Characters of ''Dragon Age: Inquisition''

From left to right: Cullen, Vivienne, Varric, Cole, Solas, Cassandra, Inquisitor (customizable), Iron Bull, Dorian, Leliana, Sera, Josephine, Blackwall

Dragon Age: Inquisition, the third main video game in BioWare's Dragon Age series, features a wide array of characters.

The player fills the role of "the Inquisitor", leader of the re-established Thedosian "Inquisition", setting out to stop the demons that have invaded the world of Thedas. The Inquisitor, whose race and gender is chosen by the player, can be accompanied by several "companions", or party members, who also join the Inquisition. Several characters, such as Morrigan and Leliana, return from previous games in the series, and two companions—Varric and Cassandra—both appeared in the second game (Varric being the only returning companion). Nine companions appear in all: Cassandra, Varric, Vivienne, Sera, Iron Bull, Solas, Blackwall, Dorian, and Cole.

Concept and creation

The creation process for Inquisition's characters each began with a concept artist, who was supplied with a very short blurb by the writers, rather than being written in advance. This was done in order to keep the concept artists from always having to "play catch-up" and make the process more collaborative.[1] For Inquisition, they wanted the characters to be more recognizable, and BioWare stated they preferred "realistic" characters over "the embodiment of perfection".[1] In deciding the cast for their games, Mike Laidlaw commented that BioWare looks at its major themes, and uses the party members to help pose "high-level questions" to the player and allow them to humanise issues.[1] BioWare tries to create a party dynamic.[1] Mark Darrah, the game's executive producer, noted that generally they tried to balance the characters between the classes, genders, romance options, and other things.[2]

Several characters from previous Dragon Age games return in Inquisition. It was important that any returning characters made sense.[1] Darrah commented that they were unlikely to reuse any previous romance options as companions due to the "baggage" that comes with them, though they could appear in cameos. He gave one reason that a character might return is an incomplete arc, pointing to Isabela's return in Dragon Age II.[2]

The characters were made before deciding who the romance options will be, and how many options there are; this is in order to ensure the characters are built-up and "real" first.[3] The developers try to balanced making the romances nuanced while not spending too much time developing "essentially optional" content.[3] The romances in Inquisition tried to explore new ground rather than repeat narratives seen in earlier romances.[3] Unlike previous games, Inquisition is said to favour event-driven content over approval ratings.[3][4] Romances can vary between falling for heated rival or "fooling around with a friend", depending on the player's choices, in addition to the more traditional route of falling in love.[5][6] The sex scenes in Inquisition are intended to be more "mature and tasteful", with cinematic director Jonathan Perry noting that controversy wasn't just a matter of concern, but also a limit on budget and the expense of animation fidelity. The developers wanted to focus not on the sex itself, but rather on that it was "the culmination of spending a lot of time with a character and getting to know them".[7]

Unlike the previous Dragon Age games, no DLC companion is planned for the game. Creative director Mike Laidlaw commented how due to the nature of their companions part of the DLC companion had to be on the disc, and some controversy was caused by players believing they were paying for companions they already owned.[8][9] Inquisition features nine companions in all.[8][9]

To help cosplayers, fan-artists, and others, BioWare is releasing character reference kits that detail their costumes.[10][11] The first one released was Morrigan.[11]

The Inquisitor

Voiced by: Harry Hadden-Paton and Alix Wilton Regan (British accents); Jon Curry and Sumalee Montano (American accents)[12]

The player character of the game, the Inquisitor is the sole survivor when a giant Fade tear called "the Breach" erupts over a peace meeting between leaders of the Chantry and the mage rebellion. The character becomes part of the new Inquisition, tasked with stopping the Fade tears and investigating their source. After closing the Breach and facing the Elder One, they are placed head of the Inquisition. The Inquisitor is customisable, with the player given the choice over their gender, class (mage, rogue or warrior), race, and voice set. Most of their responses are controlled by the player through a dialogue wheel.

