Pantheon: Rise of the Fallen


Pantheon: Rise of the Fallen
Developer(s) Visionary Realms
Director(s) Brad McQuaid, Chris Rowan, David Reitman
Designer(s) Chris Perkins
Programmer(s) Daniel Krenn
Engine Unity
Platform(s) Microsoft Windows
Genre(s) Massively multiplayer online role-playing game
Mode(s) Online multiplayer

Pantheon: Rise of the Fallen is an upcoming fantasy massively multiplayer online role-playing game from Visionary Realms, Inc. Brad McQuaid, the Co-Creator of EverQuest, currently serves as Chief Creative Officer for Visionary Realms and an important figure on the project.[1]

Gameplay

Pantheon: Rise of the Fallen is considered to be a spiritual successor to “classically-spirited” MMORPGs such as EverQuest and Vanguard: Saga of Heroes, and will prominently feature a PvE-centric design, with plans for at least one PvP server at launch.

Pantheon focuses on challenging content and the social aspects of gameplay, such as grouping and guilds, making friends, and earning a reputation in the community.

Many aspects of gameplay are inspired by text-based MUD games. Typical character progression is slower paced than many modern MMORPGs in order to make content more meaningful. Combat is performed by selecting various spells and abilities based on character class and strategy. Pantheon uses a tab-targeting system.

Setting

Pantheon: Rise of the Fallen takes place on the high-fantasy world of Terminus, a wildly diverse land formed from fragments of many different realms and times, bringing with them their unique civilizations and deities.

Development

On January 13, 2014, Pantheon: Rise of the Fallen was announced alongside a Kickstarter campaign. Visionary Realms continues to crowdfund independently and sell pledges for the game and various levels of external testing. The game is in pre-alpha since December 13th, 2017.

References

  1. "Pantheon: Rise of the Fallen Wiki". Pantheon: Rise of the Fallen Wiki. Retrieved 11 January 2018.
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