 2012.
- ↑ "Nintendo Wii surpasses mark of one million consoles sold in Canada". The Canadian Press. CTV News. 2008-08-26. Retrieved 2008-09-08.
- ↑ Saltzman, Marc (Nov 11, 1999). "The gloves are off; With the holiday season fast approaching, console gaming titans Sony, Nintendo and Sega are ready to do battle once again. Which system should you buy?". Toronto Star. Retrieved 31 January 2012.
- ↑ "47 Million Nintendo DS Handhelds Sold in USA". 2011-01-04. Retrieved 2011-01-04.
- ↑ "NINTENDO'S WII VIDEO GAME SYSTEM REACHES 30 MILLION SALES MILESTONE". 2010-08-10. Retrieved 2010-08-10.
- 1 2 James Brightman (2008-01-17). "NPD: U.S. Video Game Industry Totals $17.94 Billion, Halo 3 Tops All". GameDaily. Archived from the original on 2008-03-22. Retrieved 2008-02-09.
- 1 2 Boyer, Brandon (2008-02-09). "NPD: 2007 U.S. Game Industry Growth Up 43% To $17.9 Billion". Gamasutra. Retrieved 2008-01-19.
- ↑ Stephanie Strom (1998-03-14). "Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market". The New York Times. Retrieved 2010-01-02.
the company sold some 20 million 16-bit Genesis consoles in the United States alone
- ↑ Hisey, Pete (1991-11-04). "New technology fans video war - 16-bit video games". Discount Store News.
- ↑ Elrich, David (1992-01-24). "Nintendo and Sega face off on game market at WCES". Video Business.
Sega's 1991 sales figure of 1.6 million
- ↑ Reuters (1993-01-10). "Sega Vows 1993 Will Be The Year It Overtakes Nintendo". Buffalo News. Retrieved 2011-01-17.
Sega sold 4.5 million game sets, 16 million game software units, and some 200,000 units of its new CD-ROM accessory in 1992.
- ↑ Greenstein, Jane (1994-06-17). "Sega values 16-bit blitz at $500 million". Video Business.
Sega expects Genesis hardware sales in 1994 to be the same as last year, 5.5 million units.
- ↑ "Sega threepeat as video game leader for Christmas sales; second annual victory; Sega takes No. 1 position for entire digital interactive entertainment industry". Business Wire. 1995-01-06. Retrieved 2013-10-13.
Sega maintained its leadership position with a comprehensive hardware and software lineup: Game Gear, the best-selling portable system, with 53 percent dollar share; Sega CD, which grew 38 percent over 1993; the 32X add-on for Genesis, with nearly 500,000 units sold between its introduction in late November and Christmas; and Genesis, the overall home video game system leader, with substantial sales of over 4 million units.
- ↑ "Game-System Sales". Newsweek. 1996-01-14. Retrieved 2011-12-02.
While a new generation of home game systems got all the hype in '95, the older 16-bit machines still jumped off the shelves. - Nintendo SNES 2.7 million - Sega Genesis 2.1 million - Sega Saturn[*] 300,000 - Sony PlayStation[**] 550,000 - 3DO 250,000 - 64-bit Atari Jaguar 150,000
- ↑ "Sega tops holiday, yearly sales projections; Sega Saturn installed base reaches 1.6 million in U.S., 7 million worldwide". Business Wire. 1997-01-13. Retrieved 2013-10-13.
Sega hit its projections on the mark, selling 1.1 million hardware units and 3 million Sega Genesis games. While the company recently announced it will dispose of all remaining 16-bit peripheral inventory, specifically the Genesis 32X and Sega CD products, it will continue to sell Genesis hardware and software in the coming years.
- ↑ "Sega farms out Genesis". Consumer Electronics. 1998-03-02. Archived from the original on 2012-07-09.
- ↑ Pettus, Sam (2004-07-07). "Genesis: A New Beginning". Sega-16. Archived from the original on 2010-01-14. Retrieved 2008-03-06.
- 1 2 Brightman, James (2008-11-14). "Wii U.S. Installed Base Now Leads Xbox 360 by Almost 2 Million". GameDaily. AOL. Retrieved 2008-11-22.
- ↑ Snow, Blake (2007-07-30). "The 10 Worst-Selling Consoles of All Time". GamePro. p. 1. Archived from the original on 2007-05-08. Retrieved 2009-01-10.
- ↑ Sheff, David (1993). Game Over (1st ed.). New York: Random House. p. 349. ISBN 0-679-40469-4. Retrieved 16 January 2012.
- ↑ "Video Games". Los Angeles Times. June 13, 1988. Retrieved 16 January 2012.
- ↑ Ellie Gibson (May 6, 2008). "PS3 has outsold Xbox 360 in Europe". Eurogamer. Retrieved October 25, 2008.
