Command: Modern Air Naval Operations

Command: Modern Air/Naval Operations
The Command box cover.
Developer(s) Warfare Sims
Publisher(s) Matrix Games
Designer(s) Dimitris Drandis
Platform(s) Windows
Release September 24, 2013 (2013-09-24)[1]
Genre(s) Real-time strategy, warfare
Mode(s) Single player, Multiplayer

Command: Modern Air Naval Operations (CMANO), often known as simply Command, is a warfare simulation video game developed by Greek studio Warfare Sims, published by Matrix Games and released on September 24, 2013. Often described as the spiritual successor to the legacy Harpoon series, Command expands on both the scope and detail of simulation compared to Harpoon and was designed to overcome the earlier series limitations.

Gameplay

In CMANO, players have operational control over units. Similar to Harpoon, players can command their units using preset missions, or by giving direct instructions of the "Go here, do this" variety.[2][3] The size and scale of the engagements is dependent on the scenario, with the engine capable of performing small patrol boat battles right up to global warfare. Individual scenarios vary from a few hours to multiple days of real time, although time can be accelerated to allow for quiet time between actions. No multiplayer mode is included with the game,[4] although a community mod exists which allows a turn based multiplayer mode.[5]

The game features a scenario editor that allows for real-time changes to scenarios under construction, allowing battles in the editor to be run and changed instantly.

Reception, accolades, and further development

Command received an enthusiastic reception in the hardcore wargaming genre, being praised for its combination of scope, detail, realism, accuracy and user interface functionality[6][7][8][9] It has been criticized for its relatively high launch price,[10][11] and a number of bugs present in its original release. However, the developers have released a number of patches and updates addressing these bugs.[3][10]

Command was picked as the "Top PC Wargame of 2013" by War is Boring[12][13] (together with FlashPoint Campaigns - Red Storm), and as Top Simulation of 2013 by Eurogamer.dk.[14] It also swept the popular vote-based wargaming awards, winning the Usenet (CSIPGWH) "Wargame of the Year 2013 Gold" award [15] and the GrogHeads 2013 awards in the categories "Digital Wargame of the Year" and overall "Digital Game of the Year".[16]

The WS development team has released a number of substantial free updates containing new simulation mechanics, database updates & additions, UI improvements and tweaks & bugfixes based on player feedback. A detailed listing of official updates is available on the WS site.[17]

Downloadable Content

-Command/CMANO has had the following downloadable content released:

Northern Inferno
The first downloadable content for Command/CMANO, released 22 October 2015, that can also be played by itself (stand alone). The Northern Inferno DLC depicts a World War III between NATO and the Warsaw Pact in 1975. It has 15 scenarios.[18]
Command Live
A series of one-scenario downloadable content packs released dealing with contemporary events. The Live DLCs released are Old Grudges Never Die (Syrian Civil War),[19] You Brexit, You Fix It (war in the Baltic States),[20] Spratly Spat (Spratly Islands dispute),[21] Don of a New Era (War in Donbass),[22] and Korean Missile Crisis (North Korea).[23]
Chains of War
A downloadable content for Command/CNANO that was released on May 18, 2017 and is also stand alone. The DLC depicts a World War III between the United States and China. It has 12 campaign scenarios and 4 bonus scenarios.[24]
Shifting Sands
Released Oct 24, 2017, is downloadable content for Command/CMANO main game or can be played by itself (stand alone). It covers many of the Arab-Israeli conflicts with 17 campaign scenarios (14 historical and 3 hypothetical). [25]
Silent Service
Released March 1, 2018 is downloadable content for Command/CMANO main game or can be played by itself (stand alone). It has 18 scenarios with submarines covering from the Cold War to present. [26]

Professional Edition

Command was designed from the onset to be highly usable as a serious gaming and analysis tool, and has been frequently used in this capacity.[27][28][29][30] A long-awaited official "professional edition" was unveiled in May 2015,[31] offering advanced functionality tailored to the needs of defence-related professionals and organizations, think tanks etc. Features include full database-editing access, umpire-controlled WEGO-style multiplayer, Monte-Carlo mode (statistical analysis), data import/export and more. The additional abilities are offered piecemeal to allow customers to tailor Command to their needs. One of the first unveiled professional customers has been BAE Systems.[32]

