Johan Andersson (game developer)
Johan Andersson | |
---|---|
Andersson at Retro Gathering in 2009 | |
Born | August 28, 1974 |
Nationality | Swedish |
Occupation | Studio manager of Paradox Development Studio |
Known for | Designing grand strategy games |
Johan Andersson is a Swedish video game designer and studio manager for Paradox Development Studio.[1]
Career
Before working for Paradox, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime.[2] He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis.[3] Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Europa Universalis IV, Stellaris, and Imperator: Rome.[4] His design philosophy is "to create believable worlds."[5]
References
- ↑ "Inside Paradox, the strangest company in video games". eurogamer. 2013-09-25.
- ↑ "Interview: Johan Andersson On Hearts Of Iron 3". Rock, Paper, Shotgun. Retrieved 2012-11-17.
- ↑ https://forum.paradoxplaza.com/forum/index.php?threads/paradox-development-studio-a-brief-history.623146/
- ↑ "Imperator: Rome is the next grand strategy game from Paradox". Retrieved 19 May 2018.
- ↑ "Dev Box Interview: Paradox Interactive's Producer Johan Andersson : TrueGameHeadz .:Video Game Previews, Reviews, Videos and News For Gamers Everywhere:". TrueGameHeadz. Archived from the original on 2009-05-02. Retrieved 2012-11-17.
External links
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