Tornado Low Level

Tornado Low Level
Publisher(s) Vortex Software[1]
Designer(s) Costa Panayi
Programmer(s) ZX Spectrum
Costa Panayi
Amstrad CPC
David Aubrey Jones
C64
Simon Nicol
Platform(s) ZX Spectrum (original)
Amstrad CPC, Commodore 64
Release 1984 (Spectrum)
1985 (C64, CPC)
Genre(s) Multidirectional shooter
Mode(s) Single-player

Tornado Low Level (also known as T.L.L.) is a scrolling multidirectional shooter written for the ZX Spectrum by Costa Panayi and published in 1984 by the company he co-founded, Vortex Software.[1] Ports were released for the Amstrad CPC and Commodore 64 in 1985. Panayi’s later game, Cyclone, features a similar graphical style and play.

Gameplay

The player controls a Tornado fighter jet and must manoeuvre the plane at low altitude in order to destroy 'targets' on the landscape by flying very low over them at high speed, while avoiding pylons, bridges, and other structures. As the level progress, the targets are placed in more difficult positions e.g. closer to buildings and on the water in narrow gulleys.

Each level has a time limit, and the Tornado has a limited fuel supply. Landing on the airfield refuels the aircraft. The Tornado has two speeds; the high speed is necessary to destroy targets, but uses fuel at a much greater rate. At high speeds the plane's wings sweep back.

Reception

The game was voted number 10 in the Your Sinclair Official Top 100 Games of All Time.[2]

References

  1. 1 2 Hague, James. "The Giant List of Classic Game Programmers". dadgum.com.
  2. "YS Top 100 Games of All Time". Your Sinclair. September 1993.
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