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Fundamentals for Trainz Trainees
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Surveyor Hotkeys

The KEY to operating most tools is to understand how and when -, +, [, ] affect the active tool tip on the one hand, and when a secondary hotkey selects a class of asset on the other. The Primary hotkeys F1, F2, ... , F7 select the active tool tab, which when pressed will toggle the tab and tool panels open or closed, as do mouseclicks as indicated.

A selected tool in the tool panel is often still active, so a key sequence selecting the 4th TAB-Tracks and Trackside such as F4, then T+M+F4 will activate the 'Trackside Tools TAB' ([F4]), the 'T' for Tracks sub-tool menu and then the 'M' for Move Vertex tool, which will allow you to drag track vertex elements around. The last F4 closes the tool panel and lets the user have more screen while adjusting Tracks. The 4th TAB-Tracks and Trackside mouse button can instead be used to toggle the active tool menu open and closed.

In reality, a practiced route builder will likely be toggling back and forth between several tool panels and their respective active tool sub-menus and active tools while doing fine detailing of a section of map, say where a road (spline object F3+S) runs beside a small stream (another spline asset) both of which parallel the tracks for a time, then the stream crosses under the tracks and perhaps so does the road all running mostly together. That main scenery runs along side farmer's fields (fences being another spline, and crops often another; while farm equipment, vehicles, and animals are Objects, a different sub-menu); and down the street a few thousand metersa row of rural housing (Objects, using F3+O) which need individual placement (LMB and a likely adjustment of Height, Rotation, and a Move or two of it's position, for each and every one, (not to mention their yard elements such as trees, swings, sidewalks, driveways, hedges and so forth). Creation of even a small detailed area becomes a marathon of intense concentration and takes a practiced eye and fore-planning.

A common enough circumstance, but integrating the Trainz assets with their respective heights, shaping the landscaping as you go means the route builder will be using a veritable flurry of hotkeys and mouse operations, perhaps switching tools as often as once every three-to-five seconds! TS12 is notorious for being responsible for slowing down that process, as the game can't keep up with the mind and hands of a practiced artist at their trade. Instead, with TS12, one often has to wait while the tool switch gets each tool to be reloaded into what seems to be the same patch of memorya sloppy programmer assumption and bad effect for the Trainz Power user.  

 

 

Section I General Command Line HotKeys

Surveyor Map and File Commands Hotkeys
  CMD NEWMAPCTRL+N
  CMD LOADMAPCTRL+L
  CMD SAVEMAPCTRL+S
  CMD EDITMAPCTRL+E
  CMD OPTIONSCTRL+O
  CMD TUNINGCTRL+T
  CMD FINDOBJECTCTRL+F
  CMD MINIMAPCTRL+M
  CMD PROFILESCTRL+P
  CMD RULESCTRL+R
  CMD COPYCTRL+C
  CMD PASTECTRL+V
  CMD CAM WALKALT+Y
  CMD CAM FLYALT+U
  CMD CAM CARALT+CTRL+SHFT+Z
  CMD RAND MAPALT+CTRL+SHFT+P
  CMD SMITEALT+CTRL+A

Section III [F1]] Topology Tools Tab

surveyor
  MODE TOPOLOGYF1, 1st RHS TAB, Top TAB
  COM HEIGHT UPU
  COM HEIGHT DOWND
  COM HEIGHT ADJUSTA
  COM CURSOR MINUS-
  COM CURSOR PLUS+
  COM HEIGHT SENSITIVITY MINUS[
  COM HEIGHT SENSITIVITY PLUS]
  COM HEIGHT GETG
  COM HEIGHT USEH
  COM PLATEAUP
  COM ADD WATERW
  COM DELETE WATERQ
  COM ADJUST WATER HEIGHTE
  COM EXTEND SECTIONX
  COM DISPLACEMENT ROTATION MINUSSHFT+[
  COM DISPLACEMENT ROTATION PLUSSHFT+]
  COM DISPLACEMENT SCALE MINUSCTRL+[
  COM DISPLACEMENT SCALE PLUSCTRL ]
  COM DISPLACE APPLYF
  COM DISPLACEMENT GET

Section IV [F2] Texture Painting Tool Tab

surveyor
  MODE PAINTF2, 2nd TAB
  COM TEXTURE ROTATION MINUS[
  COM TEXTURE ROTATION PLUS] R
  COM TEXTURE SCALE MINUSCTRL+[
  COM TEXTURE SCALE PLUSCTRL+]
  COM CURSOR SIZE MINUS-
  COM CURSOR SIZE PLUS+
  COM PAINT GETG
  COM FILL GRID TEXTUREL
  COM SELECT BOXB
  COM SELECT FILLF
  COM CANCEL SELECTIOND