"You're definitely much more of an actor. You're the tip of the spear. You aren't waiting for the world to act upon you. You are acting upon it, both because you have an organization at your back. This gives you greater reach. You're not walking into a camp and begging for help. You're pounding down the gates of a castle and demanding that they come onto your side."

— Mark Darrah, executive producer of Inquisition[2][13]

With the Dragon Age series, developers wished to focus more on the world than build an arc around a single protagonist.[2][13] Mark Darrah noted how Hawke, the protagonist of Dragon Age II, was "really a leaf in the wind", and contrasted them against the Inquisitor, acting on the world instead of reacting to the world "pushing down on you".[2][13]

Although BioWare originally stated that the Inquisitor would be human-only, it was later announced that the ability to choose your race, an option available in Origins, would return.[14] In addition to being able to be a human, dwarf or elf, Inquisition also introduces the option for the player to make their Inquisitor a "Qunari", a large horned race.[15] The developers wanted there to be some sort of significant impact to your choice of player, both from characters and the storyline.[16]

The Inquisitor has two different voices for each gender, with the choice between either a British or an American accent.[17] Alix Wilton Regan, provider of the Inquisitor's British female accent, believed there should be a sense of "strength, authority" to the Inquisitor, and so used a more "chesty" voice instead of more high and in the throat. Regan has said she is proud to be voicing a female protagonist for BioWare, focusing on the importance of inclusion.[18]

Concept for the Inquisitor. The main character's look took long to design and was hotly debated.[19]:14

As the warrior class had been the signature Warden in Origins and the mage the signature class of Hawke in II, for Inquisition artists experimented more with how a rogue would look in a position of power.[19]:9 Many different archetypes were used, and as directions began emerging the artists tried to ensure designs would translate across gender and class.[19]:12 They wished for all the Inquisitor's design elements to be interchangeable, allowing them then to make armor based on specific classes, factions or races in the knowledge they would fit with other clothing.[19]:17 The designs of the rank-and-file Inquisition forces were made in tandem, and allowed them then to refine the visuals for each possible class.[19]:16 The Inquisitor's helmet, considered to be a "first face" of the protagonist, went through the most different designs.[19]:14

IGN's Mitch Dyer called the ability to play as a Qunari one of the "6 most exceptional things" he'd seen in Inquisition, also taking interest in the ability to play as a female Qunari partly due to it being their first appearance.[20] Matt Bertz of Game Informer was also glad to be able to play as a Qunari, believing "[t]he more playable races, the better in my mind".[15] Also writing for Game Informer, Kimberley Wallace called the player's "reach" as Inquisitor one of Inquisition's "striking features", saying "Your character has so much power over where the story goes and how events will play out, and part of the fun is deciding what type of leader you want to be."[21]

Companions

Cassandra Pentaghast

Voiced by: Miranda Raison[note 1]

Cassandra is a member of the Seekers of Truth and the Right Hand of the Divine, voiced in the game by British actress Miranda Raison.[22] She first appeared in Dragon Age II, where she interrogates Varric about Hawke, the Champion of Kirkwall and player-character of the game, and also starred in Dragon Age: Dawn of the Seeker, an anime film. By Inquisition, she is one of the few loyal Seekers of Truth remaining, after most left the order due to the unrest in Thedas and the presumed death of its leader shortly before the reformation of the Inquisition. Should the player play as a male Inquisitor, she is a romance option for all races.[5]

Cassandra's specialization is "Templar", based around nullifying magical effects, fighting demons, and providing support and buffs for other party members.

