Bluehole (company)

Bluehole, Inc.
Native name
㈜블루홀
(Ju) Beulluhol
Formerly
Bluehole Studio, Inc. (2007–2015)
Private
Industry Video game industry
Founded March 2007 (2007-03) in Seoul, South Korea
Founder Chang Byung-gyu
Headquarters Bundang-gu, Seongnam, South Korea
Key people
Products
Owner
Subsidiaries
Website bluehole.net

Bluehole, Inc.[lower-alpha 1] (known as Bluehole Studio, Inc.[lower-alpha 2] until 22 April 2015) is a South Korean video game developer based in the Bundang-gu district of Seongnam. Founded by Chang Byung-gyu, in Seoul, in March 2007, the company is best known for developing TERA (2011) and PlayerUnknown's Battlegrounds (2017), the latter through its PUBG Corporation subsidiary.

History

In March 2007, Chang Byung-gyu founded Bluehole Studio in Seoul.[1] Chang previously established Neowiz in 1997, along seven other co-founders, moved on to found search engine developer First Snow in 2005, and sold that venture again in 2006.[2] The company announced on 22 April 2015 that they had changed their name to simply Bluehole.[3]

In August 2017, Chinese holding company Tencent announced that it had, following a turned-down acquisition bid, invested an undisclosed amount of money into Bluehole.[4] Bluehole initially denied that any investment had been made,[5] but later stated that they were in talks with Tencent in multiple partnerships, including the acquisition of an equity stake in Bluehole by Tencent.[6] Subsequently, Tencent acquired 1.5% of Bluehole for a total of 70 billion.[7] Tencent reaffirmed their intents to fully acquire Bluehole in November 2017.[8][9] Korean magazine The Korea Times suggested that an initial public offering, through which Bluehole would become a public company, was "out of question" due to Chang Byung-gyu's position as chairman of both Bluehole and the Fourth Industrial Revolution committee.[10] At the time, 38 Communications, a company that tracks unlisted Korean stocks, valued the company at ₩5.2 trillion.[11][12] Tencent plans to invest further ₩500 billion to acquire further 10% ownership, raising their total stake to 11.5%[13] Through the acquisition, Tencent is set to become Bluehole's second-largest single shareholder, following Chang Byung-gyu, Bluehole's founder and chairman, who owns 20.6% of the company.[14]

Subsidiaries

Bluehole Pnix

Bluehole Pnix is a mobile game developer. The company was founded as Pnix Games in 2012.[15] Bluehole announced that they had acquired Pnix Games, alongside Squall, on 22 April 2015.[3] Pnix Games changed their corporate name to Bluehole Pnix in June 2016.

Bluehole Squall

Bluehole Squall is a mobile game developer. The company was founded as Squall by Park Jin-seok, a founding member of Neowiz, in 2013.[16] Bluehole announced that they had acquired Squall, alongside Pnix Games, on 22 April 2015.[3] Squall changed their corporate name to Bluehole Squall in March 2016.

En Masse Entertainment

En Masse Entertainment is Bluehole's North American publishing subsidiary. The company was established as Bluehole Interactive in June 2008. On 26 February 2010, the company announced that it had changed its corporate name to En Masse Entertainment.[17]

PUBG Corporation

PUBG Corporation is an internal studio of Bluehole's that is best known for developing PlayerUnknown's Battlegrounds (PUBG). The company was founded as Ginno Games. On 27 January 2015, Bluehole announced that they were acquiring Ginno Games, with the sale to close on 27 March that year.[18][19] At the time, Ginno Games employed 60 people.[19] Ginno Games changed their corporate name to Bluehole Ginno Games in May 2015. Following the success of PUBG in 2017, Bluehole Ginno Games was renamed PUBG Corporation in September 2017.[20] A second office was established in Madison, Wisconsin in late 2017, with two further offices in Europe and Japan opened later.[21]

Defunct

L-Time Games

L-Time Games was founded in June 2009.[22] The company attracted a ₩2 billion and a ₩5 billion investment from Knet Investment Partners and IMM Investments, respectively.[23] L-Time Games was acquired by and merged into Bluehole in January 2014.

