Dave Mirra Freestyle BMX 2

Dave Mirra Freestyle BMX 2 is the 2001 sequel to Dave Mirra Freestyle BMX and was developed by Z-Axis and Full Fat and published by Acclaim Entertainment under their Acclaim Max Sports label. It was released for the PlayStation 2 in August 2001, and in the following months it was ported to the GameCube, Game Boy Advance, and Xbox video game systems. Both the GameCube and Xbox ports featured two extra levels that were not present in the PS2 version.

Dave Mirra Freestyle BMX 2
Developer(s)Z-Axis
Full Fat (GBA)
Publisher(s)Acclaim Max Sports
Platform(s)PlayStation 2, GameCube, Game Boy Advance, Xbox
ReleasePlayStation 2
  • NA: September 6, 2001[1]
  • EU: October 5, 2001
GameCube
  • NA: November 15, 2001[2]
  • EU: May 3, 2002
Game Boy Advance
  • NA: November 20, 2001[3]
  • EU: February 15, 2002
Xbox
  • NA: November 29, 2001[4]
  • EU: March 14, 2002
Genre(s)Sports
Mode(s)Single-player, multiplayer

In the game, players can take on the role of one of 13 top BMX riders, or a number of other characters. Along with the pro riders, there are 3 hidden characters. One of which was teenager, Mike Dias, who won the grand prize in the Slim Jim Sweepstakes getting his likeness put into the game, the Slim Jim man from commercials, and Amish Boy, who rode with a corn cob pipe on a wooden bike.

The GBA version was re-released in PAL regions in 2006 by Oxygen Interactive under their Liquid Games publishing label. The PS2 version was re-released in North America in 2006 by Crave Entertainment as a Greatest Hits title under their copyrights and trademarks.

Gameplay

The game has several different modes of play.

Proquest

The first, and main mode is Proquest, a story mode. The player selects a character to portray, and then has several 3 minute runs to complete set goals (ranking from Beginner to Insane), such as grinding 50 meters down a grind bar or scoring 50,000 points in a single run. By completing these quests, the player earns respect points. After collecting enough respect points, they then unlock new areas and bikes. In each new area the set of goals is different. After earning enough points, the player will be invited to a competition, where they have to show their skills at biking by not only scoring high, but also by performing a variety of tricks, modifiers, spins, and grinds. Players can also earn 1000 respect points by finding all the gaps in a particular park. Gaps, as the name implies, are gaps between two items, such as between two jumps, or from one side of a river to another. There are usually about 10-20 gaps in each park.

Session

In Session mode, players take part in 3 minute runs just as with Proquest mode, but without set goals. Players can simply try to score high, or explore different areas of the park, break records, and discover gaps.

Freeride

In Freeride, players take part in runs without any time limits. This mode is useful if one is just trying to explore all the nooks and crannies of the park or attempting to discover secrets. The player cannot break records or discover gaps, since there is no time limit, and it is technically considered cheating. Therefore, any score gained is disregarded.

Park Editor

The Park Editor is a fairly powerful feature of the game that allows the user to create their own Bikepark to ride in the Session, Multiplayer and Freeride game modes. The park is created by placing premade objects on a blank area of a themed map. Gaps between objects can also be added. The player can then save the park and ride it. Players cannot, however, create goals like the ones featured in Proquest.

Multiplayer

Two people can play different game types in this mode, on any level unlocked or created. Being one of the major areas where the game could have used improvement, Dave Mirra Freestyle BMX 2 supports only two players at one time, and they must alternate instead of playing simultaneously (as in many other extreme sports titles). One of the multiplayer games was similar to the basketball game "HORSE", with the exception that players can name the game whatever they chose. The object of the game was to perform a trick, and then the next player would have to perform the same trick, otherwise end up with a letter. Once the word was complete, the game was over. Another one was called Wipeout. The two players took turns crashing the hardest to get points. Who ever had the most points in a single hit wins.