In Inquisition, the character was originally written by Jennifer Hepler, though lead writer David Gaider took up the character after Hepler left the company.[23] BioWare wanted returning characters to make sense, and had to ask questions like "How did they grow? How did they change in the intervening years?"[1] Gaider noted that "what we find in Inquisition is a Cassandra who's realizing the world doesn't work like she believed it does", saying that she is walking a path of doubt.[24] In contrast to II, Raison commented that the Cassandra in Inquisition has a more human, if "not exactly softer", side to her, and called her "angrier" in the second game.[22]

Varric Tethras

Voiced by: Brian Bloom
"But additionally, some characters, Varric's a very good character because one of 'Varric's primary motivations is he's the guy that’s got your back. He's your friend. He’s a very good character to have because it's good to have someone in your camp no matter what. That makes him a very attractive character. It makes him an interesting character to have because he offers a nice counterpoint to a lot of other kinds of characters.

— Darrah on Varric's return[2]

Varric is a surface dwarf and a "storyteller", who first appeared in Dragon Age II as a companion. Varric is not a romance option.

Varric's specialization is "Artificer," based on making mechanical traps for enemies and controlling the battlefield to give allies the advantage.

During II's production, Varric was originally written as "an untrustworthy guy. The sleazy, slimeball..." However, with all the other opposing personalities in the party, he "just eased" into the needed position of someone who stood up for you.[1] Brian Bloom voices Varric in Inquisition, as he did in Dragon Age II. In order to find Varric's voice, Bloom would metaphorically "gargle glass and scotch and sharks teeth".[25] Mary Kirby wrote Varric in both games.[26]

Wallace, again writing for Game Informer, was excited for Varric's return, noting his wild stories, intriguing past, funny banter, and wondering if, like with Hawke, Varric would still always have your back.[27]

Vivienne

Voiced by: Indira Varma

Vivienne is an Orlesian Circle mage, and official enchanter to the Imperial court. Before the event that caused the Breach to occur she was to become the First Enchanter of the Montsimmard Circle.[28][29] Vivienne lives up to her title of "the Lady of Iron," and is referred to as Madame de Fer. She is a leader among mages and is known to be a fearless woman who obtained her position through smart political maneuvering. Vivienne pays no heed to those who try to restrict her power, not even other mages. Some try to stand in her way, calling her a social climber but she turns a deaf ear. She fights in a world gone mad, in order to restore order.

Vivienne's specialization is "Knight-Enchanter", which adds a melee ability for mages and provides buffs to barriers and close-quarters combat.

The character is introduced after the player finds a Circle mage messenger upon a first visit to Val Royeaux. The mage will extend an invitation that unlocks the quest "The Imperial Enchanter". The invitation will allow the Inquisition party to travel over to the home of Duke Bastien de Ghyslain, where they will meet Vivienne. Being the leader of the last of the loyal Thedas mages, she offers to join the Inquisition.

The Iron Bull

Voiced by: Freddie Prinze, Jr.

Iron Bull is a Qunari warrior, leader of a mercenary company known as the Bull's Chargers, and a Ben-Hassrath agent originally stationed in Orlais, a position that he has become conflicted about since he has become accustomed to life outside of the teachings of the Qun. He joins the Inquisition on instructions to act as a double agent for the Qunari, although he openly admits to this, having anticipated that the Inquisition would eventually discover his duplicity, effectively making him the Qunari's representative within the Inquisition.

He is a pansexual romance option for the Inquisitor.[30] Freddie Prinze, Jr. voices the character, having previously voiced James Vega in BioWare's Mass Effect 3.[31]

Iron Bull's specialization is "Reaver," based on sacrificing health to execute devastating attacks and increasing in power as health decreases.

Sera

Voiced by: Robyn Addison

Sera is an elven rogue and a member of the mysterious thieves group, the "Friends of Red Jenny", where she has access to a spy network she can use for the Inquisition. Her "Red Jenny" network is the eyes and ears of disgruntled servants around Thedas. Sera is impulsive and lives in the moment. She does not concern herself with what is right but rather "what is right now". On the first visit to Val Royeaux in the quest, "A Friend of Red Jenny". Sera can be recruited into the Inquisition. Clues left by the "friends" of Red Jenny can be found in the market by searching for them. These clues lead to a courtyard that can only be accessed via the world map. Once in the secluded courtyard enemies appear and after combat, Sera joins the Inquisition.

