Wolf of the Battlefield: Commando 3
Wolf of the Battlefield: Commando 3 | |
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Developer(s) | Backbone Entertainment |
Publisher(s) | Capcom |
Composer(s) | Norihiko Hibino, Yoshitaka Suzuki, Takahiro Izutani |
Platform(s) | Xbox 360, PlayStation 3 |
Release |
June 5, 2008 (PSN) June 11, 2008 (XBLA) |
Genre(s) | Run and gun |
Mode(s) | Single-player, multiplayer |
Wolf of the Battlefield: Commando 3 is a 2008 downloadable game developed by Backbone Entertainment for the Xbox 360 and PlayStation 3. It is the second sequel to Capcom's Commando arcade game, following Mercs; "Wolf of the Battlefield" is a translation of the series' original title (Senjō no Ōkami).[1][2]
Reception
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Team Xbox scored the title a 7/10 stating "Commando 3 definitely has its appeal, but a lot more could have been done to extend the gameplay or just make it feel more varied."[7] IGN gave the title a 5.9/10 stating "In a crowded field of throwback arcade shooters on XBLA, Wolf of the Battlefield: Commando 3 just doesn’t stand out. "[5] OXM said "This three-player scrolling shooter has that old-school, spray-and-slay mojo that your inner rageaholic craves."[6]
References
- ↑ "Commando 3 Coming This Winter!". Capcom Digital Blog. 2007-10-19. Retrieved 2007-10-20.
- ↑ "Commando 3 for PSN/XBLA". Eurogamer. 2007-10-18. Retrieved 2007-10-20.
- ↑ Wolf of the Battlefield: Commando 3 - X360 - Gamerankings
- ↑ Wolf of the Battlefield: Commando 3 (xbox360: 2008): Reviews - Metacritic
- 1 2 Ryan Geddes (2008-06-04). "IGN: Wolf of the Battlefield: Commando 3 Review". IGN. Retrieved 2008-06-04.
Capcom's shooter sequel struggles to stand out from the pack.
- 1 2 Official Xbox Magazine July 2008, p.62
- 1 2 Tom Price (2008-06-03). "Wolf of the Battlefield: Commando 3 Review (Xbox 360)". Team Xbox. Retrieved 2008-06-04.