Reception

Reception
Review scores
PublicationScore
GBAGCPS2Xbox
AllGameN/AN/A[5]N/A
EdgeN/AN/A6/10[6]N/A
EGMN/A8.5/10[7]8.33/10[8]N/A
Game Informer8.25/10[9]8.75/10[10]9/10[11]9/10[12]
GameProN/A[13][14]N/A
GameRevolutionN/AN/AN/AB[15]
GameSpot9.2/10[16]6.9/10[17]7/10[18]7.4/10[19]
GameSpy83%[20]84%[21]75%[22]79%[23]
GameZone6.9/10[24]8.7/10[25]7.5/10[26]N/A
IGN8.4/10[27]8/10[28]8/10[29]6.9/10[30]
Next GenerationN/AN/A[31]N/A
Nintendo Power3.3/5[32][33]N/AN/A
OPM (US)N/AN/A[34]N/A
OXM (US)N/AN/AN/A8.7/10[35]
MaximN/AN/A[36]N/A
Aggregate score
Metacritic85/100[37]78/100[38]81/100[39]76/100[40]

Jim Preston reviewed the PlayStation 2 version of the game for Next Generation, rating it four stars out of five, and stated that "Tons o' tricks; gigantic, engaging levels; a park editor; and excellent challenges. What more do you need?"[31]

Dave Mirra Freestyle BMX 2 received "generally favorable reviews" on all platforms according to video game review aggregator Metacritic.[37][39][38][40]

