< Trainz

Trainz Mice Click!

This page is dedicated to all the new Trainzers, and to those who haven't been around for a while because the software takes a lot of learning. Here we link a page with a brief on how the mouse is used in various Trainz modules. In most cases, the use is quite instinctive, but this page gives us a way to just begin loading data into your learning curves without explaining on everypage what this stuff means.

Mouse use notations

  1. LMB - Left Mouse Button, click
    1. In Driver, will attach your external camera to a traincar, even in another consist. Also operates the button controls in Driver, just like Windows clickings, switch junctions using click toggle action, or (when in exernal or free camera mode) toggle/operate button organized controls like couple and decouple this or that hitch between cars.
    2. In Surveyor, attaches (puts down something) using the active selected tool or scenery object adder tool to the world mesh if in add mode; gets asset in the various get (identify or select the same asset) tools, and generally puts things down like scenery objects (buildings, bushes, animals, trees), spline objects (stretchy track, fences, telephone wires) or 'selects' them in some way (move this there, get that same thingy), including tools and tool panel controls.
    3. In Railyard, controls the click driven viewing menu modes.
  2. LMBH - Left Mouse Button, Hold
    1. In Driver is used to select control in Cab Mode preparatory to dragging adjustment (e.g. throttles, air brake levers, Horn or steam engine whistle, etc.)
    2. In surveyor is used to select vertexes or assets preparatory to dragging (LMBHd) including changing surface elevations in the terrain up/down tool. [mode and tool dependent]
  3. LMBHd - Left Mouse Button, Hold and drag
    1. In surveyor and driver is used to select and move things.
    2. In driver is used to select and move control levers, rotate valves or the DCC mode 'virtual dial control'.
  4. RMB - Right Mouse Button, click
  5. RMBH - Right Mouse Button, Hold
  6. RMBHd - Right Mouse Button, Hold and drag
    1. In CM/CMP accesses a drop down menu, in which case you also need to drag, then release on the selection desired.
    2. In Surveyor and Driver - RMBHd is how we move (slide or fly) around. In Surveyor (and Driver's external camera view, or free camera 4 mode) it causes the camera position and your relative movement to operate as described in the below Tip-box, enabling us to get around in the virtual worlds of Trainz.

