International Superstar Soccer 98

International Superstar Soccer 98 (officially abbreviated as ISS 98 and known as Jikkyou World Soccer: World Cup France '98 in Japan) is a soccer video game developed by Konami Computer Entertainment Osaka which was released exclusively for the Nintendo 64. It was released at the same time as International Superstar Soccer Pro 98, developed by Konami Computer Entertainment Tokyo (KCET) for the PlayStation.

International Superstar Soccer 98
North American cover art featuring Carlos Valderrama
Developer(s)Konami Computer Entertainment Osaka
Publisher(s)Konami
Director(s)Yasuo Okuda
Producer(s)Katsuya Nagae
SeriesInternational Superstar Soccer 
Platform(s)Nintendo 64
Release
  • JP: June 4, 1998
  • EU: September 1, 1998
  • NA: September 15, 1998
Genre(s)Sports
Mode(s)Single-player, multiplayer

Although it lacked a FIFPro licence, it featured Italian striker Fabrizio Ravanelli along with German goalkeeper Andreas Koepke (on German release) and Paul Ince (on British release) on the cover. The cover of the North American version featured Colombian player Carlos Valderrama, and the game featured licence from Reebok to use their logos in adboards and the Chile national football team kits.

Content

Due to the date of release, the game focuses on 1998 FIFA World Cup and includes each qualified team plus more. Every team which participated in tournament has home, away and goalkeeper World Cup official kits featuring manufacturer logos and national emblems and the rest has those used in qualifications. In the European version, the squads are in accordance with official 1998 FIFA World Cup squads as well. Teams that did not qualify have line-ups from the qualifiers (in the North American version, all teams have lineups from the qualifiers). However the players' names are misspelled due to the lack of a FIFPro license, though they have their actual numbers, appearance, age, height, weight and abilities. In the European version, the game has more sponsors other than Reebok, such as Apple and Continental AG, which appear in adboards.

The Japanese version was an officially licensed World Cup product and included accurate player names, though stylised with Japanese text.

Game modes

International Superstar Soccer 98 featured 6 different game modes:

  • Open Game: a friendly match against the computer or another player with choices of stadium, weather and time of day, as well as match handicaps (player condition, goalkeeper strength and number of players on the field, from 7 to 11). It was also possible to spectate CPU vs. CPU matches.
  • International Cup: This mode is where the player selects a team from one region and attempts to get them to the International Cup 98, starting from the respective region's qualifiers.
  • World League: 48 international teams participate in a round-robin tournament with home and away matches.
  • Scenario: 16 situations wherein the player is placed in a match in progress. Depending on the difficulty, the player must either administer a victory (in easier matches), or win a match by breaking a tie or turning the result around (in higher difficulties).
  • Penalty Kick Mode: Two teams take a series of five penalty kicks to select the winner. In case of a draw, they undergo successive sudden death rounds.
  • Training: Practice of shooting free kicks, corner kicks and defensive play with a selected team. The player may also practice freely on the entire field without an opposite team.

Teams

52 national teams are featured in the game, in addition to six All-Star teams, only accessible through a cheat code or by winning the 'World League' on level 5.

Reception

Next Generation reviewed the Nintendo 64 version of the game, rating it four stars out of five, and stated that "After a few hours of play, you'll forgive the apparent lack of improvement and realize that subtlety is everything in the most popular sport on Earth."[1]

Review aggregators Metacritic and GameRankings gave 91[2] and 89.15%[3] respectively. Cubed3 gave International Superstar Soccer 98 8 out of 10 praising its ridiculously addictive gameplay, create-a-player, six various modes (which have an option of 64 teams, nine stadiums, four weather conditions and a choice of night or day) and the ability to play multiplayer with up to three players.[4]

In 1999, Next Generation listed International Superstar Soccer 98 as number 50 on their "Top 50 Games of All Time", commenting that, "ISS '98 simply represents one of the finest examples of the genre. Although soccer in the U.S. enjoys nowhere near the popularity of other sports, the quality of this simulation should ensure its place on every serious gamer's shelf."[5]

References

  1. "Finals". Next Generation. No. 44. Imagine Media. August 1998. p. 87.
  2. "International Superstar Soccer '98". Metacritic. CBS Interactive. Retrieved 2018-01-14.
  3. "International Superstar Soccer '98". GameRankings. CBS Interactive. Retrieved 2018-01-14.
  4. Adam Riley (2006-03-21). "International Superstar Soccer 98 (Nintendo 64) Review". Cubed3. Retrieved 2018-01-14.
  5. "Top 50 Games of All Time". Next Generation. No. 50. Imagine Media. February 1999. p. 73.
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