Sammy Lightfoot
Sammy Lightfoot | |
---|---|
![]() | |
Developer(s) | Sierra On-Line |
Publisher(s) | Sierra On-Line |
Designer(s) | Warren Schwader[1] |
Platform(s) |
Apple II (original) ColecoVision, Commodore 64, IBM PC |
Release | 1983 |
Genre(s) | Platformer |
Sammy Lightfoot is a game written by Warren Schwader for the Apple II and published by Sierra On-Line in 1983. It was ported to ColecoVision,[2] Commodore 64,[3] and IBM PC. A multi-level platform game (or "climbing game," as the genre was called in the U.S. in 1983)[4] in the vein of Donkey Kong, Sammy Lightfoot follows the travails of a circus worker who jumps and climbs through a number of perilous situations.
Reception
The Commodore 64 Home Companion stated that Sammy Lightfoot captures the cartoon spirit and graphic style of Donkey Kong without being a simple donkey clone".[5]
See also
Apple Cider Spider, another Apple II platform game released by Sierra On-Line in 1983.
References
- ↑ Hague, James. "The Giant List of Classic Game Programmers".
- ↑ ColecoVision Rarity Guide
- ↑ Sammy Lightfoot at Lemon 64
- ↑ "The Player's Guide to Climbing Games". Electronic Games. 1 (11): 49. January 1983.
- ↑ Beekman, George (1984). "Sierra On-Line". The Commodore 64 Home Companion. p. 174-175. Retrieved August 19, 2016.
This article is issued from
Wikipedia.
The text is licensed under Creative Commons - Attribution - Sharealike.
Additional terms may apply for the media files.