Double Dragon II: The Revenge

Double Dragon II: The Revenge (also known as Sō Setsu Ryū II: The Revenge in Japan)[lower-alpha 1] is a side-scrolling beat 'em up produced by Technōs Japan originally released as a coin-operated arcade game in 1988. It is the first sequel to Double Dragon, released during the previous year. The sequel involves Billy and Jimmy Lee in a mission to avenge Billy's girlfriend Marian after she is shot to death by the Black Warriors leader Willy, who is retaliating against the Lee brothers after his defeat at the end of the previous game. Double Dragon II was initially developed as an upgrade kit for the original Double Dragon, but evolved into a stand-alone game due to an increase in memory size, resulting in the developers reusing assets for both games.[1]

Double Dragon II: The Revenge
Promotional flyer for the arcade version.
Developer(s)Technōs Japan
Publisher(s)Technōs Japan
Designer(s)Yoshihisa Kishimoto
Composer(s)Kazunaka Yamane
SeriesDouble Dragon
Platform(s)
ReleaseDecember 1988
Genre(s)Beat 'em up
Mode(s)Single-player, multiplayer
CabinetUpright

Gameplay

The arcade version of Double Dragon II: The Revenge begins with Marian, the damsel in distress from the original Double Dragon, being shot to death by the leader of the Black Warriors. Once again, the players assume the role of brothers Billy and Jimmy Lee, who are now tasked with the duty of avenging Marian's death. The arcade version of the game is essentially an improved version of the original title. The biggest change in the game's controls are in the replacement of the original's punch and kick buttons with two directional-based attack buttons (Left Attack and Right Attack) similar to Renegade. Pressing the attack button of the player's current direction will do a standard series of punches, while pressing the opposite attack button will perform a back kick. A few new moves are added as well, including a Hurricane Kick.

Similar to Double Dragon, the game is divided into four areas or "missions": a heliport, a lumber storehouse, a farm, and the gang's new hideout. The player must defeat a boss at the end of each mission, as well as one or more sub-bosses along the way. Many of the enemy characters from the first game return for this one, but with altered appearances and new attacks, and the variety of weapons they use has been altered. Weapons carried by enemies include shovels, knives, chain whips, and grenades; in addition, crates, logs, and steel balls can be picked up and thrown. The enemies are as follows:

  • Williams: Low-ranking member of the gang, who uses knives and shovels.
  • Roper: Another low-ranking member, who can also use knives and shovels and throw crates/logs/balls.
  • Linda: The only female member, who uses whips, knives, and grenades. She is the only enemy who will pick up or carry a whip.
  • Oharra: A head-swap of Abobo from the first game; tall, bare-chested, with a crew cut.
  • Burnov: The boss of Mission 1; a large man in a steel mask. His body vanishes when he is defeated, leaving his clothes behind; later in the game, he gains the ability to regenerate himself and continue fighting.
  • Bolo: A head-swap of Oharra, with longer hair.
  • Abore: The boss of Mission 2; a large blond man in a white shirt, red pants, and sunglasses.
  • Jeff: A palette-swap of Billy and Jimmy, who can perform all of their moves.
  • Chin Taimei: The boss of Mission 3; an agile martial artist who fights with kali sticks, which he never drops when knocked down.
  • Willy: The leader of the Black Warriors, who uses a machine gun and never drops it when knocked down.
  • Doppelganger: A shadowy clone of Billy/Jimmy that the player must fight after defeating Willy in Mission 4, as the final battle of the game. He can perform all of the player's attacks, and can also drain the player's energy if he gets close enough. If two players reach the end together, they must each face their own clone.

The player has a life meter that depletes upon being hit, and a timer runs during each mission. One life is lost if either of these reaches zero, or if the player falls off the bottom of the screen or into a pit or bed of spikes.

Alternate versions and ports

Reception
Review scores
PublicationScore
Crash85%[2]
Sinclair User87%[3]
Your Sinclair77%[4]
ACE72%[5]
The Games Machine83%[6]
MicroHobby (ES)78%[7]

An 8-bit console version was released for the Nintendo Entertainment System on January 15, 1990,[8] developed by Technōs themselves, although it is a very distinct product from the arcade game. It was remade by Naxat Soft for the PC Engine in 1993.

