Indigenous people in video gaming

Indigenous people have a long history of collaborating on the creation of video games.[1] It has only been with the release of Never Alone though that broad media attention has been paid to these projects.[2] There have been a growing number of game gatherings and community organizing around Indigenous games happening in the United States and Canada.[3][4] Indigenous creators of video games have been featured in the DIGITAL MEDIA ART+CADE as part of imagineNATIVE[5] and in Memories of the Future/Souvenirs du futur at SAW Video Media Art Centre in Ottawa.[6] Many early video games that depicted Indigenous people were misrepresented and perpetuated negative post-colonial stereotypes (see Custer's Revenge).[7] Video games created by Indigenous people enable the creators to self-determine how they are represented[8] and enables Indigenous people to picture themselves in the future.[9]

Games where Indigenous people represent themselves

Indigenous people have been involved in a range of projects where they have the opportunity to depict themselves. These games range in the style of the collaboration from games that consult with a single Indigenous person to games that are entirely developed and designed by Indigenous people.[1]

Indigenous people working in the gaming industry

There are Indigenous people working on a range of large blockbusters to small indie collaborations. Many of these individuals are also creating other artistic content such as comics, board games, machinima, and fine art. Achimostawinan Games, a team which is composed of four Indigenous video game designers Meagen Bryen and Tara Miller. Dames Making Games event, a not-for-profit organization which provides accessible space for females in the video game industry. Purity & Decay was created during the event by Achimostawinan[27] team which is created by Indigenous centred-lens and representational in the narrative. Achimostawinan is responsible for open access games such as, Night Vision (LightMaze),and Wanisinowin | Lost. Graphic designer, Elizabeth LaPensee, who is Anishinaabe and Metis and the founder of LaPensee gamer, project has a role in creating Honour Water and Invaders which bridges the gap of new media and cultural traditions

Games translated into Indigenous languages

There have also been numerous video games translated into Indigenous languages. For example, Pinnguaq has localized osmosis, Ittle Dew and Beneath the Floes.[33]

Academic studies

Academic studies of indigenous video gaming are still infrequent. In 2017, the peer-reviewed open-access Indigenous Studies journal Transmotion devoted a special issue to the topic.[34]

See also

References

  1. 1 2 https://vimeo.com/128110465
  2. A Tribe Called Geek's third podcast called "Indigenous Gaming" http://atribecalledgeek.com/tag/video-games/ ; see also http://ca.ign.com/articles/2015/01/16/the-rise-of-indigenous-storytelling-in-games
  3. 1 2 https://www.linkedin.com/pulse/natives-game-dev-gathering-elizabeth-lapens%C3%A9e
  4. 1 2 3 http://pinnguaq.com/blog-all/120-evening-celebrate
  5. http://www.imaginenative.org/home/node/4546
  6. http://www.sawvideo.com/event/memories-future
  7. http://www.cbc.ca/news/aboriginal/indigenous-video-game-designer-takes-stand-against-custer-s-revenge-1.2851104
  8. http://www.content.alternative.ac.nz/index.php/alternative/article/view/274
  9. https://www.youtube.com/watch?v=kDDOWF31WpI
  10. http://www.7generationgames.com/2013/10/20/our-cultural-consultant-on-cultural-content-in-spirit-lake-the-game/
  11. 1 2 3 http://www.elizabethlapensee.com/#/games/
  12. http://pinnguaq.com/nunavut-code-club/
  13. http://www.pathoftheelders.com/aboutus
  14. https://www.facebook.com/skins.workshops/?fref=nf
  15. http://www.sbs.com.au/nitv/nitv-news/article/2017/04/20/video-games-encourage-indigenous-cultural-expression
  16. http://www.rezolutionpictures.com/new-cree-video-game-spirits-of-spring-featured-in-best-new-games-on-apple-store-in-over-130-countries/
  17. https://itunes.apple.com/ca/developer/ogoki-learning-systems-inc./id477459819
  18. http://www.cbc.ca/news/canada/north/pangnirtung-nunavut-game-studio-brings-work-of-pudlo-pudlat-to-life-1.3121713
  19. http://uctp.blogspot.ca/2012_11_01_archive.html
  20. http://www.cbc.ca/news/aboriginal/music-mogul-designed-to-teach-indigenous-students-business-skills-1.2944805
  21. http://www.cbc.ca/m/touch/aboriginal/story/1.2483001
  22. http://www.abtec.org/blog/?p=381
  23. https://www.theguardian.com/technology/2014/sep/29/never-alone-alaskas-indigenous-game-never-alone-teaches-cooperation-through-stories
  24. http://www.neliufpe.com.br/wp-content/uploads/2014/02/13.pdf
  25. http://ca.ign.com/articles/2015/01/16/the-rise-of-indigenous-storytelling-in-games
  26. http://mashable.com/2016/03/07/indigenous-video-game-huni-kuin/#wH5z.5wtnOqU
  27. https://gamejolt.com/@Achimostawinan/games"
  28. http://www.ogokilearning.com/about-ogoki-learning-systems-learning-president-bio/
  29. http://www.nationnews.ca/moving-in-a-new-direction/
  30. https://tworowtimes.com/art-and-culture/first-nations-comics-and-video-games-draw-a-crowd/
  31. 1 2 http://www.usgamer.net/articles/more-than-shamans-and-savages-american-indians-and-game-development
  32. http://www.maorifuturemakers.com/maru-nihoniho-games-developer
  33. http://pinnguaq.com/localization/
  34. Transmotion 3:1 (2017) https://journals.kent.ac.uk/index.php/transmotion/issue/view/25
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