Steve Russell (computer scientist)

Stephen "Steve" Russell (born 1937)[1] is an American computer scientist most famous for creating Spacewar!, one of the earliest video games.

Steve Russell
Born
Stephen Russell

1937 (age 8283)[1]
Other namesSlug
CitizenshipUnited States
Alma materDartmouth College, 1958
Known forSpacewar!, Lisp
Scientific career
FieldsComputer science
InstitutionsMIT
InfluencesJohn McCarthy

Biography

Russell attended Dartmouth College in Hanover, New Hampshire from 1954 to 1958.

Russell wrote the first two implementations of the programming language Lisp for the IBM 704 mainframe computer. It was Russell who realized that the concept of universal functions could be applied to the language. By implementing the Lisp universal evaluator in a lower-level language, it became possible to create the Lisp interpreter; prior development work on the language had focused on compiling the language.[2] He invented the continuation to solve a double recursion problem for one of the users of his Lisp implementation.[3]

In 1962, Russell created and designed Spacewar!, with the fellow members of the Tech Model Railroad Club at the Massachusetts Institute of Technology (MIT), working on a Digital Equipment Corporation (DEC) PDP-1 minicomputer.[4][5] Spacewar! is widely considered to be the first digital video game[6][7] and served as a foundation for the entire video game industry.[8]

He later served as an executive of Computer Center Corporation (nicknamed C-Cubed), a small time-sharing company in Washington (state). In the fall of 1968, he mentored Bill Gates and Paul Allen on the use of the DEC PDP-10 mainframe, while they were part of the programming group of Lakeside School (Seattle).[9][10]

See also

References

  1. "Steve "Slug" Russell". PDP-1 Restoration Project. Computer History Museum. Retrieved December 31, 2015.
  2. McCarthy, John (August 12, 1979). "The implementation of Lisp". History of Lisp. Retrieved December 31, 2015.
  3. "Steve "Slug" Russell". Computer History.
  4. Markoff, John (February 28, 2002). "A Long Time Ago, in a Lab Far Away…". The New York Times. Retrieved April 27, 2009.
  5. "Spacewar!". PDP-1 Restoration Project. Computer History Museum. Retrieved December 31, 2015.
  6. "Spacewar! Video Games Blast Off". Museum of the Moving Image. December 15, 2012. Retrieved December 31, 2015.
  7. "The Great Videogame Swindle?". Next Generation. No. 23. Imagine Media. November 1996. pp. 64–66.
  8. "Spacewar! – It Came from MIT". The Dot Eaters. Retrieved December 31, 2015.
  9. Isaacson, Walter (2014). The Innovators. Simon & Schuster UK Ltd. pp. Chapter 9. ISBN 978-1-47113-879-9.
  10. Allen, Paul (2011). Idea Man. Penguin Group. pp. Chapters 3–4.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.