Playtonic Games

Playtonic Games is a British independent video game developer. It was founded in 2014 and it consists almost entirely of former members of Rare.

Playtonic Games
Private
IndustryVideo games
Founded2014
Founders
  • Steve Hurst
  • Steve Mayles
  • Gavin Price
  • Jens Restemeier
  • Mark Stevenson
  • Chris Sutherland
Headquarters,
England
Key people
Gavin Price (studio head)
Websiteplaytonicgames.com

History

Playtonic Games was founded in late 2014 by Steve Hurst, Steve Mayles, Gavin Price, Jens Restemeier, Mark Stevenson, and Chris Sutherland, all of whom previously worked at Rare.[1][2] Of the founders, Price assumed the role of studio head.[2] They were later joined by Grant Kirkhope and Steven Hurst. The first game the company worked on was codenamed "Project Ukelele", which was described as a spiritual successor to Banjo-Kazooie.[2] The team launched a Kickstarter campaign for the project, and it managed to reach the stretch goal of US$1 million within 24 hours.[3] In part due to the campaign's success, the team's attention was often diverted to other aspects such as making merchandise items instead of focusing on game's development, and some choices related to game development were forced as well due to them being promised in the campaign.[4]

Project Ukelele was eventually unveiled as the 3D platformer Yooka-Laylee, which was released in 2017 to mixed critical reviews.[5] Playtonic followed up on Yooka-Laylee with their second game, a 2.5D spinoff named Yooka-Laylee and the Impossible Lair. While bearing similarities with the Donkey Kong Country series, the team opted not to use the moniker "spiritual successor" to market the game, unlike with Yooka-Laylee.[6] Yooka-Laylee and the Impossible Lair was released in 2019 to a more positive reception than Yooka-Laylee.

Games developed

YearGamePlatform(s)Publisher
2017Yooka-LayleeLinux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox OneTeam17
2019Yooka-Laylee and the Impossible LairMicrosoft Windows, Nintendo Switch, PlayStation 4, Xbox OneTeam17

References

  1. Handrahan, Matthew (February 11, 2015). "Rare veterans form Playtonic Games". Gameindustry.biz. Retrieved July 27, 2019.
  2. "Rare talent: inside the studio building Banjo-Kazooie's spiritual successor". The Guardian. 2015-04-12. Retrieved 2015-05-04.
  3. Phillips, Tom (May 1, 2015). "Playtonic launches £175k Yooka-Laylee Kickstarter campaign". Eurogamer. Retrieved July 27, 2019.
  4. Dealessandri, Marie (July 14, 2019). "When We Made… Yooka-Laylee". Retrieved July 27, 2019.
  5. Garst, Aron (July 17, 2019). ""I guess things have moved on so much since then" - Playtonic recounts the setbacks they ran into when launching Yooka-Laylee". GamesRadar. Retrieved July 27, 2019.
  6. Dring, Christopher (June 14, 2019). "Playtonic: "We are never using the term spiritual successor again"". Gameindustry.biz. Retrieved July 27, 2019.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.