Section V [F3] Objects and Splines Tab

surveyor Objects and Splines Tools
  MODE OBJECTSF3, 3rd TAB
  COM OBJECT FILTERO
  COM SPLINE FILTERS
  COM OBJECT NAME MINUS-
  COM OBJECT NAME PLUS+
  COM OBJECT ADDA
  COM OBJECT MOVEM
  COM OBJECT ROTATER
  COM OBJECT GETG
  COM OBJECT DELETED
  COM OBJECT NAMEN
  COM OBJECT ADJUST HEIGHTH
  COM OBJECT SPLINE SPLITQ
  COM OBJECT SPLINE HEIGHTH
  COM OBJECT SPLINE REMOVE VERTEXX
  COM OBJECT SPLINE INSERTI
  COM OBJECT SPLINE SMOOTHS

Section VI Track, Trackside, and Markers TAB

surveyor
  MODE TRACKSF4, 4th TAB, Track mode Tools
  COM TRACK SPLINE FILTERT
  COM TRACK OBJECT FILTERY
  COM TRACK TRACKMARK FILTERV
  COM TRACK NAME MINUS-
  COM TRACK NAME PLUS+
  COM TRACK ADDA
  COM TRACK MOVEM
  COM TRACK ROTATER
  COM TRACK GETG
  COM TRACK DELETED
  COM TRACK STRAIGHTENB
  COM TRACK TOGGLE JUNCTIONJ
  COM TRACK RENAMING STUFFN
  COM TRACK SPLITQ
  COM TRACK SPLINE HEIGHTT+H
  COM TRACK SPLINE REMOVET+X
  COM TRACK SPLINE INSERTT+I
  COM TRACK SPLINE SMOOTHT+S
  COM TRACK GET GRADIENTT+J
  COM TRACK APPLY GRADIENTT+K
  COM TRACK GET CURVET+L

Section VII World Tools TAB or Layers TAB

F6 World Tools TAB and menus Trainz 1.3TS2009, Since then, 6th TAB down or 2nd from Bottom now selects 'LAYERS Tool Menu and Tab' from TS10 and up. The rarely needed World Tools (of the Hotkeys below) have been moved into the Surveyor options menu.

 

F6, 2nd from Bottom TAB - The World Tools TAB and menus   MODE WORLDF6 Opens World Tools TAB and menus
  COM WORLD CLOCK ADDA
  COM WORLD CLOCK MOVEM
  COM WORLD CLOCK DELETED
  COM_WORLD_CLOCK_RED_MINUSSHFT+-
  COM_WORLD_CLOCK_RED_PLUSSHFT++
  COM_WORLD_CLOCK_GREEN_MINUSCTRL+-
  COM_WORLD_CLOCK_GREEN_PLUSCTRL++
  COM_WORLD_CLOCK_BLUE_MINUSALT+-
  COM_WORLD_CLOCK_BLUE_PLUSALT++
  COM WORLD CLOCK MINUS-
  COM WORLD CLOCK PLUS+
  COM WORLD WEATHER MINUS[
  COM WORLD WEATHER PLUS]
  COM WORLD ENVIRONMENT MINUSCTRL+[
  COM WORLD ENVIRONMENT PLUSCTRL+]
  COM WORLD ORIGIN ADDO
  COM WORLD ORIGIN FINDF
  COM WORLD ORIGIN EDITE

Section VII Camera's and Rulers Tools TAB

  MODE TOOLSF5
  COM TOOLS PLACE CAMERAA
  COM TOOLS MOVE CAMERAM
  COM TOOLS DELETE CAMERAD
  COM TOOLS PLACE RULERR
  COM TOOLS MOVE RULERT
  COM TOOLS DELETE RULERY
  COM TOOLS PASTE HEIGHTS
  COM TOOLS PASTE ROTATION MINUS[
  COM TOOLS PASTE ROTATION PLUS]
  COM TOOLS PASTE HEIGHT RELATIVEL
  COM TOOLS SELECT BOXB
  COM TOOLS COPY PASTEP
  COM TOOLS CANCEL SELECTIONX

Section VIII Trains and Consists tools TAB

Traincar and Consists Mode Tab and Tools
  MODE TRAINSF7, 7th and Last/bottom Tab
  COM TRAIN FILTERT
  COM CONSIST FILTERC
  COM TRAIN NAME MINUS-
  COM TRAIN NAME PLUS+
  COM TRAIN ADDA
  COM TRAIN MOVEM
  COM TRAIN ROTATER
  COM TRAIN GETG
  COM TRAIN DELETED
  COM TRAIN PROPERTIESP
  COM TRAIN CHANGE HEADINGH
  COM TRAIN DECOUPLEX
  CMD QUICK DRIVECTRL+F2


 

 
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