Bhargav Sri Prakash

Bhargav Sri Prakash
Born Bhargav Sri Prakash
20 April 1977 (1977-04-20) (age 41)
Chennai, India
Residence Palo Alto, California, US
Nationality Indian
Alma mater University of Michigan
College of Engineering, Guindy
Occupation Entrepreneur
Engineer
Investment Management
Tennis player
Board member of FriendsLearn, Inc
Nirmana Investments
Shilpa Architects
Relatives Sheila Sri Prakash (mother)

Bhargav Sri Prakash (born 20 April 1977) is an entrepreneur,[1][2] inventor and engineer of Indian origin[3][4] who is based in silicon valley.[5]

Sri Prakash has worked in gamification, and is known for having invented the first digital vaccine[6][7] to reduce the risk of lifestyle diseases based on psychological and virtual reality research.[8][9] He is the founder and CEO of FriendsLearn,[10] and is the Chief of Product for Fooya, which is a clinically proven mobile app found to improve health by positively influencing food habits of children.[11][12]

He is a former professional tennis player[13] and junior national champion from India.[14][15]

Early life

Bhargav Sri Prakash Former Indian Junior Tennis Champion (1991, Sportstar: published by The Hindu), Chennai, India)

Bhargav Sri Prakash was born in Chennai, India.[16] He is the son of architect, urban designer and artist Sheila Sri Prakash and M. V. Sri Prakash.[17] He was the top ranked junior tennis player in the nation in the early 1990s.[14] He also played in international tournaments representing India and had a career best International Tennis Federation world ranking of 761.[13] He enrolled in the Birla Institute of Technology and Science but dropped out in his first semester and returned to Chennai because "the tennis courts on campus at BITS were tarred and the net appeared to be a hammock",[18] as he described in an interview. He gained an undergraduate degree in Mechanical Engineering from the College of Engineering, Guindy[19] and went on to attend graduate school on a research fellowship at the University of Michigan[20] in Ann Arbor, where he graduated with a master's degree in Automotive Engineering.[21][22]

Career

He started his first company, CADcorporation, when he was enrolled as a graduate student at the University of Michigan[2] to commercialise his graduate research in math-based simulations for design optimisation of automotive powertrain systems.[23] After selling CADcorporation, he founded Vmerse in 2005, which was the first to market[24] with a gamified 3D simulation platform for college recruiting and alumni relations.[25] He sold Vmerse in 2009. In 2008 he started an investment fund and asset management company – Nirmana Investments – and served as a managing director.[26][27]

Based on his experience with Vmerse, he was appointed an entrepreneur fellow of the Kauffman Foundation in 2011, to address education and health issues, which is when he founded FriendsLearn.[28]

Authorship

In 2017, he co-authored An Exploratory Analysis of Game Telemetry from a Pediatric mHealth Intervention about breakthroughs in machine learning, as it relates to methods of personalizing digital vaccines[29]

See also

References

  1. Jude Sannith (3 March 2017). "Fooya: A Game For Healthy Food Habits". CNBC.
  2. 1 2 Jason Kelly (June 2013). "Entrepreneurs to Watch at Bloomberg's 2013 Next Big Thing". Bloomberg News.
  3. Udhav Naig (3 March 2013). "Play and Learn". The Hindu.
  4. "An app to help children choose healthy food". The Hindu Business Line. 28 December 2016.
  5. Cromwell Schubarth (31 May 2013). "FriendsLearn Shows Food Fights can be Educational". Silicon Valley American City Business Journals.
  6. Stanford School of Medicine (March 2017). "Research and evidence backed approach of innovation towards implementing a digital vaccine for reducing risk of lifestyle disease". Stanford MedicineX: Abstract list of peer reviewed presentations.
  7. Nikhila Natarajan (25 Jan 2018). "Indian Startup Resists Boston Firm's Bid to Trademark Digital Vaccines". FirstPost.
  8. Stanford School of Medicine (September 2015). "Neuropsychology based behavior design through mobile health gaming". Stanford MedicineX: Abstract list of peer reviewed presentations.
  9. Childhood Obesity Conference (28 June 2015). "Impact of a Neuropsychology based approach to behavior design through mobile gaming (pg 68)" (PDF). 2015 Childhood Obesity Conference.
  10. Victor Rivero (6 February 2012). "You and Your FriendsLearn". EdTech Digest.
  11. Dr. Jennette P. Moreno, Dr. Craig A. Johnston, et al; Department of Pediatrics & Nutrition, Baylor College of Medicine Children's Nutrition Research Center/USDA (2 November 2014). "A Nutrition Education Mobile Game Impacts Snack Selection in Middle School Students" (PDF). The Obesity Society.
  12. MedicineX (September 2016). "Innovation and consumerization of health technology: from research, to data science and the view from outer space! Recording of peer-reviewed presentations under the section covering Implementation: Panel Discussion)". Stanford School of Medicine.
  13. 1 2 "Sri Prakash, Bhargav (Player Profile)". International Tennis Federation. 1992.
  14. 1 2 "Top Male Tennis Players of India". Times of India.
  15. "Tennis in India and a list of Champions through History". This is My India. December 2011.
  16. "Pride of Chennai – A list of people that make Chennai proud". Itz Chennai. January 2012.
  17. "Shilpa Architects – Leadership Team". Shilpa Architects.
  18. "A Journey for Health". Dina Thanthi. 28 August 2013.
  19. Naig, Udhav (12 March 2013). "Play and learn" via www.thehindu.com.
  20. "Fooya". University of Michigan Ann Arbor. 19 February 2013.
  21. UM CFE (13 August 2015). "Learn to become comfortable with the uncomfortable". University of Michigan Center for Entrepreneurship.
  22. "Michigan Entrepreneurs Design Innovative Facebook Game". The Michigan Daily. 19 February 2013.
  23. "From Idea to IPO in 14 Weeks". University of Michigan Business School, Dividend. Fall 2000.
  24. Ted Spencer (10 March 2008). "Vmerse". University of Michigan, Ann Arbor.
  25. "Center for Educational Outreach Conference Agenda". Center for Educational Outreach at the University of Michigan Ann Arbor. 2009.
  26. Sushila Ravindranath (20 March 2017). "Healthy lifestyle choices: Fooya helps change kids' behaviour towards food in a fun way". Financial Express.
  27. "Nirmana Realty Investments Private Limited". Connect2India. 10 October 2007. Retrieved 18 March 2018.
  28. "Kauffman Foundation Education Ventures Fellows".
  29. Rema Padman (Carnegie Mellon University) and Bhargav Sri Prakash (FriendsLearn) (25 August 2017). "An Exploratory Analysis of Game Telemetry from a Pediatric mHealth Intervention". Proceedings of 2017 MedInfo: 16th World Congress on Medical Informatics; Precision Healthcare through Medical Informatics by International Medical Informatics Association.
  • – Official web site of FriendsLearn Inc
  • – Official web site of Nirmana Investments
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