Speed Racer in The Challenge of Racer X
Speed Racer in The Challenge of Racer X | |
---|---|
Developer(s) | Accolade |
Publisher(s) | Accolade |
Producer(s) | Todd Thorson |
Designer(s) |
Tom Loughry Joel Dinolt (tracks) |
Programmer(s) | Tom Loughry |
Artist(s) | Taunya Shiffer |
Composer(s) | Audy Helm |
Platform(s) | DOS, (Originally Planned for the Sega Genesis.) |
Release |
|
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Speed Racer in The Challenge of Racer X was a game designed by Accolade. The objective of the game is to challenge Racer X on various race circuits until there is one winner.
Gameplay
You pick to either drive the Mach 5 or Shooting Star, and then proceed to compete against Racer X and other drivers in 6 different courses. You can also use the Mach 5's special functions to help you out when driving the car. (Even if you have to buy and/or upgrade them.)
Reception
Computer Gaming World in January 1994 criticized Speed Racer, stating that "any computer game enthusiast will laugh at the graphics", Pole Position and Out Run were superior in "driveability", and there were "several serious bugs". The magazine concluded that despite "being built on a solid idea ... it was very easy to park this game in the lot of disappointments".[1]
Trivia
- The game was set to be released on the Sega Genesis before getting moved over to MS-DOS, as seen in a advertisement made before this and "In My Most Dangerous Adventures" where released.[2]
References
- ↑ Schuytema, Paul C. (January 1994). "Accolade's Speed Racer: The Winner's Circle Or The Pits?". Computer Gaming World. pp. 18–19.
- ↑ Video Detective (2014-10-29), Speed Racer Trailer 1994, retrieved 2018-05-26
External links
- Speed Racer in The Challenge of Racer X at MobyGames
- Speed Racer in The Challenge of Racer X at UK GameSpot