Tecmo Bowl

Tecmo Bowl
European arcade flyer of Tecmo Bowl
Developer(s) Tecmo
Sculptured Software (Game Boy)
Publisher(s) Tecmo
Composer(s) Keiji Yamagishi
Platform(s) Arcade, Nintendo Entertainment System, PlayChoice-10, Game Boy
Release Arcade
NES
  • NA: February 1989
  • JP: November 30, 1990
Game Boy
Mode(s) Single-player, multiplayer
CPU Main: 2× Z80 @ 8 MHz
Sound: Z80 @ 4 MHz[1]
SoundYM3812 @ 4 MHz,
MSM5205 @ 384 kHz[1]
Display Raster, dual monitor,
512×256 resolution,
60 Hz refresh rate,
2048 out of 8192 colors[2]

Tecmo Bowl (Japanese: テクモボウル, Hepburn: Tekumo Bōru) is an American football video game developed and released by Tecmo. Originally released as an arcade game in 1987,[3] [4] the game featured a large dual screen cabinet and allowed up to four players to compete in a match between two fictitious teams. A port for the Nintendo Entertainment System was released in 1989 and was the first console game to include real NFL players, via a license from the NFLPA. A Game Boy version developed by Sculptured Software followed in 1991. The NES version of the game was extremely popular, spawning various sequels, starting with 1991's Tecmo Super Bowl. The NES game has also been cited by various media outlets as one of the best sports video games ever made. Both the NES and arcade versions have also been re-released for various platforms, including mobile phones, the Virtual Console, the NES Classic Edition and Nintendo Switch.

Gameplay

The original arcade version is distinguished by a large two-monitor cabinet, support for up to four players, and the ability to break tackles. Only two fictional teams can be chosen: the Wildcats and the Bulldogs. The 2D graphics are also more advanced than the NES version, with the arcade original having a larger color palette and more detailed sprites.

The NES version allows two players rather than the arcade's four players. The player can choose between three modes: one-player, two-player, and coach. In one-player mode, the player picks a football team and plays against the computer. After every game that the player wins, the computer picks another team to play as, and the player stays with the original choice. In the two-player and coach modes, the player and another human will play one game but the players only choose the plays in the coach mode (which cannot be done in the arcade version).

In both versions, the playbook consists of only four offensive plays. When on defense, a player selects a play based on the anticipation of the offense's choice; if chosen correctly, it results in a collapse of the offensive line and well-covered receivers, therefore setting up either a potential sack or an interception.

Although featuring the names and statistics of real NFL players from the 1988 NFL season, the gameplay limits how closely the video game players mimicks real life players. Unlike the NFL, the arcade version only allows ten players for each team on the field at a time while the NES version only allows nine for each as opposed to the standard 11 players. The offensive player with the ball tries to avoid the defenders, the defenders tries to avoid blockers and catch the player with the ball.

Teams

Tecmo Bowl contains twelve teams, each equipped with four plays. Most teams have two running plays and two passing plays. The exceptions are San Francisco and Miami, who have three passing plays and one running play.

Tecmo was not able to get the NFL's consent to use real team names. As a result, the teams in the game are identified solely by their home city or state. However, through the NFLPA license, each roster mimics that of the NFL team based out of the same city or state. Tecmo Bowl only uses players from twelve of the best and most popular teams.

The teams mimicked in the game are Indianapolis, Miami, Cleveland, Denver, Seattle, Los Angeles (Raiders), Washington, San Francisco, Dallas, New York (Giants), Chicago, and Minnesota.

AFCNFC
Los Angeles (Raiders)Washington
IndianapolisSan Francisco
MiamiDallas
DenverNew York (Giants)
SeattleChicago
ClevelandMinnesota

Each team has a different level of effectiveness based on its personnel and play selection.

There were two NES versions of the game released in the U.S. The first release is identified by its black and gold seal of quality and the second version by its white and gold seal. The original Tecmo Bowl for the NES features Eric Dickerson as running back and Albert Bentley as a kick returner for Indianapolis. A later version that was released had Albert Bentley as running back and Clarence Verdin as a kick returner, instead. A year later, the Japanese NES Famicom version of Tecmo Bowl has many roster changes that are included in the game to reflect the year it was released.

Re-releases

Box art of North American NES version.
Date Platform Notes
2005 Xbox Tecmo Classic Arcade
2007 Wii Virtual Console
2013 3DS Virtual Console
2015 Wii U Virtual Console
2018 Nintendo Switch Nintendo Switch Online. The emulator allows the game to be played online.

Reception

In the September 1997 issue of Nintendo Power, twelve staff members voted in a list for the top 100 games of all time,[5] putting Tecmo Bowl at 30th place.[6] Both GameSpot[7] and Time have also listed Tecmo Bowl for the NES in their lists of all-time greatest video games.[8] Time noted that the game's arcade-like controls and "quasi-realistic teams and players" made the game a "breakout hit that’s still fun to pick up and play to this very day."[8]

TechTimes noted that the game's character of Bo Jackson is "[a]bsolutely, positively—and absurdly—unstoppable". Said to apparently reflect the real Bo Jackson's extraordinary athletic abilities, this character can be effectively used as a means of cheating within the game.[9]

See also

  • NFL (video game) – contemporary NES game featuring real NFL teams, but no real NFL players

References

  1. 1 2 3 "Tecmo Bowl". Arcade-history.com. Retrieved November 30, 2015.
  2. "Tecmo Bowl". The International Arcade Museum. Retrieved October 6, 2013.
  3. "The Arcade Flyer Archive". Flyers.arcade-museum.com. Retrieved November 30, 2015.
  4. "100 Best Games of All Time". Nintendo Power. Vol. 100. September 1997. p. 88.
  5. "100 Best Games of All Time". Nintendo Power. Vol. 100. September 1997. p. 92.
  6. https://web.archive.org/web/20070203164009/http://www.gamespot.com/gamespot/features/all/greatestgames/p-13.html
  7. 1 2 Aamoth, Doug (November 15, 2012). "All-Time 100 Video Games". Time. Archived from the original on March 13, 2016. Retrieved March 26, 2016.
  8. "Remembering Bo Jackson's 'Tecmo Bowl' Dominance". Tech Times.
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