Johan Andersson (game developer)

Johan Andersson
Andersson at Retro Gathering in 2009
Born (1974-08-28) August 28, 1974
Nationality Swedish
Occupation Studio manager of Paradox Development Studio
Known for Designing grand strategy games

Johan Andersson is a Swedish video game designer and studio manager for Paradox Development Studio.[1]

Career

Before working for Paradox, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime.[2] He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis.[3] Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Europa Universalis IV, Stellaris, and Imperator: Rome.[4] His design philosophy is "to create believable worlds."[5]

References

  1. "Inside Paradox, the strangest company in video games". eurogamer. 2013-09-25.
  2. "Interview: Johan Andersson On Hearts Of Iron 3". Rock, Paper, Shotgun. Retrieved 2012-11-17.
  3. https://forum.paradoxplaza.com/forum/index.php?threads/paradox-development-studio-a-brief-history.623146/
  4. "Imperator: Rome is the next grand strategy game from Paradox". Retrieved 19 May 2018.
  5. "Dev Box Interview: Paradox Interactive's Producer Johan Andersson : TrueGameHeadz .:Video Game Previews, Reviews, Videos and News For Gamers Everywhere:". TrueGameHeadz. Archived from the original on 2009-05-02. Retrieved 2012-11-17.



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