Shotcut
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Original author(s) | Dan Dennedy |
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Developer(s) | Meltytech, LLC |
Stable release | |
Repository |
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Written in | C, C++ |
Operating system | FreeBSD, Linux, macOS, Microsoft Windows |
Type | Video editing software |
License | GNU GPL v3[2] |
Website |
shotcut |
Shotcut is a free and open-source cross-platform video editing application for FreeBSD, Linux, OS X and Windows. Started in 2011 by Dan Dennedy, Shotcut is developed on the MLT Multimedia Framework,[3] in development since 2004 by the same author.[4][5]
Features
Shotcut supports video, audio, and image formats via FFmpeg. It uses a timeline for non-linear video editing of multiple tracks that may be composed of various file formats. Scrubbing and transport control are assisted by OpenGL GPU-based processing and a number of video and audio filters are available.[6][7]
Format
- Format support through FFmpeg
- Frame-accurate seeking for many formats
- Supports popular image formats such as BMP, GIF, JPEG, PNG, SVG, TGA, TIFF as well as image sequences
- Multi-format timeline: mix and match resolutions and frame rates within a project
- Webcam and audio capture
- Support for 4K resolutions
- Network stream playback (HTTP, HLS, RTMP, RTSP, MMS, UDP)
- Frei0r video generator plugins (e.g. color bars and plasma)
- Color, noise, and counter generators
- EDL (CMX3600 Edit Decision List) export
- Export single frame as image or video as image sequence
Audio
- Audio scopes
- Loudness
- Peak meter
- Waveform
- Spectrum analyzer
- Volume control
- Audio filters and mixing
- JACK transport sync
- Tone generator
- Stereo, mono, and 5.1 surround
Video Effects
- HTML5 as source and filters
- Color grading tools
- De-interlacing
- Auto-rotate
- Wipe transitions
- Track compositing/blending modes
- Speed and reverse effect for clips
- Keyframes
Hardware
- Blackmagic Design SDI and HDMI for input and preview monitoring
- Leap Motion for jog/shuttle control
- Webcam capture
- Audio capture to system audio card
- Capture (record) SDI, HDMI, webcam (V4L2), JACK audio, PulseAudio, IP stream, and Windows DirectShow devices
- Multi-core parallel image processing (when not using GPU and frame-dropping is disabled)
- DeckLink SDI keyer output
- OpenGL GPU-based image processing with 16-bit floating point linear per color component
History
Shotcut was originally conceived in November, 2004 by Charlie Yates, an MLT co-founder and the original lead developer.[8] The current version of Shotcut is a complete rewrite by Dan Dennedy, another MLT co-founder and its current lead. Dennedy wanted to create a new editor based on MLT and he chose to reuse the Shotcut name since he liked it so much. He wanted to make something to exercise the new cross-platform capabilities of MLT especially in conjunction with the WebVfx and Movit plugins.
See also
References
- ↑ "New Version 18.10 with Grid and Snapping". Shotcut.org. Retrieved 2018-10-09.
- ↑ "Github COPYING". Github. Retrieved 2015-02-16.
- ↑ "MLT Multimedia Framework". Dan Dennedy. Retrieved 2015-02-16.
- ↑ "Blog Entry Shotcut, 6 September 2012". Dan Dennedy. 2012-08-06.
- ↑ "Introducing Shotcut, a new free video editor". Libre Graphics World. 2012-08-13.
- ↑ "Full List of Features". Retrieved 2018-06-14.
- ↑ "Shotcut video editor gets hardware accelerated color grading". Libre Graphics World. 2013-03-12.
- ↑ "Shotcut". Archived from the original on 2005-04-01. Retrieved 2018-02-01.