Smuggler's Run

Smuggler's Run is a video game developed by Angel Studios and published by Rockstar Games as a launch title for the PlayStation 2 on October 25, 2000. In the game, the player plays as a smuggler who has a number of different vehicles at his disposal including dune buggies, rally cars, and military vehicles. The vehicles are used to smuggle assorted cargo through three different large, open levels. The game, which was an early release for the Sony PlayStation 2, features career and 1- to 2-player arcade modes.

Smuggler's Run
Developer(s)Angel Studios (PS2)
Rebellion Developments (GBA)
Publisher(s)Rockstar Games
Destination Software (GBA)
Designer(s)Wing S. Cho (PS2)
Platform(s)PlayStation 2, Game Boy Advance
ReleasePlayStation 2
  • NA: October 25, 2000
  • EU: November 10, 2000
Game Boy Advance
  • NA: September 25, 2002
  • PAL: October 8, 2002
Genre(s)Racing
Mode(s)Single-player, Two-player

One sequel to the game was produced: Smuggler's Run 2, which was released for the Sony PlayStation 2 on October 30, 2001. The sequel was later ported to the Nintendo GameCube on August 7, 2002 and renamed Smuggler's Run: Warzones. Rockstar later released downloadable content (DLC) for Grand Theft Auto Online named Smuggler's Run.

Smuggler's Run became a part of the Sony Greatest Hits series of games that reached a particular sales milestone for the PlayStation 2.

Gameplay

Smuggler's Mission: New to a local smuggling gang, the player's job is to smuggle cargo through three consecutive levels (forest, desert, and snow) with about ten missions per level. In nearly all missions they must evade the U.S. border patrol, the CIA, or rival smuggling gangs. This is basically the career mode of the game. There are a total of 34 missions to complete in this mode.

Turf War: In the turf war mode, players can play three different mini-games, two of which involve smuggling cargo while fighting against a rival gang. The final mini-game is a race through a popular spot through the level of their choice.

Joyriding: Joyriding mode is basically a free roam mode where the player can explore the level of their choice without having to evade the border patrol. This is a good way to become familiar with the levels and find a quick way through the level during Smuggler's Mission.

Critical reception

Reception
Review scores
PublicationScore
GBAPS2
AllGame[1][2]
EdgeN/A6/10[3]
EurogamerN/A8/10[4]
FamitsuN/A28/40[5]
Game InformerN/A8.5/10[6]
GameProN/A[7]
GameRevolutionN/AB−[8]
GameSpot3.1/10[9]8/10[10]
GameSpyN/A75%[11]
IGNN/A7.9/10[12]
Next GenerationN/A[13]
Nintendo Power2.7/5[14]N/A
OPM (US)N/A[15]
MaximN/A8/10[16]
Aggregate score
Metacritic41/100[17]79/100[18]

David Chen reviewed the PlayStation 2 version of the game for Next Generation, rating it four stars out of five, and stated that "A truly next-generation launch title, it's fast, fun, and free of constraints – just the way we like our cross-country crime sprees."[13]

The PlayStation 2 version received "generally favorable reviews", while the Game Boy Advance version received "generally unfavorable reviews", according to the review aggregation website Metacritic.[17][18] In Japan, where the former console version was ported for release under the name Crazy Bump's: Kattobi Car Battle! (CRAZY BUMP'S(クレイジーバンプ) 〜かっとびカーバトル!〜, Kureijī Banpu 〜Kattobi Kā Batoru!〜) and published by Syscom on December 28, 2000, Famitsu gave it a score of 28 out of 40.[5]

References

  1. Marriott, Scott Alan. "Smuggler's Run (GBA) - Review". AllGame. All Media Network. Archived from the original on November 17, 2014. Retrieved February 8, 2019.
  2. Barnes, J.C. "Smuggler's Run (PS2) - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved February 8, 2019.
  3. Edge staff (December 2000). "Smuggler's Run (PS2)". Edge. No. 91. Future plc.
  4. Bramwell, Tom (November 30, 2000). "Smuggler's Run (PlayStation 2)". Eurogamer. Gamer Network. Retrieved February 8, 2019.
  5. "CRAZY BUMP'S 〜かっとびカーバトル!〜 [PS2]". Famitsu (in Japanese). Enterbrain. Archived from the original on February 9, 2019. Retrieved February 8, 2019.
  6. Reppen, Erik (November 2000). "Smuggler's Run (PS2)". Game Informer. No. 91. FuncoLand. Archived from the original on August 24, 2004. Retrieved February 8, 2019.
  7. Human Tornado (October 20, 2000). "Smuggler's Run for PS2 on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 12, 2005. Retrieved February 9, 2019.
  8. Silverman, Ben (November 2000). "Smuggler's Run Review (PS2)". Game Revolution. CraveOnline. Archived from the original on September 19, 2015. Retrieved February 9, 2019.
  9. Provo, Frank (October 16, 2002). "Smuggler's Run Review (GBA)". GameSpot. CBS Interactive. Retrieved February 8, 2019.
  10. Stahl, Ben (October 12, 2000). "Smuggler's Run Review (PS2) [date mislabeled as "May 17, 2006"]". GameSpot. CBS Interactive. Retrieved February 8, 2019.
  11. Hiscock, Josh (February 23, 2001). "Smuggler's Run". PlanetPS2. IGN Entertainment. Archived from the original on December 2, 2001. Retrieved February 8, 2019.
  12. Perry, Douglass C. (October 23, 2000). "Smuggler's Run (PS2)". IGN. Ziff Davis. Retrieved February 8, 2019.
  13. Chen, David (December 2000). "Finals". Next Generation. Vol. 3 no. 12. Imagine Media. p. 105.
  14. "Smuggler's Run". Nintendo Power. Vol. 164. Nintendo of America. January 2003. p. 178.
  15. "Smuggler's Run". Official U.S. PlayStation Magazine. Ziff Davis. September 2000.
  16. Porter, Alex (October 26, 2000). "Smuggler's Run (PS2)". Maxim. Biglari Holdings. Archived from the original on June 26, 2001. Retrieved February 8, 2019.
  17. "Smuggler's Run for Game Boy Advance Reviews". Metacritic. CBS Interactive. Retrieved February 8, 2019.
  18. "Smuggler's Run for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved February 8, 2019.
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