Sky Jinks

Sky Jinks
Developer(s) Activision
Publisher(s) Activision
Programmer(s) Bob Whitehead[1]
Platform(s) Atari 2600
Release
Genre(s) Racing
Mode(s) One player

Sky Jinks is a vertically-scrolling, air racing-themed video game developed by Bob Whitehead for the Atari 2600 video game console,[2] and published by Activision in 1982.

Gameplay

In Sky Jinks, the player pilots a low-flying Seversky XP-41[3] airplane through a time trial. To complete a game level, the player must bank around a prescribed number of pylons. The XP-41 can bank left and right, as well as accelerate and decelerate. Flying into a pylon, tree, or hot air balloon slows down the plane.

The game comprises four predefined courses—Polo Grounds, Aero Race, Love Field, and Speedy Meadows—as well as a pseudo-randomly-generated course called Thompson Tourney.[3]

Legacy

In the mid-1980s, social psychologist Roy Baumeister used the game in his psychological research into performance anxiety.[4]

Activision anthologized Sky Jinks in the Playstation title A Collection of Activision Classic Games for the Atari 2600 (1998) and in the multi-platform collection Activision Anthology (2002).

See also

  • Skiing (1980), a vertically scrolling slalom simulation developed by Bob Whitehead for Activision

References

  1. Hague, James. "The Giant list of Classic Game Programmers".
  2. "Sky Jinks". Atari Age. Retrieved 24 May 2013.
  3. 1 2 Weiss, Brett (2007). Classic Home Video Games, 1972–1984: A Complete Reference Guide. Jefferson: McFarland & Company. p. 105. ISBN 9780786432264. OCLC 124036221. Retrieved 25 May 2013.
  4. Beilock, Sian (2010). Choke: Use the Secrets of Your Brain to Succeed When It Matters Most. New York: Free Press. pp. 244–45. ISBN 9781416596172. OCLC 464593186. Retrieved 25 May 2013.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.