Devil Fish (video game)

Devil Fish
Developer(s) Artic Electronics
Publisher(s) Artic Electronics
Platform(s) Arcade
Release June 1982
Genre(s) Maze
Mode(s) Two players alternating turns
Cabinet Upright, Cocktail
CPU (2x) Z80 (@ 3.072 MHz)
Sound Sound CPU: Z80 (@ 1.78975 MHz). Sound Chips: (2x) AY8910 (@ 1.78975 MHz)
Display Raster, 224 x 256 pixels (Vertical), 98 colors

Devil Fish is a maze arcade game released by Artic Electronics in 1982.[1] It was not ported to any home systems.

Gameplay

The player uses a four-position joystick to maneuver a dog through a maze and avoid several wandering squid. The maze is filled with gates of varying sizes that slow the player's movement while passing through them. The player must pick up fish as they appear, then press a button to drop them and lure the squid toward the gates. Tunnels allow the player to move from the left side to the right and vice versa; some tunnels are permanently open, while others have barriers that periodically open and close.

When a squid eats a fish, it increases in size. If a squid comes to a gate that is too small for it to fit through, it becomes stuck for a short time, during which the player can destroy it by running into it. Doing so makes causes a small cabin to appear near the center of the maze. The player must then touch this cabin, causing it to disappear and reveal a portion of a picture in the large center square. Once the entire picture is revealed, the player moves on to the next level. One life is lost if the dog touches a squid not caught in a gate.

Hardware

Devil Fish runs on the Konami Scramble hardware.

References

  1. "Devil Fish". Arcade History. Retrieved 16 January 2014.
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