Keyboards

Driver

driver
  TRAIN CAMERA FORWARD+
  TRAIN CAMERA BACKWARD-
  TRAIN DCC DOWNX, , (comma)
  TRAIN DCC UPW, .
  TRAIN DCC STOPS, /,
  TRAIN DCC HANDBRAKEA, ' (apostrophe)
  TRAIN CABIN BRAKE RELEASEQ, KP9, KPPgUp
  TRAIN CABIN BRAKE LAPZ, KP6, KPRight
  TRAIN CABIN BRAKE APPLICATIONA, KP3, KPPgDn
  TRAIN CABIN BRAKE EMERGENCYPAUSE
  TRAIN CABIN INDBRAKE TOGGLEE, KP4, KPLeft
  TRAIN CABIN INDBRAKE BAILD, KP0, KPIns
  TRAIN CABIN THROTTLE UPW, KP8, KPUp
  TRAIN CABIN THROTTLE DOWNX, KP2, KPDn
  TRAIN CABIN THROTTLE 0S, KP5, KPClear
  TRAIN CABIN REV FORWARDF, KPstar
  TRAIN CABIN REV BACKWARDR, KPslash
  TRAIN CABIN DYN TOGGLEC, KP7, KP HOME
  TRAIN CABIN SHOVEL COALSpace
  TRAIN CABIN COALMAN WAVESHFT+Space
  TRAIN CABIN FANSSHFT+F
  TRAIN CABIN FIREBOX DOOR TOGGLEKP1, KPEnd, END,
  TRAIN CABIN REGULATOR UPW, ., KP8, KPUp
  TRAIN CABIN REGULATOR DOWNS, /,KP2, KPDn
  TRAIN CABIN REVERSER UPF, KPstar
  TRAIN CABIN REVERSER DOWNR, KPslash
  TRAIN CABIN INJECTOR UPI
  TRAIN CABIN INJECTOR DOWNO
  TRAIN CABIN INJECTOR2 UPSHFT+I
  TRAIN CABIN INJECTOR2 DOWNSHFT+O
  TRAIN CABIN BLOWER UPN
  TRAIN CABIN BLOWER DOWNSHFT+N
  TRAIN CABIN RESET TRIPMETERT
  TRAIN CABIN TOGGLE DRAINCOCKSALT+D
  TRAIN CABIN AWS RESETALT+Space, INS
  TRAIN CABIN AWS ISOLATEALT+1
  TRAIN CABIN AWS ACTIVATEALT+2
  TRAIN CABIN TPWS RESETALT+3
  TRAIN CABIN TPWS ISOLATEALT+4
  TRAIN CABIN TPWS ACTIVATEALT+5
  TRAIN CABIN TPWS OVERRIDEALT+6
  TRAIN CABIN DRA ONALT+7
  TRAIN CABIN DRA OFFALT+8
  TRAIN CABIN EMERGENCY STOPALT+9
  TRAIN CABIN MASTER SWITCH ONALT+0
  TRAIN CABIN MASTER SWITCH OFFALT+0
  TRAIN CABIN ENGINE ONALT;[
  TRAIN CABIN ENGINE OFFALT;]
  TRAIN CABIN PANEL LAMP TESTALT+\
  TRAIN CABIN VIGILANCE FOOT PEDALALT+~ (tilde)
  TRAIN CABIN WIPERS ONALT* comma
  TRAIN CABIN WIPERS OFFALT . (period)
  TRAIN CABIN HARDWARE 0ALT
  TRAIN CABIN HARDWARE 1ALT+'
  TRAIN HEADLIGHT TOGGLEL
  TRAIN HIGHBEAM TOGGLESHFT+L
  TRAIN DITCHFLASH TOGGLE;
  TRAIN PANTOGRAPH TOGGLEKP1, KPEnd, END,
  TRAIN HORNH, KP, +
  TRAIN SANDV, KP, -
  TRAIN BELLB
  CAMERA UP
  CAMERA DOWN
  CAMERA LEFT&lar;
  CAMERA RIGHT&rar;
  CAMERA ZOOM INPgUp
  CAMERA ZOOM OUTPgDwn
  CAMERA MOD CONTROLL-CRTL, R-CRTL
&nbsp& camera mod SHFTL-SHFTkey, R-SHFTkey
  HUD HELP TOGGLECTRL+H
  CAMERA INTERNAL1
  CAMERA EXTERNAL2
  CAMERA TRACKING3
  CAMERA ROAMING4
  CAMERA CARSHFT+ALT+CTRL+C, SHFT+ALT+CTRL+A, SHFT+ALT+CTRL+R, SHFT+ALT+CTRL+Z
  CAMERA PREV[
  CAMERA NEXT]
  CAMERA PREV FASTCTRL+[
  CAMERA NEXT FASTCTRL+]
  CMD METRIC TOGGLEG
  MODE DECOUPLE TOGGLECTRL+D
  CMD CLOSEESC
  CMD WIREFRAME TOGGLECTRL+W
  CMD TRUEWIREFRAME TOGGLEALT+W
  CMD FINDOBJECTCTRL+F
  MODE MAP TOGGLEM, CTRL+M
  CMD PAUSEP
  CMD HELPF1
  HUD INTERFACE TOGGLEF5
  HUD DRIVERBAR TOGGLEF6
  HUD BUTTONBAR TOGGLEF7
  HUD CUSTOMHUD TOGGLEF8
  HUD CONTROLS TOGGLEF9
  CMD SAVECTRL+S
  CMD LOADCTRL+L
  HUD OBJECTIVE TOGGLE↵ Enter
  CMD TUNINGCTRL+T
  DEBUG LOG CAMERA ANGLECTRL+F7
  DEBUG SHOW AUTOPILOT SIGNALALT+HOME
  TRAIN REVERSE HEADINGALT+C
  CMD SCRIPT OBJECTIVESK
  TOGGLE NEXT JUNCTIONJ
  TOGGLE PREV JUNCTIONCTRL+J
  DRIVER 1CTRL+1
  DRIVER 2CTRL+2
  DRIVER 3CTRL+3
  DRIVER 4CTRL+4
  DRIVER 5CTRL+5
  DRIVER 6CTRL+6
  DRIVER 7CTRL+7
  DRIVER UPCTRL
  DRIVER DOWNCTRL+-
  CMD TOGGLE HEADTRACKERALT+H


