recam

English

Etymology

re- + cam

Verb

recam (third-person singular simple present recams, present participle recamming, simple past and past participle recammed)

  1. (video games, transitive) To recreate (a recording of gameplay in a three-dimensional playfield) with different camera positioning and movement from the original camera that followed the player's viewpoint.
    • 2007, Andy Clarke, ‎Grethe Mitchell, Videogames and Art (page 71)
      Having “wondered if maybe we could alter the camera position in our demos to make them more movie-like to watch”, Bailey used Remaic to create a new recammed version of the speedrun.
    • 2008, James Newman, Playing with Videogames (page 146)
      For Marino (2004), the development of recamming tools and the subsequent dissociation of camera and POV in postproduction, marks the 'defining moment' for Machinima.
    • 2011, Henry Lowood, ‎Michael Nitsche, The Machinima Reader (page 7)
      Replays captured as demo movies have been circulated as skills demonstrations, as recordings of significant competitive events (i.e., Thresh's defeat of Billox at Quakedelica in 1998, circulated as a recammed highlight reel) []

Noun

recam (plural recams)

  1. (video games) A recreated gameplay recording of this kind.

Anagrams

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