Seven Games of the Soul

Seven Games of the Soul
Developer(s) Arxel Tribe
Publisher(s) Cryo Interactive
Platform(s) PC
Release November 30, 2000
Genre(s) Adventure

Seven Games of the Soul, known as Faust outside North America, is a PC adventure game developed by Arxel Tribe and published by Cryo Interactive on November 30, 2000.

According to Guillaume de Fondaumière of Arxel Tribe, Faust was commercially unsuccessful.

Gameplay

The game has generic features of post-Myst adventure games. Players pass many 360 panoramic screens, and by clicking on objects and manipualting items, they can progress through the level. The aim of each of the seven levels is to reveal secrets about the sins each person has committed. Once this is achieved, a cutscene will play and the player will commence the next level.

Plot

The player assumes the role of an elderly African American man named Marcellus Faust. He finds himself in an abandoned amusement park called Dreamland where he meets a mysterious man named Mephistopheles. He explains that he and "the boss" are arguing over what should happen to seven souls, and tells you that your job is to arbitrate their cases - to look over the evidence and decide if they are guilty or innocent. Through the journeys of the seven characters, the game aims to reveal insights and observations about human nature. At the very end it is revealed that you, not Mephistopheles, is the devil; you have had your memory wiped so you can look over these cases objectively. He is given the opportunity to swap roles with the owner of the park.

Production

All of the adventure games published by Cryo are loosely based on classic tales, and this is no exception, being based on the story of Faust, where a man sells his soul to the devil. Other games in this series include Ring and The New Adventures of the Time Machine, which like this game, are only tangentially related to the original stories.[1] Production of Seven Games of the Soul lasted for one year, on a budget of 6.2 FF million.[2]

The game was released in Sweden by IQ Media.[3]

The soundtrack was compiled with Universal.[4]

Critical reception

Reception
Review score
PublicationScore
Computer Games Magazine[5]

The game has a Metacritic rating of 52% based on 7 critic reviews.[6] According to Guillaume de Fondaumière of Arxel Tribe, Faust was commercially unsuccessful, although he said that it had achieved cult hit status by 2001.[7] Market research firm PC Data estimated its North American retail sales during 2000 at 4,500 copies, of which 4,429 derived from December.[8] The firm reported another 9,794 retail sales of the game in North America during 2001.[9]

GameSpot criticised the game, writing " The real problem with Seven Games of the Soul is that it's not only nonsensical, but it's also pretentious. " [1] IGN mirrored this view, commenting "The box for Seven Games of the Soul promises a game rich with story and immerse atmosphere an adventure that simply oozes inexplicable style and vivid imagery through exotic locations, dark mystery and quirky characters. The truth is, however, that this game makes no freakin' sense whatsoever". While questioning the contextual relevance of the musical choices, the latter site also praised Mephisto's character as being "wonderfully acted".[10]

Adventure Gamers offered a more favourable analysis, concluding: "A philosophically ambitious game that distinguishes itself from the crowd. A rewarding experience, but expect plenty of confusion along the way", praising its "unique, complex premise; atmospheric, multi-layered mystery; high production values; excellent music; nice puzzle variety".[11]

In 2011, Adventure Gamers named Seven Games of the Soul the 94th-best adventure game ever released.[12]

References

  1. 1 2 Ron Dulin. "Seven Games of the Soul Review". GameSpot. Archived from the original on 2014-03-17.
  2. Guez, Benjamin (December 10, 1999). "« Faust, les sept jeux de l'âme »". Le Point. Archived from the original on July 17, 2018.
  3. "Satsa din själ interaktivt - DN.SE". DN.SE (in Swedish). 2000-02-06. Archived from the original on 2017-02-03. Retrieved 2017-02-02.
  4. "FAUST". 2000-06-10. Archived from the original on 2000-06-10. Retrieved 2017-12-28.
  5. Steinberg, Scott (March 22, 2001). "Seven Games of the Soul". Computer Games Magazine. Archived from the original on November 24, 2001.
  6. "Seven Games of the Soul for PC Reviews - Metacritic". Archived from the original on 2015-01-24.
  7. Staff (March 22, 2001). "Новости - The Legend of the Prophet and the Assasin". Game.EXE. Archived from the original on August 21, 2014.
  8. Sluganski, Randy (February 2001). "The State of Adventure Gaming". Just Adventure. Archived from the original on April 14, 2001.
  9. Sluganski, Randy (March 2002). "State of Adventure Gaming - March 2002 - 2001 Sales Table". Just Adventure. Archived from the original on June 19, 2002.
  10. "Seven Games of the Soul". IGN.
  11. "Faust: Seven Games of the Soul review - AdventureGamers.com". Archived from the original on 2014-11-29.
  12. AG Staff (December 30, 2011). "Top 100 All-Time Adventure Games". Adventure Gamers. Archived from the original on June 4, 2012.
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