Entertainment Software Publishing

Entertainment Software Publishing, Inc.[lower-alpha 1] (ESP) was a Japanese video game publisher headquartered in Shibuya, Tokyo. It was founded in 1997 as the publishing arm of the Game Developers Network (GD-NET). GD-NET, which included companies such as Treasure and Game Arts, was established due to concerns over smaller developers not having the same financial backing like larger game companies did, as production of console games was beginning to rise. ESP was best known for publishing shoot 'em ups and role-playing games. While primarily a publisher, ESP also developed a handful of games internally.

Entertainment Software Publishing
Native name
株式会社エンターテインメント ソフトウェア パブリッシング
Kabushiki-gaisha Entāteinmento Sofutō~ea Paburisshingu
Subsidiary
IndustryVideo games
FateMerged with D3 Publisher
FoundedNovember 1997 (1997-11)
FounderGD-NET
DefunctApril 1, 2010 (2010-04-01)
Headquarters
Shibuya, Tokyo
,
Japan
Key people
Youichi Miyaji (President)
ProductsVideo games
ParentD3 Publisher
Websitewww.esp-web.co.jp

ESP primarily published games for the Sega Saturn and Dreamcast. When both systems met their demise, the company began struggling financially as it started shifting operations towards consoles such as the PlayStation 2, PlayStation Portable, and Nintendo DS. ESP was purchased by Game Arts in 2001 and became its publishing division. The company was later sold to D3 Publisher in 2004, who made ESP a wholly owned subsidiary. D3 noticed ESP's track record and lineup of well-received titles, which was the reason for the purchase. ESP was dissolved and merged into the video game operations of D3 in 2010, the latter of whom had since become a subsidiary of Namco Bandai Games.

Many games that were published by ESP, including Grandia, Radiant Silvergun, and the Bangai-O series, have received high praise from critics. Several have sold well and have been ranked among the best in their genres. In the past, ESP helped co-publish several Japanese massively multiplayer online video games, and also collaborated with other game companies on various projects.

History

ESP was established to publish games by smaller developers for consoles such as the Sega Saturn (pictured above).

In the late 1990s in Japan, several Japanese video game developers, including Treasure, Quintet, Sting Entertainment, and Game Arts, joined forces and established the Game Developers Network (GD-NET). The purpose of the GD-NET was to establish working relationships with one another and collaborate on various projects.[1] As the video game market in Japan began growing in size, the costs for developers to produce games for consoles was also rising.[1] Members of the GD-NET did not have the same financial backing like larger companies did, and believed that creating healthy relationships between them would increase their chances of surviving the current industry landscape.[2] Companies under the network proposed a plan that would allow them to focus their resources on game development instead of production and promotion of their titles.[1][3]

GD-Net established Entertainment Software Publishing (ESP) in November 1997.[4] The company was headed by Youichi Miyaji, the president and CEO of Game Arts.[5] ESP was funded by many game studios, including Japan Art Media, CSK Research Institute, and Onion Soft, as well as most of the companies that were part of GD-NET.[6][7] Developers such as Treasure and Game Arts would create and produce games, while ESP would handle marketing, sales, and promotion of these games.[4][5] GD-NET developers believed that ESP would help make production of games easier and much more efficient than before, and not having to rely solely on companies like Sega to publish them.[4]

One of ESP's first hits was Grandia for the PlayStation and Sega Saturn. Developed by Game Arts, Grandia was released in 1997 to critical acclaim,[8] being listed as one of the greatest role-playing video games of all time. It became the first third-party Sega Saturn game to sell over 500,000 copies, and become a best-seller for the console. Treasure's Saturn conversion of the arcade game Radiant Silvergun was also released to acclaim for its gameplay and mechanics,[9] and is cited among the best and most influential shoot'em up games created.[10][11][12] Slayers Royal and its follow-up Slayers Royal 2, both based on the Slayers light novel and anime series, were also commercially successful.[13]

