Paranoia (video game)

Paranoia!
The Paranoia logo on the cover.
Developer(s) Phoenix Arts
Publisher(s) Vision, MEC
Platform(s) DOS
Release
  • NA: September 1995 (1995-09)
Genre(s) RTS, Science fiction
Mode(s) Single-player, Multi-player
Original diskettes with the game

Paranoia! (or Paranoia) is a Czech conquest science fiction video game and a clone of Dune II.[1][2][3][4][5] It was developed by Phoenix Arts in 1995 and distributed by Vision and later by MEC. It is the first Czech RTS.[6][7][8] A sequel entitled Paranoia II would be released the following year.

Development

Paranoia was conceived as aproject by Radek Ševčík. Ševčík wanted to make a better clone of Dune II as he didn't like some aspects of the game. Ševčík joined Phoenix Arts team and started to work on the game. It was originally intended to be a freeware project but as the costs rose, the developers decided to release Paranoia as a commercial product. Paranoia was finished in February 1995 but developers decided to delay the release because they weren't satisfied with the game yet and continued to add new functions through the rest of development.[9] The game was released in September 1995 after one year of development.[10] Phoenix Arts released Paranoia II in 1996.

Story

The game's story is set in 2673 in Beretta solar system on the planet Paranoia, where the Aponids war has continued for four years. The war began over one of the barren planet's few plants, the hopsinka, which has special powers. The player commands the Terrans, the native population, and strives to reclaim their territories.[11]

References

  1. "Paranoia". Score.
  2. "Paranoia". Pareniste.
  3. "Paranoia". PC Engine.
  4. "Paranoia". Excalibur.
  5. "Paranoia interview". Score.
  6. Slováček, Petr (March 1996). "Paranoia: Dune II po stém a prvním způsobu" [Paranoia: in the manner of Dune II, for the 101 time]. Excalibur (in Czech). Prague: Martin Ludvík. 53: 77.
  7. Anastasov, Andrej (August 1995). "Paranoia" [Paranoia]. Score (in Czech). Prague: Omega Publishing Group. 20 (2): 31.
  8. Stano Maroš (MAROSH), Ivan Liška (Ivo Ninja) (November 1995). "Paranoia!" [Paranoia!]. Riki (in Slovak). Bratislava: Richard Pintér. 14 (2): 14.
  9. "Interview: Phoenix Arts (Paranoia)". Score. 21: 10–11. 1995-09-01. Retrieved 16 July 2016.
  10. "Paranoia – Databáze-her.cz". www.databaze-her.cz. Retrieved 16 July 2016.
  11. Kiriloviczová, Alena (2002-07-10). "Paranoia - česká Duna 2" [Paranoia - Czech Dune 2]. Plné hry.cz (in Czech). MAFRA.
  • Zach, Ondřej (2000-02-09). "Česká herní scéna 5/2000: Historie českých her" [Czech game scene 5/2000: History of Czech games]. hrej.cz (in Czech). Seznam. Archived from the original on August 13, 2007. Retrieved 2016-04-19.
  • Bedla (1995-09-24). "Paranoia!: Duna dvě" [Paranoia!: Dune two]. Pařeniště (in Czech). 10: 28–30.
  • "Historie vývoje počítačových her (78. část – strategické a taktické hry probíhající v reálném čase III)" [History of development of computer games (part 78 - strategy and tactic games in real time]. Root.cz (in Czech). 2013-05-16. Retrieved 2016-04-19.
  • Hujka, Petr (October 1995). "Paranoia" [Paranoia]. Engine (in Czech). 10: 34.


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