Warface

Warface
Developer(s) Crytek Kiev[lower-alpha 1]
Publisher(s)
Producer(s) Mail.Ru
Crytek Edit this on Wikidata
Engine CryEngine V
Platform(s) Microsoft Windows, PlayStation 4, Xbox 360,[1] Xbox One
Release Microsoft Windows
  • WW: 21 October 2013
Xbox 360
  • WW: 22 April 2014 Discontinued 1 February 2015
PlayStation 4
  • WW: August 14, 2018
Xbox One
  • WW: September 10, 2018
Genre(s) First-person shooter
Mode(s) Multiplayer

Warface is a free-to-play online first-person shooter developed by Crytek Kiev and co-produced by Crytek Seoul, with Crytek UK developing the Xbox 360 port.[2] The game was developed with Crytek's CryEngine V. The Xbox 360 port was discontinued on 1 February 2015.

Gameplay

Players choose among four different classes to play, Sniper, Rifleman, Engineer, or Medic. Each class has its own role in the game: Medics revive fallen teammates, Engineers restore and repair armor, Riflemen provide extra ammo, whilst Snipers are long-range experts.

Each class comes with its distinctive weapons, often split into two categories. Riflemen choose between a variety of assault rifles and light machine guns, Snipers have bolt-action and semi-automatic marksman and sniper rifles, Medics have automatic and pump action shotguns whereas Engineers use submachine guns and personal defence weapons. In other words, each class has two main branches and all weapons compete against one another within and with the opposite branch. Apart from that, each class can carry a secondary firearm and a melee weapon. A soldier's toolbelt is supplied with a hand grenade, and can be modified or expanded with extra smoke/stun grenades. Some classes can carry anti-personnel mines.

Weapons have customization slots (or attachment slots) that can be used to outfit a firearm with scopes, bipods or handles, flashguards or suppressors.

Players compete against one another in PvP matches or combine efforts against AI enemies in PvE. As players complete these matches and missions, they earn experience points, Warface Dollars, and vendor points; the amount earned varies depending on the number of players, mission played (its duration, amount of checkpoints and so on, to prevent or reduce potential boosting among players).

Warface Dollars can be used to rent weapons, purchase armour and other items, Experience Points let each player increase their personal Rank (level) in the game, while the Vendor Points are used to progress through the Arsenal tree (in-game progression items split into three categories: Weapons, Attachments, Equipment).

VIP Booster packs are available for sale in the in-game store, allowing the player to earn additional XP, WF$ and VP after a match.

Another in-game currency is Kredits, a premium currency that allows the purchase of the VIP Booster packs, player body skins, bundles and more.

The game can be played via Steam, which enables the player to also purchase various DLC bundles consisting of exclusive skins and gear.

Development

Warface was originally aimed for a release in mainland China,[3] but in August 2011 Crytek announced that the game would be hitting the Western markets in 2012.[3] Later on in February 2012, the game was announced to be published by Nexon in South Korea and Taiwan. The game was in an open beta stage on Mail.Ru's game client in Russia.[4] In July 2012, Trion Worlds announced it will be publishing the game in the United States, New Zealand, Turkey, Australia, and Europe.[5] Warface closed beta started on 17 January 2013.[6]

In August 2012, it was announced that Warface could possibly be coming to consoles in the near future.[7] In 28 August 2013, Crytek announced that Warface would come to Xbox 360 in early 2014.[8] The game was released for the Xbox 360 on 22 April 2014.[9] However, on 3 December 2014, Crytek announced that the Xbox 360 version of the game would be shut down. New sign up was shut down after the announcement, but existing players could still play the game until 11:59 pm on 30 January 2015. The servers shut down at midnight on 1 February 2015, making multiplayer no longer accessible to Xbox LIVE users.[10]

In June 2018, it was announced that Warface would be coming to the Xbox One & PlayStation 4 and will launch in September 2018 for the Xbox One and August 2018 for the PlayStation 4.

Reception

Reception
Aggregate score
AggregatorScore
MetacriticPC: 62/100[11]
X360: 60/100[12]

Warface received mixed reviews from critics and mostly positive reviews from players. Review aggregator website Metacritic gave the Microsoft Windows version 62/100,[11] and the Xbox 360 version 60/100.[12]

Notes

  1. Ported to Xbox 360 by Crytek UK. Additional work by Crytek Istanbul

References

  1. Tan, Nicholas (3 December 2014). "Crytek Discontinuing Warface on Xbox 360". GameRevolution. Retrieved 20 March 2015.
  2. "Warface".
  3. 1 2 "Warface Announced for 2012 Release".
  4. "Nexon publishing Crytek's Warface in South Korea, Taiwan".
  5. "New parthnership with Trion Worlds". Retrieved 26 July 2012.
  6. "Warface free-to-play shooter closed beta launches today".
  7. "Warface could come to consoles". Retrieved 17 August 2012.
  8. Matulef, Jeffrey (28 August 2013). "Free-to-play FPS Warface coming to Xbox 360 in early 2014". Eurogamer. Retrieved 11 December 2013.
  9. Samit Sarkar (22 April 2014). "Warface exits beta on Xbox 360 today". Polygon. Retrieved 3 December 2014.
  10. Earnest Cavalli (3 December 2014). "Warface lays down its guns on Xbox 360". Joystiq. Retrieved 3 December 2014.
  11. 1 2 "Warface for PC Reviews". Metacritic. CBS Interactive. Retrieved 30 May 2013.
  12. 1 2 "Warface for Xbox 360 Reviews". Metacritic. CBS Interactive. Retrieved 30 May 2013.
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