Sera likes to help those who deserve help and likes to tell off people that don't. This means she is very suspicious of nobles or anyone with a title. She believes it is fine to steal from the rich and if someone takes from the less fortunate it upsets her. She also does not like it when anyone talks for a group, in particular if they assume she is a member. To gain Sera's approval simply siding with anything that harms nobles or upper classes will bring favor. Sera supports freedom, but is afraid of magic and demons. She also likes to profit by finding hidden caches left for Red Jenny.

Sera is a romance option for a female Inquisitor of any race.[32]

Sera's specialization is "Tempest", based on using alchemical mixtures and potions to produce elemental effects for attacks.

Dorian Pavus

Voiced by: Ramon Tikaram

Dorian is a Tevinter mage, who joins as a companion. He is a potential romance option for a male protagonist.[33] Although he comes from a prominent mage family, he is not a Magister. Dorian reveals that he left Tevinter because he'd grown sick of the decadence and corruption prevalent in Imperial society, and believes the Venatori have to be stopped before they drag the Imperium even further into chaos.

Dorian reveals to the inquisitor that his estrangement from his family is due to his sexual orientation, something his family cannot accept. He is thus a romance option for male Inquisitors of all races.

Dorian's specialization is "Necromancer," based on reanimating corpses and binding spirits to aid in battle.

Solas

Voiced by: Gareth David-Lloyd

Solas is an elven mage apostate and expert on the Fade who joins as a companion. Solas is a romance option for a female elf Inquisitor only. At the end of the main story during the epilogue, the players find out that Solas is in fact another one of the elven gods; Fen'Harel, The Dread Wolf. Solas is also present in the Trespasser DLC, although no longer a companion, where he reveals his ultimate intention: to destroy the Veil he himself had created and unite the real world and the Fade, restoring the ancient world of the Elves while simultaneously destroying the current one and unleashed the Elvhen Gods, who were in truth incredibly powerful Mages, just like Tevinter's. Solas was written by Patrick Weekes, although the character was originally conceived and named prior to him joining the project. In an interview Weekes said that he initially based Solas on David Tennant's Dr. Who performance to capture his humanity and ancient nature.[34]

Solas is one of the few mandatory companions. The player meets him early in the game and Solas will not leave the Inquisition even if he greatly disapproves of the inquisitor and his or her decisions. As a companion he offers opinions and information that are unique and sometimes clashes with accepted accounts of Thedosian history. His approval generally increases when the player asks questions, is thoughtful, helps the downtrodden, or favors magic and spirits. Solas is a romance option, but is interested only in players who select a female elf Inquisitor.

Solas's specialization is "Rift Mage," based on weakening enemies and setting up opportunities for allies to exploit.

Blackwall

Blackwall is recruited in the Hinterlands and first appears near the docks training villagers to defend themselves. Blackwall is stoic and haunted by his past most times in conversation, and is the Grey Warden ideal in most things he does or says. He is seemingly unaffected by Corypheus' calling, which has left the world devoid of Grey Wardens. At a point in the game where the Inquisitor helps out Wardens who avoided or resisted Corypheus' calling, Blackwall disappears and is unavailable for use by the player for reasons unknown. His past returns to confront him in Orlais as one of his former men is captured and threatened to be hanged, unless he gives up the location of his former leader who is accused of heinous crimes, Thom Rainier. It is at this point that Blackwall returns to reveal his true identity; Thom Rainier; a former captain in the Orlesian army who was paid to kill an entire noble's family, including women and children (he was unaware they were traveling with the noble), thus marking him a criminal condemned to die. Rather than face execution, he fled and went into hiding until discovered and recruited by the real Warden Blackwall during a tavern brawl. However, on his trip to gather the darkspawn blood needed for his Joining, Warden Blackwall was ambushed and killed by darkspawn. Rainer assumed Blackwall's identity out of guilt that the Warden died protecting him from a fatal blow, and vowed to live his life doing honour to that sacrifice.

