Cannon Spike

Cannon Spike
Cover of the Dreamcast version of Cannon Spike
European Dreamcast cover art
Developer(s) Psikyo
Publisher(s) Capcom
Director(s) Shinsuke Nakamura
Producer(s) Tatsuya Minami
Programmer(s) Kenichi Fujita
Kunihiko Nogomi
Michiaki Negoro
Katsuya Shikanouchi
Kokichi Ogi
Composer(s) Masaki Izutani
Toshiya Kobayashi
Kaori Kumakura
Kensuke Sato
Platform(s) Arcade, Dreamcast
Release Arcade
2000
Dreamcast
  • NA: November 14, 2000
  • JP: December 21, 2000
  • EU: May 3, 2002
Genre(s) Multi-directional shooter
Mode(s) Up to 2 players simultaneously

Cannon Spike, originally released in Japan as Gunspike (ガンスパイク), is a multi-directional shooter arcade game released in 2000 by Psikyo and later in the same year for the Dreamcast by Capcom. It uses Capcom-designed characters and runs on Sega's Naomi Hardware. Cannon Spike is similar to games like Smash TV and Capcom's Commando, although with primary focus on boss fighting. Cannon Spike is noted as one of the last games released for Dreamcast in Europe, published by Bigben Interactive and exclusively sold at retail in Game outlets.

The international name of Cannon Spike is the name of a trademark attack performed by Cammy, a character from the Street Fighter series of video games and one of the protagonists of this title.

Characters

The game's playable characters, which come from a range of Capcom games, include:

One other character, Simone, was made specifically for the game and has not been featured in any game since. Simone shares a few similarities with another Capcom character, Linn Kurosawa, from Alien vs. Predator. Vega appears as an enemy character, named Fallen Balrog or Revenger Balrog in all regions.

Gameplay

In its arcade incarnation, the game is played using a joystick and three buttons; Mark (used to lock onto a targeted enemy), Shoot, and Attack (a close-range strike, usually more powerful or with greater knock-back compared to ordinary shooting.) In addition to these basic commands, each character also has a ranged special attack (unleashed by pressing Shoot and Attack simultaneously), a close-range special (Mark and Attack simultaneously), and a super special (all three buttons simultaneously). The use of the super special requires a Special Token, occasionally dropped by a defeated enemy and always dropped by a defeated ally in 2-player mode.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings69.69
Review scores
PublicationScore
EGM6.16/10
GameSpot7.8/10[1]
IGN8.8/10[2]

On release, Famitsu magazine scored the Dreamcast version of the game a 30 out of 40.[3] The game holds a 69.69% score at GameRankings.[4]

References

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