- 1 2 http://retrocdn.net/index.php?title=File:Edge_UK_067.pdf&page=13
- ↑ Lomas, Ed (November 1996). "Over 1 Million Saturns In Europe By March". CVG. p. 10. Retrieved 2010-10-06.
8 million potential Saturn upgraders!
- 1 2 3 4 5 6 7 8 9 10 "Sega Consoles: Active installed base estimates". Screen Digest. Screen Digest. March 1995. p. 60.
(cf. here , here , and here )
- 1 2 "EG Goes Continental: Europe Joins the Game World". Electronic Games. 2 (23): 46–7. January 1984. Retrieved 5 February 2012.
- ↑ Javier Andrés (2 February 2012). "Nintendo 3DS ya suma 330.000 unidades en España" (in Spanish). Retrieved 15 May 2018.
- ↑ Miriam Prieto (6 February 2009). "Videojuegos: la partida se complica" (in Spanish). Retrieved 15 May 2018.
- ↑ Javier Andrés (18 January 2011). "Nintendo España vendió casi 1,3 millones de consolas en 2010" (in Spanish). Retrieved 15 May 2018.
- ↑ Marcos Yasif (31 January 2014). "Sony fija en 2,7 millones las PS3 instaladas en España" (in Spanish). Retrieved 15 May 2018.
- ↑ "El éxito de una evolución". Nintendo Acción (in Spanish) (49): 13. December 1996.
- ↑ "¿Pokémon? ¡¡Lo siento, está agotado!!". Nintendo Acción (in Spanish) (87): 7. February 1999.
- 1 2 "Reveladas las cifras de ventas de consolas en España" (in Spanish). 22 March 2018. Retrieved 15 May 2018.
- ↑ J. Ollero (13 February 2009). "PSP alcanza los 50 millones de unidades vendidas en todo el mundo" (in Spanish). Retrieved 15 May 2018.
- ↑ Carmen Jane (22 November 2004). "Más de un millón de consolas se venderán este year en España" (in Spanish). Retrieved 15 May 2018.
- ↑ "Los buenos resultados de PlayStation en España, motivo de reconocimiento". Hobby Consolas (in Spanish) (96): 12. September 1999. ISSN 6239-0104.
- ↑ "Ya se han vendido más de un millón de Xbox 360 en España" (in Spanish). 31 January 2012. Retrieved 15 May 2018.
- ↑ "Mega Drive: La más vendida". Todo Sega (in Spanish) (27): 15. June 1995.
- ↑ Cano, Jiménez (17 June 2015). "Vender medio millón de algo que vale 400 euros en España tiene su mérito" (in Spanish). El País. Retrieved 15 May 2018.
- 1 2 Jorge Cano (26 January 2018). "Nintendo Switch ya ha superado las ventas de Xbox One en España" (in Spanish). Retrieved 15 May 2018.
- ↑ Daniel López (29 January 2018). "Microsoft rompe la barrera del medio millón de Xbox One vendidas en España en 2017" (in Spanish). Retrieved 15 May 2018.
- ↑ Daniel Escandell; Jacobo Blasco. "Wii en España: Crónica y Entrevista" (in Spanish). Retrieved 15 May 2018.
- ↑ ""El negocio del hardware nunca ha sido rentable para Sega"". Hobby Consolas (in Spanish) (114): 10. March 2001. ISSN 6239-0104.
- ↑ "Llegó la hora de la verdad". Todo Sega (29): 18. August 1995.
- ↑ José Ángel Sánchez (March 1997). ""«Sega Rally» «Virtua Fighter 2» o «World Wide Soccer», exclusivos para Saturn, no han sido superados en sus géneros por ningún otro título"". Hobby Consolas (in Spanish) (66): 17. ISSN 6239-0104.
- ↑ Matt Martin (2009-01-13). "Console installed base reaches 22m in UK". GamesIndustry.biz. Eurogamer. Retrieved 2009-01-15.
- ↑ Azevedo, Théo (May 12, 2016). "Console em produção há mais tempo, Master System já vendeu 8 mi no Brasil" (in Portuguese). Universo Online. Retrieved May 13, 2016.
Comercializado no Brasil desde setembro de 1989, o saudoso Master System já vendeu mais de 8 milhões de unidades no país, segundo a Tectoy.
- ↑ "Vinte anos depois, Master System e Mega Drive vendem 150 mil unidades por ano no Brasil - Jogos - UOL Jogos". Jogos.uol.com.br. 2012-07-30. Retrieved 2013-09-17.
- 1 2 3 "Finding the Middle ground; MCV digital edition". MCV. November 26, 2010: 31. Retrieved May 16, 2012.