Virgin Mastertronic released ports of the arcade version for the ZX Spectrum, Commodore 64, IBM PC, Commodore Amiga, Amstrad CPC and Atari ST in 1989. The computer ports were developed by Binary Design, the same outfit that handled the computer ports of the first game.[9] In 2013, the Internet Archive put the undeleted assembly sources (DRGNSRC.LZH) of the DOS version available for download.[10]

The Mega Drive version of Double Dragon II: The Revenge was released by Palsoft exclusively in Japan on December 20, 1991. Unlike the NES version, the Mega Drive version is a straight port of the original arcade game, featuring the same stages, techniques and weapons, as well as almost every enemy character. The only significant change to the level designs was in Mission 2, which was substantially changed in order to make it a longer and more complex stage. However, the characters were redesigned to much smaller proportions and are less colorful than the ones featured in the original arcade version or even the Genesis port of the original Double Dragon by Accolade released a year later in North America and Europe. The game has compatibility issues when played with a 6-button controller, suffering from slight input lag when the players move their characters with the directional pad.

Double Dragon II was re-released in 2013 alongside the other two arcade games in a compilation titled Double Dragon Trilogy produced by DotEmu, which was released on iOS, Android and Steam platforms.

The NES version of Double Dragon II was re-released in North America as a downloadable title on all three systems available for the service: Wii, 3DS and Wii U.[11][12][13] It also released for the Virtual Console in Japan and Europe.[14][15][16][17]

The NES version of Double Dragon II was re-released worldwide as a free downloadable title for the Nintendo Switch on June 12, 2019, provided the user has subscribed to the Nintendo Switch Online service.

Wander of the Dragons

Double Dragon II: Wander of the Dragons is a 3D beat-'em-up loosely based on the arcade version of Double Dragon II: The Revenge, developed by Korean game studio GRAVITY and published by Barunson Creative Co. Ltd.[18] The title was first announced in 2011, but was shelved for release for two years. It was eventually released on April 5, 2013 as a digital download for the Xbox 360 via the Xbox Live Arcade service.[19]

When playing the story mode, if any special moves are used at all, even during the tutorial, the player receives the bad ending, a fact not revealed or implied at all during gameplay. It received extremely negative reviews, with a score of 18.12% on Gamerankings and a score of 17 on Metacritic. It is currently the lowest scoring Xbox 360 game on Metacritic and the sixth lowest game on all platforms. GamesRadar ranked it as the 42nd worst game ever made. The staff compared it unfavorably to the previous Double Dragon Neon.[20]

Notes

  1. Japanese: 双截龍 (ダブルドラゴン)II ザ・リベンジ

References

  1. "Kishimoto on Double Dragon II: The Revenge" (in Japanese).
  2. "Archive - Magazine viewer". World of Spectrum. Retrieved 2013-09-15.
  3. "Archive - Magazine viewer". World of Spectrum. Retrieved 2013-09-15.
  4. "Double Dragon II". Ysrnry.co.uk. Archived from the original on 2013-08-01. Retrieved 2013-09-15.
  5. "Archive - Magazine viewer". World of Spectrum. Retrieved 2013-09-15.
  6. "Archive - Magazine viewer". World of Spectrum. Retrieved 2013-09-15.
  7. "Archive - Magazine viewer". World of Spectrum. Retrieved 2013-09-15.
  8. "Double Dragon 2" (PDF). Electronic Gaming Monthly. March 1990. p. 10. Retrieved March 13, 2019.
  9. Double Dragon II: The Revenge at SpectrumComputing.co.uk
  10. DragonII on archive.org
  11. https://www.nintendo.com/games/detail/UuXX8OZFLChK4rU9eUALRvYbJRnwHq_b
  12. https://www.nintendo.com/games/detail/yDOglz-Pkq61LlNnEK9U0Wt5dYU6M3KW
  13. https://www.nintendo.com/games/detail/3P5rmneYKSyMkMz4xp_oo9NIatLqth-p
  14. https://www.nintendo.co.jp/wii/vc/vc_ddn2/
  15. https://www.nintendo.co.jp/titles/50010000014496
  16. https://www.nintendo.co.jp/titles/20010000006746
  17. https://www.nintendo.co.uk/Games/NES/Double-Dragon-II-The-Revenge-523877.html
  18. "Double Dragon II - Xbox.com". Marketplace.xbox.com. Retrieved 2013-09-15.
  19. Hilliard, Kyle (2013-03-26). "News: Double Dragon 2 Remake Heading To Xbox Live Arcade Next Week". Retrieved 2013-04-02.
  20. "The 50 worst games of all time". GamesRadar. 2013-04-15. Retrieved 2013-12-05.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.