Maui Games

Maui Games was a mobile game developer founded in 2013 by Woonghee Cho,[24] previously head of business development for Neowiz.[25] Bluehole Studio announced on 16 January 2015 that they were acquiring the company, which was completed in October that year.[24] At Bluehole's January 2017 shareholders' meeting, it was decided that Maui Games would enter liquidation, which was effective immediately.[26] Nine staff members of Maui Games, a fraction of that company's total employee count, were reemployed directly within Bluehole.[26]

Games developed

Year Title Platform(s) Studio(s)
2011 TERA Microsoft Windows, PlayStation 4, Xbox One Bluehole Studio
2015 Devilian Microsoft Windows Bluehole Ginno Games
2017 PlayerUnknown's Battlegrounds Microsoft Windows, Xbox One PUBG Corporation
TBA Ascent: Infinite Realm TBA Bluehole

Notes

  1. Korean: ㈜블루홀, translit. (Ju) Beulluhol
  2. Korean: ㈜블루홀스튜디오, translit. (Ju) Beulluhol Seutyudio

References

  1. "'Past failures and endurance can make success'". 10 September 2017. Retrieved 30 May 2018.
  2. "'Serial entrepreneurs' pioneer IT industry". 21 May 2017. Retrieved 30 May 2018.
  3. 1 2 3 "News article". www.zdnet.co.kr.
  4. McAloon, Alissa. "Report: Tencent invests in Battlegrounds dev Bluehole". Retrieved 30 May 2018.
  5. "Bluehole squashes Tencent investment rumour". Retrieved 30 May 2018.
  6. "Bluehole confirms Tencent talks". Retrieved 30 May 2018.
  7. Herald, The Korea (30 April 2018). "Tencent eyes investment in Bluehole, maker of hit video game 'Battlegrounds'". Retrieved 30 May 2018.
  8. "Tencent still eyes acquisition of PUBG developer Bluehole - report". Retrieved 30 May 2018.
  9. "Tencent could yet acquire Bluehole". Retrieved 30 May 2018.
  10. "Tencent seemingly still pursuing Bluehole takeover bid". Retrieved 30 May 2018.
  11. "One Man's Journey From Welfare to World's Hottest Video Game". 27 September 2017. Retrieved 30 May 2018 via www.bloomberg.com.
  12. "PUBG Developer Bluehole, Inc. Valued at Over $4 Billion". Shacknews. Retrieved 30 May 2018.
  13. Kerr, Chris. "Report: Tencent could sink $470M into Battlegrounds dev Bluehole". Retrieved 30 May 2018.
  14. "Tencent May Invest $470 Million To Become PUBG Dev's Second Largest Shareholder". Shacknews. Retrieved 30 May 2018.
  15. "블루홀스튜디오, '블루홀'로 사명 변경...모바일게임사 2곳 인수". 22 April 2015. Retrieved 30 May 2018.
  16. "블루홀, 모바일게임 사업 본격화…개발사 2곳 인수". www.ddaily.co.kr. Retrieved 30 May 2018.
  17. Staff, I. G. N. (25 February 2010). "En Masse Entertainment Debuts as New MMO Game Company". Retrieved 30 May 2018.
  18. http://www.zdnet.co.kr/news/news_view.asp?artice_id=20150127114002
  19. 1 2 "블루홀, 지노게임즈 인수…핵심 인재 확보". www.ddaily.co.kr. Retrieved 30 May 2018.
  20. "Playerunknown's Battlegrounds studio becomes PUBG Corp. [updated]". 29 September 2017. Retrieved 30 May 2018.
  21. "PUBG team will spin off as subsidiary company". Retrieved 30 May 2018.
  22. "신생 개발사 엘타임게임즈, 25억원 투자 유치 - 게임동아". game.donga.com. Retrieved 30 May 2018.
  23. "News article". www.zdnet.co.kr.
  24. 1 2 "News article". www.zdnet.co.kr.
  25. "PUBG Corp Established To Handle All Things PlayerUnknown's Battlegrounds". USgamer.net. Retrieved 30 May 2018.
  26. 1 2 igon@bizwatch.co.kr, 임일곤 기자. "'고삐 죄는' 블루홀…계열사 마우이 1년만에 청산". Retrieved 30 May 2018.
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