NASCAR Racing 2

NASCAR Racing 2 is a video game developed by Papyrus Design Group and published by Sierra On-Line for Microsoft Windows and MS-DOS in late 1996.[1][2]

NASCAR Racing 2
Cover art featuring the cars of Dale Earnhardt, Terry Labonte, Jeff Gordon, Johnny Benson, and Ricky Rudd
Developer(s)Papyrus Design Group
Publisher(s)Sierra On-Line
Producer(s)Adam Levesque
Designer(s)David D. Flamburis
Adam Levesque
Matt Marsala
John Wheeler
Programmer(s)John Wheeler
Artist(s)Sandro Carella
David D. Flamburis
SeriesNASCAR Racing
Platform(s)Windows, MS-DOS
ReleaseDecember 9, 1996
Genre(s)Sim racing

Gameplay

NASCAR Racing 2 improved upon its predecessor by introducing a new game engine. This improved the graphics, physics, sound, and multiplayer.[3]

This game is notable as being the first NASCAR game to have 3D Acceleration 3Dfx Acceleration through DOS, and Rendition through Windows.[1][3]

Reception

The game has an average review ranking of 69% on Gamerankings, with a mixture of scores from critics.[4]

Next Generation reviewed the PC version of the game, rating it three stars out of five, and stated that "As a whole, NASCAR Racing 2 is a solid example of what a racing game should be."[5]

NASCAR Racing 2 won Computer Games Strategy Plus's 1996 "Racing Simulation" of the year award.[6] It was a runner-up for Computer Game Entertainment's 1996 "Best Sports Game" prize, which ultimately went to Links LS 1997.[7] The game was a finalist for Computer Gaming World's 1996 "Sports Game of the Year" award,[8] which ultimately went to NBA Live 97. However, it won the magazine's Readers' Choice award in the category.[9]

NASCAR Racing 2 was named the 42nd best computer game ever by PC Gamer UK in 1997.[10]

NASCAR Racing 2 was a commercial hit.[11] According to PC Data, the game was the United States' 19th-best-selling computer game during the January-November 1998 period.[12] NASCAR Racing 2 and its predecessor shipped above 2 million copies globally by March 1998.[13] According to Gord Goble of GameSpot, the game alone reached global sales of 800,000 units by 2004, making it the second-biggest Papyrus hit as of that year.[11]

References

  1. "NASCAR Racing 2". www.sierragamers.com. Retrieved 2017-05-19.
  2. "Nascar Racing 2 Specs". CNET. Retrieved 2017-05-19.
  3. "NASCAR Racing 2 for DOS (1996) - MobyGames". MobyGames. Retrieved 2017-05-19.
  4. "NASCAR Racing 2 for PC - GameRankings". www.gamerankings.com. Retrieved 2017-05-19.
  5. "Finals". Next Generation. No. 40. Imagine Media. April 1998. p. 104.
  6. Staff (March 25, 1997). "Computer Games Strategy Plus announces 1996 Awards". Computer Games Strategy Plus. Archived from the original on June 14, 1997. Retrieved November 2, 2010.
  7. Staff (July 1997). "The Computer Game Entertainment Awards 1996". Computer Game Entertainment (1): 54–58.
  8. Staff (April 1997). "Best of the Bunch; Finalists Named for CGW Premier Awards". Computer Gaming World (153): 28, 32.
  9. Staff (May 1997). "The Computer Gaming World 1997 Premier Awards". Computer Gaming World (154): 68–70, 72, 74, 76, 78, 80.
  10. Flynn, James; Owen, Steve; Pierce, Matthew; Davis, Jonathan; Longhurst, Richard (July 1997). "The PC Gamer Top 100". PC Gamer UK (45): 51–83.
  11. Goble, Gord (July 24, 2004). "History of Papyrus Racing Games". GameSpot. Archived from the original on August 3, 2004.
  12. IGN Staff (January 4, 1999). "Best Selling Games of 1998". IGN. Archived from the original on September 1, 2000. Retrieved April 11, 2020.
  13. "Archived copy". Archived from the original on 1999-02-10. Retrieved 2020-04-11.CS1 maint: archived copy as title (link)
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