Blackwall's specialization is "Champion", based on providing buffs to guard and protecting allies in battle.

Cole

Cole is first found by the player during the Inquisitors fight with an Envy demon during the main storyline, and is seemingly a benevolent though confusing spirit who speaks in broken riddles. If recruited, Cole is a rogue assassin who seeks to "heal the hurts" and fix the troubles of people the Inquisitor comes across, including the Inquisitors companions. Many of the companions find that the disappearing and reappearing Cole is unsettling and unnatural, and some even call him a demon. As the story progresses we find that Cole moves things without other people's wishes and without their knowledge, does things that are odd or confusing, and some characters cannot recall Cole ever being present at all. Cole is a supernatural creature that can make others forget things, read their minds, and seemingly teleport at will. It is slowly revealed that Cole is most definitely a spirit inhabiting a body, but whose agenda is uncertain. As the Inquisitor and Cole become friendlier and the game advances, Cole becomes more unstable, and eventually asks to be destroyed or bound by blood magic. Solas recommends the player instead gather an amulet that will protect Cole from himself and others who wish to control him. The amulet does not work, and both Varric and Solas put forth recommendations as to what to do with Cole, with Varric wanting Cole to become more human, and Solas wanting him to become truly aware of his spirit nature. The real Cole was an apostate mage that was forgotten and left to starve to death in a tower in Orlais by a Templar, and at death was inhabited by a spirit of compassion who is now the current Cole.

Cole's specialization is "Assassin", based on stealth and surgical strikes on opponents.

Other characters

Leliana

Voiced by: Corinne Kempa

Leliana is the left hand of Divine Justinia V and is the spymaster of the Inquisition. She first appeared as a companion in Origins, and as an NPC in Dragon Age II. She is harsh and unforgiving; the Inquisitor has the option of accepting her personality or trying to reach the idealistic part of her seen in Origins.

Cullen Rutherford

Voiced by: Greg Ellis

Cullen is a Templar, appearing in both Origins and II. He is military strategist and general of the Inquisitor. Cullen is a romance option for a female human or elf Inquisitor.[5]

Josephine Montilyet

Voiced by: Allegra Clark

Josephine is the Inquisition’s chief diplomat, and one of the three advisors to the Inquisitor. She is the heir to a noble Antivan family, and she studied in Orlais before being recruited by Leliana. Josephine is a romance option for an Inquisitor of any gender or race.

Morrigan

Voiced by: Claudia Black

Morrigan is a mage who, like Leliana, first appeared as a companion in Origins. Since returning to Thedas she has been serving as the "arcane adviser" for Empress Celene in Orlais. Claudia Black, who voices Morrigan in Origins, returns to voice the character in Inquisition.[25] If the player romanced Morrigan or performed the dark ritual in Origins, Morrigan will have a son that she wholeheartedly cares for and loves, a stark contrast from her persona in Origins.

Cremisius Aclassi

Voiced by: Jennifer Hale[35]

Cremisius "Krem" Aclassi is a member of the Bull's Chargers mercenary company. A former soldier in Tevinter's army who was forced to flee his homeland after his transgender status came to light (him being transgender was not illegal, but "lying" on Imperial documents about it was), Krem met the Iron Bull in a tavern on the border when Bull intervened to protect Krem from a group of Tevinter soldiers who wanted to execute him for desertion, losing his eye in the process. Bull then offered Krem a job in his mercenary company, Krem going on to become the Iron Bull's chief lieutenant within the company.

