Bad Apple!!

"Bad Apple!!" is the seventh song in the soundtrack of the 1998 bullet hell video game Lotus Land Story, the fourth entry in the Touhou Project series created by Team Shanghai Alice. The theme was originally designed to be played during the third stage of the game, as chiptune on the Japanese NEC PC-9800 computer platform, at 161 beats per minute using a frequency modulation synthesis chip.[1]

"Bad Apple!!"
Song by ZUN
Released1998 (1998)
Formatchiptune
Length1:22
Composer(s)ZUN

It is notable for leading to a much later remix by Masayoshi Minoshima and singer Nomico; and following the remix an subsequent accompanying black-and-white shadow puppet-video. In the 2010s, the version sung by Nomico and the black-and-white video sequence were ported to several second-generation video game consoles and graphing calculators, for retrocomputing and Demoscene competitions, becoming a graphical equivalent to the "Hello, World!" programs of older computer systems.[2]

Naming

The name likely derives from the proverb that "one bad apple spoils the bunch".

Pop song

"Bad Apple!!"
Song by Nomico
Released2007 (2007)
Formatchiptune
Length3:39
Songwriter(s)Alstroemeria
Producer(s)Masayoshi Minoshima

In 2007 a longer cover version featuring the Japanese singer Nomico was released in the album Lovelight by the artists group Alstroemeria Records, lead by Masayoshi Minoshima.[3]

Music video

Between October 2008 and October 2009, a separate development took place, creating a shadow-art (black and white) animation. On 27 October 2009, the collaborative music video lead by Anira (あにら) was released.[3]

10th Anniversary

In 2017, the Alstroemeria Records group released a 10th Anniversary Bad Apple!! album consisting entirely of "Bad Apple" remixes.[4]

Demoscene

The shadow puppet video has been used as the basis of many ports for older computer platforms, presumed to be incapable of playing back full motion video.

  • In June 2014 the "8088 Domination" demo included a section rendering the "Bad Apple" shadow video on an 1981-era IBM 5150 at 640×200 resolution and 30 frames per second.[5][6]
  • By 2015 "Bad Apple" had been ported to the 1982–Vectrex console;[7][8] along with ports to the 1977–Atari 2600, 1985–Nintendo Entertainment System (NES), 1988–Sega Genesis, and Texas Instruments TI-84 Plus series graphing calculators.[7]
  • In 2019 an Arduino Mega was programmed to render the video (without sound) at 128×176 resolution and 60 frames per second.[9]

References

  1. "東方幻想郷" [Bad Apple!!]. Toho Music database (in Japanese). Retrieved 21 September 2019. BPM: 160.73 (TimerB:202); 拍子: 4/4拍子; 再生時間: 1:22; 調性: 【0:04~】変ホ短調(E♭m), 【0:58~】ト短調(Gm); 使用楽器: 矩形波、@54、@74、@99、@101、@181、ドラム音
  2. Dell, Peter (2018). "Bad Apple HD". WUDSN. Retrieved 21 December 2019. Bad Apple advanced to the modern "Hello World" for the retro computing demoscene. It has been converted to even the most obscure platforms including Atari VCS and Vectrex
  3. "Bad Apple!!". Know Your Meme. Retrieved 21 September 2019.
  4. "10th Anniversary Bad Apple!!". Touhou Wiki. Released: 2017-05-07 (Reitaisai 14); Tracks: 11
  5. Pardo, Lisandro (23 June 2014). "8088 Domination: Vídeo full motion en una IBM PC" [8088 Domination: Full motion video on an IBM PC]. Neoteo (in Spanish). Retrieved 21 September 2019.
  6. Benchoff, Brian (21 June 2014). "(Better) Full Motion Video on the First PC". Hackaday. Retrieved 22 December 2019. display video at 640×200 resolution at 30 frames per second on a 30-year-old computer. … playing the 'Apple' animation on an 8088.
  7. Williams, Carl (16 July 2015). "Bad Apple Ported to the Vectrex, Something that Should Technically not be Possible". Retro Gaming Magazine. Bad Apple has also hit the Sega Genesis … Bad Apple hitting the Atari 2600? The Nintendo Entertainment System? Texas Instruments 84+? … Bad Apple has been ported to all of those platforms
  8. Fabio, Theodora (24 April 2015). "Extreme Vectrex Multicart Plays Bad Apple". Hackaday. Retrieved 19 September 2019. audio was possible by having the Vectrex's 8-bit DA-converter perform double duty both for the video circuit and the audio. … volume must be turned to the max … DAC can only output audio in this scenario when vectors are not being drawn,
  9. Day, Lewin (8 January 2019). "Bad Apple!! Via The Arduino Mega". Hackaday. Retrieved 19 September 2019.
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