The Ride (Forgotten Realms)

The Ride is a fictional region in North Faerûn, of the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.

Description

The open steppe of The Ride lies between the Dragonspine Mountains, the Border Forest and the Gray Land of Thar. It is home to tribes of mounted barbarians who consider any outsiders to be fair game. Although the tribes are prone to constant internal struggling, they will quickly unite to face threats from the outside, like the Zhentarim march on Glister in 1352 DR.[1]

The forces of Zhentil Keep try to control the area, striving to control lucrative mines that riddle the mountain slopes north of the cold plains of The Ride.[1]

Barbarians of the Ride

There are many independent tribes in the Ride, but named tribes include:

  • The Vaegould, aggressive worshipers of the primordials.[2]
  • The Varm, a more peaceful tribe, practicers of totem magic and worshipers of primal spirits.[2]

References

  1. 1 2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 165. Wizards of the Coast. ISBN 0-7869-1836-5.
  2. 1 2 Brian R. James, Matt James (September 2009). Monument of the Ancients, Dungeon #170, p. 60. Wizards of the Coast.
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