See also

References

  1. "Command Store Page at Matrix Games". Matrixgames.com. Matrix Games. Retrieved 26 December 2013.
  2. Mizokami, Kyle (2013-09-24). "Game Review: 'Command' is A Worthy Successor to Harpoon". News.usni.org. Retrieved 2016-09-20.
  3. 1 2 Cobb, Jim (22 October 2013). "Review on Wargamer.com". Wargamer.com. Retrieved 26 December 2013.
  4. Allen, James (2013-09-26). "Command: Modern Air/Naval Operations Gameplay Review". Outofeight.info. Retrieved 2016-09-20.
  5. "Joint Command Mod Homepage". Baloogancampaign.com. Retrieved 26 December 2013.
  6. Jens McGonigle Lindblad (2013-10-10). "Command: Modern Air/Naval Operations 1.01 Review". SimHQ. Retrieved 2016-09-20.
  7. Patrick S. Baker (2013-11-15). "Command: Modern Air-Naval Operations". Armchair General. Retrieved 2016-09-20.
  8. "Command: Modern Air/Naval Operations in the press". Warfare Sims. 1982-05-25. Retrieved 2016-09-20.
  9. Michael Peck (23 December 2013). "War is Boring Top 5 Wargames of 2013". War is Boring Blog. Medium.com. Retrieved 26 December 2013.
  10. 1 2 Stone, Tim (4 October 2013). "Rock Paper Shotgun Review". Rockpapershotgun.com. Retrieved 26 December 2013.
  11. Swafford MD USAF(ret), Maj. Erich (10 October 2013). "SimHQ Review, page 7". SimHQ.com. Retrieved 26 December 2013. [ SimHQ 1.01 review, page 7]
  12. "War Is Boring". Medium.com. Retrieved 2016-09-20.
  13. War Is Boring. "Best War Games of 2013". Medium.com. Retrieved 2016-09-20.
  14. af Martin Wiinholt Publiceret 29/12/2013 (2013-12-29). "Ĺrets Spil 2013: Simulator •" (in Croatian). Eurogamer.dk. Retrieved 2016-09-20.
  15. "Google Groups". Groups.google.com. Retrieved 2016-09-20.
  16. "Readers' Choice Awards – WINNERS!". GrogHeads. Retrieved 2016-09-20.
  17. "CMANO official updates". Warfare Sims. Retrieved 2016-09-20.
  18. "Command: Northern Inferno". Warfare Sims. Retrieved 2017-05-17.
  19. "Old Grudges Never Die". Warfare Sims. Retrieved 2017-05-17.
  20. "You Brexit, You Fix It". Warfare Sims. Retrieved 2017-05-17.
  21. "Spratly Spat". Warfare Sims. Retrieved 2017-05-17.
  22. "Don of a New Era". Warfare Sims. Retrieved 2017-05-17.
  23. "Command LIVE #5 released: The Korean Missile Crisis!". Warfaresims. Retrieved 2017-05-17.
  24. "Chains of War". Matrix Games. Retrieved 2017-05-17.
  25. "Shifting Sands". Matrix Games. Retrieved 2018-03-05.
  26. "Silent Service". Matrix Games. Retrieved 2018-03-05.
  27. Royal Aeronautical Society (2015-07-10). "Does the F-35 really suck in air combat?". Aerosociety.com. Retrieved 2016-09-20.
  28. Kyle Mizokami. "How I Lost the Battle of the South China Sea". Medium.com. Retrieved 2016-09-20.
  29. War Is Boring. "If China's Airspace Grab Turns Violent, This Is What Could Happen". Medium.com. Retrieved 2016-09-20.
  30. "Command Professional Edition". Warfare Sims. Retrieved 2016-09-20.
  31. "BAE Systems signs agreement to use Command". Warfare Sims. 2015-07-01. Retrieved 2016-09-20.
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