In 1998, Sega discontinued production of the Sega Saturn in Europe and North America amidst poor sales and a catastrophic marketing campaign.[14] While the Saturn was still being sold in Japan, Sega largely abandoned the system in favor of the Dreamcast, which it released the same year.[15] As such, ESP began to shift its publishing operations from Saturn to Dreamcast and other consoles like the Nintendo 64. It published Bangai-O for the latter console in 1999, which while critically successful was produced in limited quantities out of concern over its niche appeal.[16][17] ESP commonly participated in the Tokyo Game Show and other major video game events in the country, where they regularly presented their more popular titles such as Silhouette Mirage.[18] By this time, many developers within GD-NET had either departed or went out of business, which caused ESP to diminish and lose financial backing. ESP also began publishing games for the PlayStation 2, which had become the best-selling video game console in Japan and outsold the Dreamcast by a wide margin.[19][20]

After Sega ended production of the Dreamcast in 2001 and CSK sold its shares of the company to Sammy Corporation,[21] Game Arts acquired ESP and became its publishing division. In 2004, ESP was purchased by D3 Publisher, a Japanese video game studio best known for its Simple series of budget games.[22][23] D3 purchased 100% of ESP's stock for a total of 120 million yen. ESP's track record and lineup of commercially successful games was the reason for the acquisition, with ESP becoming a wholly owned subsidiary of D3.[23] In addition to publishing other developer's titles for systems like the PlayStation 2 and Nintendo DS, ESP also began developing its own games such as Hajime no Ippo Portable Victorious Spirits for the PlayStation Portable.[24] ESP co-published several Japanese massively multiplayer online games as well.[25] In 2008 the company partnered with Treasure, the only remaining GD-NET company to still have working relations with them, to form a publishing project known as "Treasure × ESP".[26] The project lead to ESP publishing Bangai-O Spirits for the DS, a critically successful sequel to Bangai-O.[27]

On April 1, 2010, ESP announced through its official website that the company had been shut down and merged with the video game operations of D3 Publisher.[28] A year earlier, D3 became a subsidiary of Namco Bandai Games, who purchased 95% of its stock and became a member of Bandai Namco Holdings, also known as the Bandai Namco Group.[29][30][31] All of ESP's properties and assets are now owned by both D3 and Bandai Namco.

Games published

List of video games published by Entertainment Software Publishing
Year Title Platform Developer Ref.
1997 Slayers Royal PlayStation
Sega Saturn
Kadokawa Shoten
Japan Art Media
[32]
Lunar: Silver Star Story Complete MPEG Version PlayStation Game Arts
Japan Art Media
[33]
Silhouette Mirage PlayStation
Sega Saturn
Treasure [18]
Lunar: Sanposuru Gakuen Sega Saturn Game Arts [34]
Grandia PlayStation
Sega Saturn
Game Arts [18]
1998 Gungriffon II Sega Saturn Game Arts [35]
Code R Sega Saturn Quintet [36]
Radiant Silvergun Sega Saturn Treasure [37]
Slayers Royal 2 PlayStation
Sega Saturn
Onion Egg [32]
Baroque PlayStation
Sega Saturn
Sting [38]
Lunar 2: Eternal Blue Complete PlayStation Game Arts
Japan Art Media
[37]
Chaos Seed Sega Saturn Neverland [38]
1999 Bangai-O Nintendo 64 Treasure [39]
Evolution 2: Far Off Promise Dreamcast Sting [18]
2000 Evolution: The World of Sacred Device Dreamcast Sting [40]
Aquarian Age: Tokyo Wars PlayStation Broccoli [41]
Victorious Boxers: Ippo's Road to Glory PlayStation 2 New Corporation [37]
2001 Abarenbō Princess PlayStation 2 Alfa System [42]
2002 Evolution Worlds GameCube Sting [39]
Ikaruga Dreamcast Treasure [43]
2004 Crouching Tiger, Hidden Dragon PlayStation 2
Xbox
Bergsala Lightweight
Genki
[39]
Victorious Boxers 2: Fighting Spirit PlayStation 2 News Corporation [44]
2005 Azumi PlayStation 2 News Corporation [45]
2007 Garouden Breakblow: Fist or Twist PlayStation 2 Opus [46]
2008 Bangai-O Spirits Nintendo DS Treasure [47]

Notes

  1. Japanese: 株式会社エンターテインメント ソフトウェア パブリッシング Hepburn: Kabushiki gaisha Entāteinmento Sofutō~ea Paburisshingu

References

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