Sammy Lightfoot

Sammy Lightfoot is a non-scrolling platform game written by Warren Schwader for the Apple II and published by Sierra On-Line in 1983.[1] It was ported to ColecoVision,[2] Commodore 64,[3] and IBM PC. A multi-level platform game (or "climbing game," as the genre was called in the US in 1983)[4] in the vein of Donkey Kong, Sammy Lightfoot follows the travails of a circus worker who jumps and climbs through a number of perilous situations.

Sammy Lightfoot
Developer(s)Sierra On-Line
Publisher(s)Sierra On-Line
Designer(s)Warren Schwader[1]
Platform(s)Apple II, Commodore 64, ColecoVision, IBM PC
Release1983: Apple II, C64
1984: ColecoVision
Genre(s)Platform

Reception

The Commodore 64 Home Companion stated that Sammy Lightfoot captures the cartoon spirit and graphic style of Donkey Kong without being a simple donkey clone".[5]

See also

References

  1. Hague, James. "The Giant List of Classic Game Programmers".
  2. ColecoVision Rarity Guide
  3. Sammy Lightfoot at Lemon 64
  4. "The Player's Guide to Climbing Games". Electronic Games. 1 (11): 49. January 1983.
  5. Beekman, George (1984). "Sierra On-Line". The Commodore 64 Home Companion. pp. 174–175. Retrieved August 19, 2016.


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.