Moving in Trainz

Surveyor Options menu, allows two map mode or movement controls to be modified to the users preferences. The default mode when the game first boots to operate many find confusing because the mouse controls camera position sliding, altitude, and rotation all in one, when and if panning. We recommend this combination initially for the best easiest operations: (New users have enough to get used to without the disorientation the default controls can give.)
  • Camera behavior - Rotation not Panning (default)
  • Compass Movement - Mouse or Keyboard

These options are accessible in the Main Menu > Surveyor Options and affect behavior in both Driver and Surveyor operations.

  • Movement around in Trainz will then become instinctive and intuitive, use the and arrow keys to rotate, the and keys to tilt the view, roll the thumbwheel to zoom in or out.
  • The camera is offset from the screen center at all times by the combination of the and setting and zoom, focused away from the center aiming circle. Tilting the camera angle down, causes the camera viewpoint to rise above its location, allowing look down viewing at most any angle. When moving tilted down, some of us call it flying the route, for it's free as a bird with the similar viewpoint.
  • Rotate relative to North-South as noted above, thereafter RMBH and move the mouse away from the center aiming point will cause the camera viewpoint to slide proportional to the distance the mouse tip deviates from center. It will move rapidly if you press the button farther away, so can cover ground quickly, slower if you keep it held down closer to on target.
  • You'll also quickly learn (to the point it becomes unconscious and instinctive) to position the mouse tip near center screed before clicking the LMB when in rhe free camera modes. That is the only mode inside Surveyor. Driver has four camera modes: In Cab, external on the consist (attached to any one car), fixed or Tracking cameras (if and when some are pre-placed by route builders), and free camera mode (you can fly or walk the ground).
  • With the wrong choice of angle and in some terrain you can teleport a mile or so in one click, so don't click on far away hills unless you want to go there!
  • A single click RMB off center will jump the locus to the new point off to the side in the current (panorama) view). Rotation relative to the cartesian world (N-S) axis is fixed unless you use the arrow keys to change it.
  • This jump mode is similar in the minimap as well, on which sliding does not work. That is accessed pressing CTRL+M (or just M in Driver, where CTRL+M also works. Click on a locus away from the aiming target/center and hop around the map in the same orientation North=to=South.
  • Roll the mouse wheel in the minimap to zoom in or expand your view outwards (so the map shows more terrain, but less detail.) It'll take only a few minutes and only a few trys to master.
menu
  MAIN DRIVERD
  MAIN SURVEYORS
  MAIN RAILYARDR
  MAIN SCENARIOSE
  MAIN EXCHANGEX
  MAIN CREDITSC
  MAIN QUITESC, Q
  SVYR MAINMENUESC, M
  SVYR NEWN
  SVYR DELETED
  SVYR ACCEPT↵ Enter
  SVYR TRAINZMAPT
  DRVR MAINMENUESC, M
  DRVR PANELTab ↹
  DRVR DELETED
  DRVR INFOI
  DRVR ACCEPT↵ Enter
  SCEN BACKESC, M
  SCEN ACCEPT↵ Enter
  YARD MAINMENUESC, M
  YARD FAVORITESF
  YARD INFOTab ↹
  YARD HORNH
  YARD LIGHTSL
  YARD PANTSP
  YARD LOW BEAMSHFT+L
  YARD DITCH
  YARD INTERFACE TOGGLECTRL+Space
  YARD CLOSECTRL W, CTRL+Q

Minimap hotkeys

minimap
  MINIMAP BGALT+B
  MINIMAP GRADIENTSALT+G
  MINIMAP JUNCTIONSALT+J
  MINIMAP SIGNALSALT+S
  MINIMAP TRIGGERSALT+T
  MINIMAP TRACKMARKSALT+M
  MINIMAP INDUSTRIESALT+I
  MINIMAP NAMEDOBJECTSALT+N
  MINIMAP OBJECTSALT+O
  MINIMAP CONSISTSALT+C
  MINIMAP TS LABELSALT+L

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