Tornado Low Level
Tornado Low Level | |
---|---|
Publisher(s) | Vortex Software[1] |
Designer(s) | Costa Panayi |
Programmer(s) |
ZX Spectrum Costa Panayi Amstrad CPC David Aubrey Jones C64 Simon Nicol |
Platform(s) |
ZX Spectrum (original) Amstrad CPC, Commodore 64 |
Release |
1984 (Spectrum) 1985 (C64, CPC) |
Genre(s) | Multidirectional shooter |
Mode(s) | Single-player |
Tornado Low Level (also known as T.L.L.) is a scrolling multidirectional shooter written for the ZX Spectrum by Costa Panayi and published in 1984 by the company he co-founded, Vortex Software.[1] Ports were released for the Amstrad CPC and Commodore 64 in 1985. Panayi’s later game, Cyclone, features a similar graphical style and play.
Gameplay
The player controls a Tornado fighter jet and must manoeuvre the plane at low altitude in order to destroy 'targets' on the landscape by flying very low over them at high speed, while avoiding pylons, bridges, and other structures. As the level progress, the targets are placed in more difficult positions e.g. closer to buildings and on the water in narrow gulleys.
Each level has a time limit, and the Tornado has a limited fuel supply. Landing on the airfield refuels the aircraft. The Tornado has two speeds; the high speed is necessary to destroy targets, but uses fuel at a much greater rate. At high speeds the plane's wings sweep back.
Reception
The game was voted number 10 in the Your Sinclair Official Top 100 Games of All Time.[2]
References
- 1 2 Hague, James. "The Giant List of Classic Game Programmers". dadgum.com.
- ↑ "YS Top 100 Games of All Time". Your Sinclair. September 1993.
External links
- Tornado Low Level at SpectrumComputing.co.uk
- Tornado Low Level at Lemon 64
- T.L.L. feature in Your Spectrum, Issue 8, October 1984