References

  1. Cove, Glen (August 29, 2001). "Freestyle BMX 2 Ships". Archived from the original on August 15, 2004.
  2. Cove, Glen (November 15, 2001). "Freestyle BMX 2 GameCube Ships". Archived from the original on August 3, 2004.
  3. Cove, Glen (November 20, 2001). "Freestyle BMX 2 GBA Ships". Archived from the original on August 3, 2004.
  4. Cove, Glen (November 29, 2001). "Freestyle BMX 2 XBox Ships". Archived from the original on August 3, 2004.
  5. Thompson, Jon. "Dave Mirra Freestyle BMX 2 (PS2) - Review". AllGame. Archived from the original on November 15, 2014. Retrieved March 24, 2016.
  6. Edge staff (October 2001). "Dave Mirra Freestyle BMX 2 (PS2)". Edge (102).
  7. EGM staff (February 2002). "Dave Mirra Freestyle BMX 2 (GC)". Electronic Gaming Monthly (151): 164.
  8. EGM staff (November 2001). "Dave Mirra Freestyle BMX 2 (PS2)". Electronic Gaming Monthly: 206.
  9. "Dave Mirra Freestyle BMX2 [sic] (GBA)". Game Informer (107): 91. March 2002. Archived from the original on September 24, 2004. Retrieved March 24, 2016.
  10. "Dave Mirra Freestyle BMX2 [sic] (GC)". Game Informer (106): 87. February 2002.
  11. "Dave Mirra Freestyle BMX2 [sic] (PS2)". Game Informer (102). October 2001.
  12. "Dave Mirra Freestyle BMX2 [sic] (Xbox)". Game Informer (104): 109. December 2001.
  13. Four-Eyed Dragon (December 28, 2001). "Dave Mirra Freestyle BMX 2 Review for GameCube on GamePro.com". GamePro. Archived from the original on February 9, 2005. Retrieved March 25, 2016.
  14. Four-Eyed Dragon (August 30, 2001). "Dave Mirra Freestyle BMX 2 Review for PS2 on GamePro.com". GamePro. Archived from the original on February 4, 2005. Retrieved March 25, 2016.
  15. Chris S. (February 16, 2002). "Dave Mirra Freestyle BMX 2 Review (Xbox)". Game Revolution. Retrieved March 25, 2016.
  16. Provo, Frank (December 18, 2001). "Dave Mirra Freestyle BMX 2 Review (GBA)". GameSpot. Retrieved March 24, 2016.
  17. Davis, Ryan (November 21, 2001). "Dave Mirra Freestyle BMX 2 Review (GC)". GameSpot. Retrieved March 24, 2016.
  18. Davis, Ryan (September 5, 2001). "Dave Mirra Freestyle BMX 2 Review (PS2)". GameSpot. Retrieved March 24, 2016.
  19. Davis, Ryan (November 13, 2001). "Dave Mirra Freestyle BMX 2 (Xbox)". GameSpot. Retrieved March 24, 2016.
  20. Sabine, Mike (April 15, 2002). "Dave Mirra Freestyle BMX 2 (GBA)". GameSpy. Archived from the original on February 11, 2005. Retrieved March 24, 2016.
  21. D'Aprile, Jason (December 27, 2001). "Dave Mirra Freestyle BMX 2 (GCN)". GameSpy. Archived from the original on February 11, 2005. Retrieved March 24, 2016.
  22. Garbutt, Russell (September 18, 2001). "Dave Mirra Freestyle BMX 2". PlanetPS2. Archived from the original on October 29, 2001. Retrieved March 24, 2016.
  23. D'Aprile, Jason (November 26, 2001). "Dave Mirra Freestyle BMX 2 (Xbox)". GameSpy. Archived from the original on February 11, 2005. Retrieved March 24, 2016.
  24. Bedigian, Louis (January 2, 2002). "Dave Mirra Freestyle BMX 2 Review - Game Boy Advance". GameZone. Archived from the original on November 11, 2009. Retrieved March 24, 2016.
  25. Bedigian, Louis (December 18, 2001). "Dave Mirra Freestyle BMX 2 Review - GameCube". GameZone. Archived from the original on May 3, 2008. Retrieved March 24, 2016.
  26. Krause, Kevin (September 17, 2001). "Dave Mirra Freestyle BMX 2 Review - PlayStation 2". GameZone. Archived from the original on May 16, 2008. Retrieved March 24, 2016.
  27. Harris, Craig (December 7, 2001). "Dave Mirra Freestyle BMX 2 (GBA)". IGN. Retrieved March 24, 2016.
  28. Mirabella III, Fran (November 20, 2001). "Dave Mirra Freestyle BMX 2 (GCN)". IGN. Retrieved March 24, 2016.
  29. Perry, Douglass C. (September 4, 2001). "Dave Mirra Freestyle BMX 2 (PS2)". IGN. Retrieved March 24, 2016.
  30. Lopez, Vincent (November 12, 2001). "Dave Mirra Freestyle BMX 2 (Xbox)". IGN. Retrieved March 24, 2016.
  31. Preston, Jim (December 2001). "Finals". Next Generation. Vol. 4 no. 12. Imagine Media. p. 100.
  32. "Dave Mirra Freestyle BMX 2 (GBA)". Nintendo Power. 152: 132. January 2002.
  33. "Dave Mirra Freestyle BMX 2 (GC)". Nintendo Power. 151: 168. December 2001.
  34. "Dave Mirra Freestyle BMX 2". Official U.S. PlayStation Magazine: 153. November 2001.
  35. "Dave Mirra Freestyle BMX 2". Official Xbox Magazine. January 2002.
  36. "Dave Mirra Freestyle BMX 2 (PS2)". Maxim. 2001.
  37. "Dave Mirra Freestyle BMX 2 for Game Boy Advance Reviews". Metacritic. Retrieved August 2, 2014.
  38. "Dave Mirra Freestyle BMX 2 for GameCube Reviews". Metacritic. Retrieved August 2, 2014.
  39. "Dave Mirra Freestyle BMX 2 for PlayStation 2 Reviews". Metacritic. Retrieved August 2, 2014.
  40. "Dave Mirra Freestyle BMX 2 for Xbox Reviews". Metacritic. Retrieved August 2, 2014.
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