Chris King (game designer)

Christopher King
Occupation Game programmer, video game designer, video game producer
Years active 2002—present
Known for Europa Universalis IV, Crusader Kings II, Hearts of Iron, Victoria II

Christopher King is a designer and producer of several grand strategy video games, most notably Hearts of Iron, Europa Universalis IV, Victoria II and Crusader Kings II.[1][2]

He has spent most of his career working at Paradox Development Studio on most of the studio's main intellectual properties, before leaving in 2013 to found Crispon Games AB alongside former Paradox colleague Pontus Aberg.[3]

He has since returned to Paradox Development Studio and is now working on an unannounced project.[4]

Video games

The games developed, co-developed and/or produced by Chris King:[5]

Game Release Notes
Hearts of Iron 2002 Support Work
Victoria: An Empire Under the Sun 2003 Research and Scripting
Crusader Kings 2004
Victoria: Revolutions 2006
Europa Universalis III: Napoleon's Ambition 2007 Game Design
Majesty 2: The Fantasy Kingdom Sim 2009 Game Idea
Hearts of Iron III 2009 Game Design
Europa Universalis III: Heir to the Throne 2009 Game Design
Victoria II 2010 Game Design
Europa Universalis III: Divine Wind 2010 Game Design
Sengoku 2011 Game Design
Crusader Kings II 2012 Game Designer
Europa Universalis IV 2013 Game Design
Victoria II: Heart of Darkness 2013 Game Designer
Galactic Inheritors 2015 Game Designer

References

  1. Baker, Chris. "How Paradox plunders history for great gameplay mechanics". Retrieved 2018-07-08.
  2. "Karl Marx and the historical determinism of video games". Polygon. Retrieved 2018-07-08.
  3. "Road to Indie: A Paradox(ical) experience". Retrieved 2018-07-08.
  4. Andersson, Johan. "Game Directors at Paradox Development Studio". Retrieved 8 July 2018.
  5. "Christopher King Video Game Credits and Biography - MobyGames". MobyGames. Retrieved 2018-07-08.
  • rtsguru.com
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