Corypheus

Voiced by: David Sterne

The central antagonist in Inquisition, Corypheus is a ancient Tevinter Magister who was turned into one of the first Darkspawns after he and his brothers sought to enter the Maker's Golden City. He was captured and sealed inside an ancient prison of dwarven make, but was accidentally released by Hawke, the protagonist of Dragon Age II in the "Legacy" DLC. Although he was defeated, his soul is able to work like an Archdemon's and transfer to another body upon death. He sent into motion a plan to tear open the Fade and become a God by using magic that he obtained from a powerful Elven artifact called "the Orb of Destruction", who the revived ancient elf Solas/Fen'Harel made sure he'd find as he wanted Corypheus to unlock it, hoping he would have died in the blast that it produced. However, thanks to the Inquisitor's unexpected interruption while he was opening the orb, the magic Corypheus desired was passed to him or her and the Darkspawn Magister survived, much to Solas' chagrin. After a long and arduous war, that involved having allies such as Mages or Templars, solving a power struggle in Halamshiral, Orlais' Empress' Palace, and obtaining forgotten magic from Mythal/Flemeth, the Inquisitor was able to finally end Corypheus by killing him with the power he craved, destroying the Orb in the process.

Reception

Kimberly Wallace of Game Informer called the companions impacting the storyline one of the game's strongest features.[21] IGN's Mitch Dyer listed the idea of "agents" as one of the "6 most exceptional things" he'd seen in Inquisition.[20] Jenni Lada of TechnologyTell deeply hoped that EA would reveal more about who the romance options of the game were at E3 2014.[36] The companions received generally positive reviews from critics. One of the companions, Iron Bull, received Giant Bomb's Best New Character of the Year Award in their Game of the Year Awards.[37] Another companion, Sera, was nominated for Best Character by Hardcore Gamer.[38]

Notes

  1. Although Raison voices the character in Dragon Age II and Inquisition, the character was voiced by Chiaki Kuriyama in the Japanese Dawn of the Seeker and Colleen Clinkenbeard in its English dub.

