Besiege (video game)

Besiege
Developer(s) Spiderling Studios
Publisher(s) Spiderling Studios
Engine Unity
Platform(s) Windows, OS X, Linux
Release TBA
Genre(s) Strategy
Mode(s) Single-player, multiplayer

Besiege is a physics-based game in development by British developer Spiderling Studios in for Windows, OS X and Linux. The game was released in early access on Steam on 28 January 2015.

The game allows players to build outlandish medieval siege engines to pit against castles or armies. Players select from a collection of mechanical parts that can be connected together to build a machine. Each level has a goal, such as "destroy the windmill" or "kill 100 soldiers". Although the goals are relatively simple, the wide variety of possible approaches allows for experimentation.[1]

Despite the medieval theme to the game, players are able to build modern vehicles such as tanks, automobiles, bomber planes, propeller planes, airships, and battleships. An update in December 2017 added a level editor and multiplayer capabilities, such as pitting the vehicle creations against each other, or other players attempting to knock down a castle created by another.[2]Later they added advanced build mode which grants the player the possibility to build complicated machines[3]

Marsh Davies of Rock, Paper, Shotgun praised an early version of the game, comparing its "bouncily caricatured" science to a 12th-century version of Kerbal Space Program. Davies also praised the game's stylized graphics and sound.[4]

References

  1. Noordin, Shaun A. (23 February 2015). "Besiege: Engineering madness". The Star (Malaysia). Retrieved 31 October 2015.
  2. Horti, Samuel (December 10, 2017). "Medieval destruction sandbox Besiege adds multiplayer and level editor". PC Gamer. Retrieved December 10, 2017.
  3. "Besiege :: Update V0.6.0-6878 - Multiverse Bugfixes & Experimental Branch update". 2018-02-12. Retrieved 2018-04-19.
  4. Davies, Marsh (9 February 2015). "Premature Evaluation: Besiege". Rock, Paper, Shotgun. Retrieved 31 October 2015.


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