Switchblade (video game)
Switchblade | |
---|---|
Developer(s) | Core Design |
Publisher(s) | Gremlin Graphics |
Designer(s) | Simon Phipps[1] |
Composer(s) | Ben Daglish |
Platform(s) | Commodore Amiga, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, Amstrad GX4000 |
Release | 1989 |
Genre(s) | Platform game |
Mode(s) | Single player |
Switchblade is a computer platform game developed by Core Design and released by Gremlin Graphics in 1989.
Development and release
The game was released for the Amiga, Atari ST, ZX Spectrum, Commodore 64[1] and Amstrad CPC formats. An enhanced port of the latter for the Amstrad GX4000 console was released in 1991.[2]
Gameplay
The player guides the protagonist, Hiro, through a flip-screen platform environment with a subterranean setting. Unexplored areas of the screen are obscured from view until the player character enters them.[3]
Legacy
A sequel, Switchblade II was released in 1991.[4][5]
References
- 1 2 "Switchblade". Retro Gamer. Retrieved 1 August 2018.
- ↑ "Top Ten Amstrad GX4000 Games". Retro Gamer. Retrieved 1 August 2018.
- ↑ "Switchblade review". Amiga Power (2): 89. 1991.
- ↑ "Switchblade II review". Amiga Power (2): 32–34. 1991.
- ↑ "Switchblade 2". Retro Gamer. Retrieved 1 August 2018.
External links
This article is issued from
Wikipedia.
The text is licensed under Creative Commons - Attribution - Sharealike.
Additional terms may apply for the media files.