References

  1. 1 2 3 4 5 6 7 Kimberley Wallace (August 23, 2013). "Creating Dragon Age Party Members". Game Informer. Retrieved June 13, 2014.
  2. 1 2 3 4 5 6 Chris Thursten (April 22, 2014). "Dragon Age: Inquisition interview - on fan feedback, romance, returning characters and the open world". PC Gamer. Retrieved June 13, 2014.
  3. 1 2 3 4 Kimberley Wallace (August 28, 2013). "Romance In Dragon Age". Game Informer. Retrieved July 14, 2014.
  4. Stephany Nunneley (August 29, 2013). "Dragon Age: Inquisition romances to be more content based with less focus on approval rating". VG247. Retrieved June 14, 2014.
  5. 1 2 3 Dave Owen (April 15, 2014). "Dragon Age: Inquisition will offer more dynamic romances". VG247. Retrieved June 14, 2014.
  6. Robert Purchese (April 15, 2014). "You can hate your lover in Dragon Age: Inquisition". Eurogamer. Retrieved June 14, 2014.
  7. Dave Cook (October 14, 2013). "Dragon Age: Inquisition sex scenes to be "mature and tasteful", says BioWare dev". VG247. Retrieved June 14, 2014.
  8. 1 2 Matt Maguire (April 15, 2014). "On-disc debate keeps DLC characters out of Dragon Age: Inquisition". Gameplanet. Retrieved June 13, 2014.
  9. 1 2 Edwin Evans-Thirlwell (April 10, 2014). "Dragon Age: Inquisition won't get DLC characters because of on-disc DLC controversy". Official Xbox Magazine. Retrieved June 13, 2014.
  10. Luke Plunkett (February 4, 2014). "Dragon Age Now Has A Cosplay Guide, To Make Dressing-up Easier". Kotaku. Retrieved June 14, 2014.
  11. 1 2 Michelle Starr (February 6, 2014). "BioWare releases Dragon Age: Inquisition character kits for cosplayers". CNET. Retrieved June 14, 2014.
  12. "Raptr Q&A: Dragon Age: Inquisition developers comments". Raptr. July 8, 2014. Retrieved August 2, 2014.
  13. 1 2 3 Steve Watts (April 22, 2014). "Dragon Age: Inquisition hero 'much more of an actor' than DA2". Shacknews. Retrieved June 13, 2014.
  14. Ben Hanson (August 14, 2013). "The Return Of Races In Dragon Age: Inquisition". Game Informer. Retrieved June 13, 2014.
  15. 1 2 Matt Bertz (August 31, 2013). "Qunari A Playable Race In Dragon Age: Inquisition". Game Informer. Retrieved June 13, 2014.
  16. Nathan Grayson (September 12, 2013). "BioWare On Race, Romance, And (R)Time In Dragon Age". Rock, Paper, Shotgun. Retrieved June 14, 2014.
  17. "Mike Laidlaw tweet". Twitter. April 3, 2014. Retrieved August 2, 2014. English VoiceOver will support a British and American accent for the main character.
  18. "Dragon Age: Inquisition - Meet the Inquisitor's Actress". IGN. August 1, 2014. Retrieved August 2, 2014.
  19. 1 2 3 4 5 6 The Art of Dragon Age: Inquisition. Milwaukie, Oregon: Dark Horse Books. October 2014. ISBN 978-1-61655-186-5.
  20. 1 2 Mitch Dyer (August 31, 2013). "The Beauty and Brutality of Dragon Age: Inquisition". IGN. Retrieved June 13, 2014.
  21. 1 2 Kimberley Wallace (June 11, 2014). "Five Striking Dragon Age: Inquisition Features". Game Informer. Retrieved June 13, 2014.
  22. 1 2 Brenna Hillier (October 20, 2014). "Dragon Age: Inquisition – get to know Cassandra better". VG247. Retrieved April 5, 2015.
  23. David Gaider (June 25, 2014). "Post on 'Dorian discussion and appreciation thread'". The BioWare Forum. Retrieved April 5, 2015.
  24. "Character Profile: Cassandra". Dragon Age: Inquisition official website. November 10, 2014. Retrieved April 5, 2015.
  25. 1 2 Brenna Hillier (March 28, 2014). "Dragon Age's Varric and Morrigan discuss voice acting". VG247. Retrieved June 14, 2014.
  26. "Character Profile: Varric". Dragon Age: Inquisition official website. June 21, 2014. Retrieved June 24, 2014.
  27. Kimberley Wallace (May 6, 2014). "The Return Of Varric In Dragon Age: Inquisition". Game Informer. Retrieved June 14, 2014.
  28. Mary Kirby (March 28, 2014). "Vivienne: Writing an Imperial Enchanter". "BioWare". Retrieved July 10, 2014.
  29. Mary Kirby (June 27, 2014). "Montsimmard First Enchanter Confirmation". Retrieved July 10, 2014.
  30. Patrick Weekes (July 13, 2014). "Iron Bull Romance". Retrieved January 2, 2015.
  31. Jason Schreier (June 20, 2014). "Freddie Prinze Jr. Moves From Mass Effect To Dragon Age". Kotaku. Retrieved June 20, 2014.
  32. Aaryn Flynn (June 10, 2014). "Sera Romance". Retrieved July 10, 2014.
  33. Dragon Age (June 30, 2014). "Dorian Romance". Retrieved July 10, 2014.
  34. BioFan (2016-03-17), BioFan Interview Patrick Weekes BioWare Lead Writer for Dragon Age, retrieved 2016-03-30
  35. Weekes, Patrick (2014-12-04). "Building a Character: Cremisius "Krem" Aclassi". BioWare. Retrieved March 5, 2015.
  36. Jenni Lada (June 9, 2014). "E3 2014: We better hear about Dragon Age Inquisition Romances". TechnologyTell. Retrieved June 13, 2014.
  37. "Giant Bomb's 2014 Game of the Year Awards: Day Three Text Recap". Giant Bomb. December 28, 2014. Retrieved December 28, 2014.
  38. "Best of 2014 – Day Six: Character, Strategy, Adventure, Sports". Hardcore Gamer. December 27, 2014. Retrieved December 27, 2014.
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