Ghost Town (video game)

Ghost Town
Developer(s) Adventure International
Publisher(s) Adventure International
Designer(s) Scott Adams
Platform(s) Apple II, Atari 8-bit, Acorn Electron, BBC Micro, C64, Dragon 32/64, TI-99/4A, TRS-80, VIC-20, ZX Spectrum
Release 1981
Genre(s) text adventure
Mode(s) Single-player

Ghost Town is a computer game developed by Adventure International and released in 1981.

Ghost Town was next in a series of games developed by Scott Adams. His Adventure line previously produced Adventureland, Pirate Adventure, and Strange Odyssey.[1]

Plot

The player searches a Western ghost town for treasure. In addition to the points a player receives when treasures are deposited, bonus points are awarded for doing certain deeds which may or may not be connected to finding treasure.

Reception

The game was reviewed briefly in The Dragon #44 by Mark Herro. Herro said that this was the toughest game he'd seen so far in the Adventure series. He also commented that "Scott [Adams] has really outdone himself on this one."[1]

References

  1. 1 2 Herro, Mark (December 1980). "The Electric Eye". The Dragon (44): 86–87.
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